View previous topic :: View next topic |
Author |
Message |
[Chounouryoku] Hielostar Trick Member
Joined: 19 Jun 2003 Location: Northeastern University, Boston, MA |
0. Posted: Fri Jan 23, 2004 12:27 pm Post subject: Taiko no Tatsujin (TnT) in the U.S.!! |
|
|
Gamespot.com wrote: | TOKYO--Namco is on the verge of casting a wider net with its wildly popular drumming game Taiko No Tatsujin. Bloomberg Japan is reporting that Namco, so impressed with the game's sales in Japan, is in the process of localizing the product for a North American release. The English-language version will swap out the game's current play list for selections geared toward American gamers.
Namco also plans on extending the drumming game's franchise in Japan by releasing two sequels during the year. And, an electronic toy based on the game is in the works. That product will come out of a partnership with Tomy.
Taiko No Tatsujin first appeared in Japanese arcades in early 2001. It was ported to the PlayStation 2 a year later. The game is played by hitting a drum-shaped controller with two sticks to the beat of various songs. Namco had originally estimated that the home version would sell 100,000 units at most. The game, however, became a huge seller for Namco. Its success was attributed to the simplicity of the game and the wide range of songs--which span the gamut from anime themes to J-Pop. So far, Taiko No Tatsujin sold a total of 2 million units on the PS2. The series is currently in its third version and Namco continues to manufacture the drum-shaped controller at the pace of 200,000 units per month.
Namco's plan to release Taiko no Tatsujin in America is seen as a movement towards focusing its game lineup on overseas market. According to Bloomberg, the company will also establish a larger presence in England this year. That facility will focus on developing games targeted to overseas markets (outside of Japan). The new studio will also oversee relationships with third-party developers in both North America and Europe.
A Namco spokesperson in the U.S. was unable to lend additional details to the news.
|
My apologizes if this has been posted already.
I myself have never played TnT, but am glad that another music game might get some U.S. exposure.
However...
The entire playlist swapping thing for Americanization is really going to aggrivate me and many TnT enthusiasts as well.
Last edited by [Chounouryoku] Hielostar on Sat Jan 24, 2004 4:49 am, edited 1 time in total |
|
Back to top |
|
|
Syxx Trick Member
Joined: 20 Feb 2003 Location: Chicagoland |
|
Back to top |
|
|
CStarFlare Maniac Member
Joined: 24 Jan 2002
|
2. Posted: Fri Jan 23, 2004 1:01 pm Post subject: |
|
|
I've never heard any of TnT's songs, so I can't say if the songlist change is a good or a bad thing.
However, it's pretty easy to see that an NA release of TnT is a damn good thing. The second they give a release date, I'll reserve it. |
|
Back to top |
|
|
[Team 420♥✩✩] TOPMAN Trick Member
Joined: 02 Jun 2002
|
3. Posted: Fri Jan 23, 2004 1:08 pm Post subject: Re: Taiko no Tatsujin (TnT) in the U.S.!! |
|
|
[Chounouryoku] Hielostar wrote: |
The entire playlist swapping thing for Americanization is really going to aggrivate me and many TnT enthusiasts as well. |
Cry me a river. I'm sure the japanese song list is good, and I enjoy this game, but they're not bringing this game to the US for people like you, why should they? you already play the game. They're doing it because they think it will sell well in America, and to do so, it needs to have something that will appeal to Americans, which doesn't mean songs in a crazy moon-language. _________________
|
|
Back to top |
|
|
[Chounouryoku] Hielostar Trick Member
Joined: 19 Jun 2003 Location: Northeastern University, Boston, MA |
4. Posted: Fri Jan 23, 2004 1:17 pm Post subject: |
|
|
Thanks for the assist Syxx. I forgot all about the link.
