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Anyone actually like Hallway?
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HeavyD2
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0. PostPosted: Thu Feb 21, 2008 12:30 am    Post subject: Anyone actually like Hallway? Reply with quote

It seems to me that most of the best players use Overhead and some ridiculous speed mod like 4x or 5x. I don't know why they're so adamant about Overhead as if I had to play something on 4x, I would find it much easier on Hallway because of the "zooming-in" effect that allows me to see a bit farther down than with Overhead.

I'm no big dog myself - as a matter of fact I'm pretty bad compared to most players on the ITG section of DDRFreak at least - but I do have a theory from my own personal experience as to why they all use Overhead: They've been used to DDR, and when switching to ITG just kept switching the perspective to Overhead rather than bother to get used to Hallway. I, on the other hand, let myself fumble a bit as I got used to the odd-at-first perspective. But once I got used to the higher default speed and the slight boost the arrows seemed to have, I actually found it better for reading higher speeds - especially as I got up to high 9's and 10's and found a high speed mod useful for sightreading 16th and 24th rhythms.

Anyone else actually find Hallway useful in this manner, or just actually used to Hallway like me?
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Juppy
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1. PostPosted: Thu Feb 21, 2008 12:45 am    Post subject: Reply with quote

Personally (Emphasis on personally) I prefer to use Overhead rather than hallway because in Overhead the arrows are all constantly the same size, unlike hallway where they start out small and gradually get larger.

Don't get me wrong though, Hallway is damn useful for fast BPMs
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ICNH
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2. PostPosted: Thu Feb 21, 2008 4:27 am    Post subject: Reply with quote

I always use hallway. It's a great mod - and you're right when you say that it lets you see further down than overhead. Because of this, it lets me use faster speed mods while still having enough reaction time to recognize each arrow. I know DDR is strictly "overhead" but I play 2x on DDR, so I don't have a problem reading the arrows then. 4x overhead on ITG is much too fast for me, while 4x hallway is perfect on a wide range of BPMs.

I've also sorta converted the people who play with me. E10.gif A lot have switched to hallway recently.

Distant is also kinda popular, but I don't like it nearly as much as hallway.
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maxx freak
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3. PostPosted: Thu Feb 21, 2008 7:32 am    Post subject: Reply with quote

I use hallway on my ITG installation (3.95 with ITG songs only) just because it is ITG. That's one of the major differences between DDR and ITG. And it does slow down the arrows, or it just makes them easier to see coming.
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daphat38159
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4. PostPosted: Thu Feb 21, 2008 3:29 pm    Post subject: Reply with quote

Some of the best players do use hallway, but it's not very common. I think the main reason why overhead is used over hallway is because the arrows are more spaced out on overhead, which is why people use 4x and 5x. For example 5x on hallway may read the same as 4x on overhead because you can see more on hallway. Using a faster speed mod on hallway than on overhead wouldn't really make much of a difference.
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5. PostPosted: Thu Feb 21, 2008 3:53 pm    Post subject: Reply with quote

no... the guitar hero mod is where its at! lol
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6. PostPosted: Thu Feb 21, 2008 5:27 pm    Post subject: Reply with quote

i play overhead because i just can't read hallway and score good, but i also play 4x or 5x all the time on mini
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7. PostPosted: Thu Feb 21, 2008 6:09 pm    Post subject: Reply with quote

I've always played on hallway because it allows me to read much faster, but I've started to discover Overhead and Mini combined to help FA.

for some reason it seems harder to fa on hallway
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VivaLaMoochicken
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8. PostPosted: Fri Feb 22, 2008 4:17 am    Post subject: Reply with quote

I use hallway or mini on anything that's awkward to play, like Destiny or anything else that's in between the bpm of 155-176 because there's no 3.5x and 3x is too slow and 4x is too fast. There's also some songs I just prefer to play on hallway or mini regardless.
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F-haru 1952
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9. PostPosted: Fri Mar 21, 2008 2:00 pm    Post subject: Reply with quote

The angles of the perspective mods other than Overhead make them more difficult to read on a given speed mod than Overhead.

"I can read Delirium 1x Overhead, but not Delirium 1x Hallway. I have the same reading ability/visual accuracy on Delirium 1x Overhead as I do on Delirium 1.5x Hallway."

Perspective mods are used to achieve comfortable reading speeds. For example. I read Destiny best at 4x Distant, and Bloodrush best at 5x Hallway. The best players probably use Overhead because there's no extra visual effect; it's just flat notes going up the screen.
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HeavyD2
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10. PostPosted: Fri Mar 21, 2008 7:37 pm    Post subject: Reply with quote

I seriously would have thought that the sharply reduced field of vision on Overhead with the same speed mod would be such a hindrance to reacting to arrows in time that the simplicity of a two-dimensional perspective would NOT make up for it. It seems to me that I can see about the same distance down on 1.5x Hallway as 1x Overhead! So that's a 50% increase in how far you can see, just from a little perspective change!! After all, 3x in DDR is too fast for me, but 3x Hallway in ITG is just fine.