[TEAMS ARE GFR] TOPMAN wrote: | Cry me a river. I'm sure the japanese song list is good, and I enjoy this game, but they're not bringing this game to the US for people like you, why should they? you already play the game. They're doing it because they think it will sell well in America, and to do so, it needs to have something that will appeal to Americans, which doesn't mean songs in a crazy moon-language. |
I do understand your point, but if DDR can have some songs in its native language and be released here in the U.S. (console versions), then I don't see why they can't do this for TnT (or at least leave a few songs from the JP TnT on there.)
Also, I have never played TnT, but I would like if some form (as far as songlist) of the original Japanese game was lept intact.
Either way, I'll be picking this up the day it comes out (provided I have enough money .)
Last edited by [Chounouryoku] Hielostar on Fri Jan 23, 2004 9:29 pm, edited 1 time in total |
|
Back to top |
|
|
djp -bemanistyle- Trick Member
Joined: 15 Aug 2002 Location: Anaheim, CA |
5. Posted: Fri Jan 23, 2004 8:16 pm Post subject: |
|
|
Taiko is a fun game and I'm glad to see it coming stateside, but it's not really bemani so it really doesn't make me as estatic as hearing that Konami is finally gonna port another bemani franchise stateside for consoles would. _________________
[BMS RED (sevenpointzero)] Progress - 85% |
|
Back to top |
|
|
[Chounouryoku] Hielostar Trick Member
Joined: 19 Jun 2003 Location: Northeastern University, Boston, MA |
6. Posted: Fri Jan 23, 2004 9:28 pm Post subject: |
|
|
djp -bemanistyle- wrote: | Taiko is a fun game and I'm glad to see it coming stateside, but it's not really bemani so it really doesn't make me as estatic as hearing that Konami is finally gonna port another bemani franchise stateside for consoles would. |
Maybe Konami can follow Namco's lead and release some more music games to the U.S. masses.....
Last edited by [Chounouryoku] Hielostar on Sat Jan 24, 2004 11:40 am, edited 1 time in total |
|
Back to top |
|
|
GoLeafs28 Trick Member
Joined: 16 Mar 2003 Location: East Lansing, MI |
7. Posted: Fri Jan 23, 2004 9:57 pm Post subject: |
|
|
[Chounouryoku] Hielostar wrote: |
To be honest, I thought it was a teensy bit odd that they would choose to bring TnT stateside instead of IIDX or Pop'n.....
Maybe they figured that the average man on the street would have a hard time with IIDX or Pop'n and thought that TnT would be better for someone new? |
Well IIDX and Pop'n are made by Konami. TnT is made by Namco. We are talking about two entirely different theys here. _________________
Win if you can, lose if you must, but always cheat. |
|
Back to top |
|
|
deepbluevibes Trick Member
Joined: 07 Jan 2003
|
8. Posted: Sat Jan 24, 2004 1:42 am Post subject: |
|
|
yeah.. why in the fuck are you all saying konami and bemani? TnT has as much to do with those things as sonic has to do with mario.. both platformers but different companies and stuff.. |
|
Back to top |
|
|
[Chounouryoku] Hielostar Trick Member
Joined: 19 Jun 2003 Location: Northeastern University, Boston, MA |
9. Posted: Sat Jan 24, 2004 4:42 am Post subject: |
|
|
GoLeafs28 wrote: | Well IIDX and Pop'n are made by Konami. TnT is made by Namco. We are talking about two entirely different theys here. |
Go me for winning the ultimate moron prize.
I DEFINITLY stand corrected. |
|
Back to top |
|
|
Dark Hogosha Trick Member
Joined: 12 Feb 2002 Location: Dubuque, Iowa |
|
Back to top |
|
|
operator Trick Member
Joined: 03 Jun 2002 Location: That would be up the butt, bob. |
11. Posted: Sat Jan 24, 2004 9:23 pm Post subject: |
|
|
CStarFlare wrote: | I've never heard any of TnT's songs, so I can't say if the songlist change is a good or a bad thing.
However, it's pretty easy to see that an NA release of TnT is a damn good thing. The second they give a release date, I'll reserve it. |
There are really only a few good songs on Taiko 3, and that's supposed to be the best songlist =/ It's a fun game, but a lot of the songs are slow, annoying love songs. And thanks to this game, I've come to learn that a lot of anime shows have really bad theme songs. _________________
|
|
Back to top |
|
|
Andy the happy mod-man Trick Member
Joined: 13 Aug 2002 Location: Woonsocket, Rhode Island |
12. Posted: Mon Jan 26, 2004 2:28 am Post subject: |
|
|
Taiko in the US seems to sound like a great idea, but.............not really.
Think about it. Knowing US localization, they are not only going to change the ENTIRE songlist, but they're probably going to change the entire game appearance, too.
It's no secret that Taiko is simply overflowing with Japanese culture - not just the music, either. The characters, the menu music, the menu styles, etc - it's all very very Japanese. If they wanted this game to make any sort of money in the US, they will have to completely redraw the entire game.
My guess is most of the songlist is going to be US rock now, and the background themes will change to a much darker tone to fit American audiences' tastes.
Yes. "Because it's made for American audiences, blah blah blah" like Topman said.
But, if you originally fell in love with Taiko's 1st appearance (not just the music), that won't come into play with this vesion.
With DDR, Konami didn't have to change much (outside the music) because it was already not very heavy with Japanese culture. But Taiko will have to be completely changed to be introduced to the US. So at that, I'd have to see the finished product before I can say I like it - even though I already like Taiko. _________________
|
|
Back to top |
|
|
Dark Hogosha Trick Member
Joined: 12 Feb 2002 Location: Dubuque, Iowa |
13. Posted: Mon Jan 26, 2004 6:35 am Post subject: |
|
|
I don't know exactly HOW Japanese the thing is, but, looking at games like Super Monkey Ball 2, Unison, and Gitaroo Man (not to mention River City Ransom and FFX-2), which are drowning in Japanese culture, I think it has a chance to retain its style. True, Unison probably sold like crap, but Gitaroo Man is a popular cult-classic and Super Monkey Ball 2 is a Player's Choice hit. And one can't forget the Puzzle Fighter series, Pocket Fighter, or Super Bust-A-Move 2 (Puzzle Bobble), all of which bubble over with Japanese culture and oddities.
This country isn't as reluctant to play Japanese-esque games as everyone on here seems to think. Give 'em a little familiarity and something to have fun with and I'm pretty sure they'll play. _________________
"...to leave the world a little better; whether by a healthy child, a garden patch or a redeemed social condition; to know even one life has breathed easier because you have lived. This is the meaning of success." - Emerson |
|
Back to top |
|
|
jas Trick Member
Joined: 24 Jan 2002 Location: Walnut Creek, CA |
14. Posted: Mon Jan 26, 2004 10:38 am Post subject: |
|
|
It best have Rotterdamn. _________________
|
|
Back to top |
|
|
Andy the happy mod-man Trick Member
Joined: 13 Aug 2002 Location: Woonsocket, Rhode Island |
15. Posted: Mon Jan 26, 2004 10:47 am Post subject: |
|
|
-Guardian- wrote: | I don't know exactly HOW Japanese the thing is, but, looking at games like Super Monkey Ball 2, Unison, and Gitaroo Man (not to mention River City Ransom and FFX-2), which are drowning in Japanese culture, I think it has a chance to retain its style. True, Unison probably sold like crap, but Gitaroo Man is a popular cult-classic and Super Monkey Ball 2 is a Player's Choice hit. And one can't forget the Puzzle Fighter series, Pocket Fighter, or Super Bust-A-Move 2 (Puzzle Bobble), all of which bubble over with Japanese culture and oddities.
This country isn't as reluctant to play Japanese-esque games as everyone on here seems to think. Give 'em a little familiarity and something to have fun with and I'm pretty sure they'll play. |
Trust me - you could COMBINE all of those games' Japanese culture (which really isn't much from what I've seen) and it would still pale in comparison to Taiko. You really gotta play it to know what I mean.