And on a side note, why do all the best players seem to use Cel? The Metal arrows have always worked just fine for me.
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11. PostPosted: Fri Mar 21, 2008 7:48 pm    Post subject: Reply with quote

Well if 1x overhead is the same as 1.5x hallway, then what is the benefit of using hallway?

I don't think that all of the best players use cel though. There are a number that do, but a large portion of the population also uses metal.
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Xanthros
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12. PostPosted: Sat Mar 22, 2008 5:54 am    Post subject: Reply with quote

This is weird, I am seeing a trend toward Hallway with good players I know. By good I mean 90+ on Air, Holy Orders, hard edits like that. 99s on almost every ITG song. I hadn't seen this mod used a lot before, but after seeing players like that use it almost exclusively, I tried it out, and it's definitely easier to read some songs. It still messes with my FA a little though, because I'm a very visual person.

Usually if I play a song on 3x Overhead, I use 4x or 5x Hallway.
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HeavyD2
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13. PostPosted: Sat Mar 22, 2008 7:22 pm    Post subject: Reply with quote

daphat38159 wrote:
Well if 1x overhead is the same as 1.5x hallway, then what is the benefit of using hallway?

I didn't say that 1x Overhead was the same as 1.5x Hallway. What I said was, the number of beats you can see down is the same on both of those. However, on 1.5x Hallway, the arrows are 50% farther apart allowing you to tell between 8ths and 16ths easier. The only downside is the slightly odd perspective compared to Overhead, so that's why 1.5x Hallway beats 1x Overhead any day for me.
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14. PostPosted: Sat Mar 22, 2008 7:42 pm    Post subject: Reply with quote

I dislike Hallway with passion. I just like when the arrows are pointing one way, unlike hallway where the arrows start small then get to rise.
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daphat38159
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15. PostPosted: Sat Mar 22, 2008 11:45 pm    Post subject: Reply with quote

Metal tells you the difference between 8ths and 16ths though. I don't really think they are spaced further apart though. Mathematically yes, but visually no.
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16. PostPosted: Sun Mar 23, 2008 10:27 am    Post subject: Reply with quote

OK - 8ths, 16ths and 32nds being of different colors are all well and good, but what about two notes that are both on 16ths? They could be only an 8th apart and they're the same color, so it might be hard to tell on 1x - or even 1.5x or 2x when you get to the double digit difficulties where you get a lot of 16th runs and weird 16th rhythms, and you don't have much time on any speed mod to read which note is what. So that's why even I, professing to be bad at reacting to fast arrows, use 2.5x or 3x on any Expert chart. I've even started to use 2x on Medium charts since I think I can FA a bit better with the arrows farther apart, even though I could easily read it on 1x or even 0.75x (like Summer on the "Slower" survival course.)

And I've actually come to like the "zooming-in" on Hallway - the arrows near the targets are given more importance than the arrows just appearing on the screen. Arrows I'm not yet supposed to step don't glare in my face the way they do on Overhead, yet at least I can see them and be a bit better prepared for them.
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17. PostPosted: Sun Mar 23, 2008 12:01 pm    Post subject: Reply with quote

Well it's more or less common sense as to when you need to hit the pad for off beat 16ths. If they are spaced far apart, wait longer. If they are closer together, wait shorter.

Well when you use fast speed mods on overhead, you need to look at the entire screen because you pretty much need to see it at the bottom of the screen in order to react to hit the arrow in time. For me I probably look at like 3/4 of the screen, but I don't really focus on one thing in particular. I'm more focused on using my peripheral vision to see most of the screen.
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ʎɐb sı ʞ01ɹǝɥs
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18. PostPosted: Thu Mar 27, 2008 7:37 pm    Post subject: Reply with quote

Two of the best FA players in my state use hallway, two others use overhead without mini, and a couple more of us (myself included) use overhead with mini. It's all across the board, really.

Personally, I can use hallway about as well as overhead/mini. Since I prefer to read about 750 bpm on overhead/mini, I will use hallway if my speed mod will be pushing the song too far below 700 bpm. It's all kind of a moot point now though since my local dedicab has custom themes with more X.5 speed mods.

Hallway is a pretty useful mod IMO since it shaves about 70% of the visual aspect of a speed mod off. Conversely, mini is 65%. So between the two you can always find a speed+perspective combo that's within your preferred reading range.
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19. PostPosted: Fri Mar 28, 2008 1:51 pm    Post subject: Reply with quote

I'll generally use Hallway on a VERY few songs (The Vertices). I can't FA on it for crap, though.
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