We're not talkin' new age J-techno and stuff. We're talkin' old Edo-era style culture - the game is riddled with it to the brim.
I'd say the closest game we got to having alot of this culture is Mystical Ninja (any of them).
But that's because, well, that's ALL that game was about. But Taiko being a music game, Namco can safely completely change things and it won't harm the actual game. So I'd say all the old Japanese culture is gonna go out the door when this gets localized. _________________
|
|
Back to top |
|
|
Andy the happy mod-man Trick Member
Joined: 13 Aug 2002 Location: Woonsocket, Rhode Island |
16. Posted: Mon Jan 26, 2004 10:50 am Post subject: |
|
|
Here's my theory:
Namco isn't really "translating and localizing" one of the Taiko games.
My guess is that they're just going to take the Taiko drum and make a completely new game for American audiences. And the only thing that it will have to do with Taiko would be the gameplay. But everything else will be its own game.
Besides.........I don't think a game with the name "Drum Master" would sell very well over here, eh? _________________
|
|
Back to top |
|
|
Syxx Trick Member
Joined: 20 Feb 2003 Location: Chicagoland |
|
Back to top |
|
|
Dark Hogosha Trick Member
Joined: 12 Feb 2002 Location: Dubuque, Iowa |
18. Posted: Mon Jan 26, 2004 1:53 pm Post subject: |
|
|
Maybe you're right...but I still think that, if it's fun, Americans will pick it up no matter what. And have you seen the three aforementioned games (Puzzle Fighter, Pocket Fighter, Super Bust A Move 2)? It's not really the culture in them, I guess...it's more the zany feel of a Japanese game that's stayed in them (and the lack of translation of most of it). But old stuff...yeah, that's a bit different. I still think it'd sell.
Syxx wrote: | I mean east met west in Shanghai Noon and that was a good movie, right? |
...man, we're trying to be optimistic and then you just HAVE to pull that... _________________
"...to leave the world a little better; whether by a healthy child, a garden patch or a redeemed social condition; to know even one life has breathed easier because you have lived. This is the meaning of success." - Emerson |
|
Back to top |
|
|
operator Trick Member
Joined: 03 Jun 2002 Location: That would be up the butt, bob. |
19. Posted: Mon Jan 26, 2004 4:53 pm Post subject: |
|
|
[TCG Pop'n Style] Andy wrote: | Taiko in the US seems to sound like a great idea, but.............not really.
Think about it. Knowing US localization, they are not only going to change the ENTIRE songlist, but they're probably going to change the entire game appearance, too.
It's no secret that Taiko is simply overflowing with Japanese culture - not just the music, either. The characters, the menu music, the menu styles, etc - it's all very very Japanese. If they wanted this game to make any sort of money in the US, they will have to completely redraw the entire game.
My guess is most of the songlist is going to be US rock now, and the background themes will change to a much darker tone to fit American audiences' tastes.
Yes. "Because it's made for American audiences, blah blah blah" like Topman said.
But, if you originally fell in love with Taiko's 1st appearance (not just the music), that won't come into play with this vesion.
With DDR, Konami didn't have to change much (outside the music) because it was already not very heavy with Japanese culture. But Taiko will have to be completely changed to be introduced to the US. So at that, I'd have to see the finished product before I can say I like it - even though I already like Taiko. |
One thing a lot of people won't understand, is the whole Taiko drum thing. They have served a big purpose throughout the history of Japan at ceremonies, and Taiko actually has a certain way that you're supposed to play the game. But that's not a big deal, since you can still play the game by just hitting the drum.
But Namco won't have to completely re-draw everything. If they keep the look the way it is now, it will draw attention with it's quirky, and very japanese, look. The only thing they'll have to change is the songs, which just OOZE of Japanese, since... well, they're all in Japanese. Some of them they can keep, however, like the Lupin theme song, because it has no words, and the show has been brought to America, so I'm sure they won't have a lot of difficulties with licensing of the anime theme songs. _________________
|
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB 2 © 2001, 2002 phpBB Group
|