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ParanoiaFantasy Trick Member
Joined: 07 Jul 2005 Location: Writing tCoR |
0. Posted: Wed Oct 19, 2005 3:47 pm Post subject: New Rating? |
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I was wondering what you guys would think would be the new song rating if Konami made one. For example, Stream, Voltage, and Chaos. I think there should be a BPM rating, not just the number. Also, I think there should be a crossover rating. What a hectagonal rating system would look like I don't know, but it would look kinda cool. Any ideas? _________________
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Daddead324 Trick Member
Joined: 23 Aug 2005 Location: Illinois |
1. Posted: Wed Oct 19, 2005 3:57 pm Post subject: |
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Acceleration or maybe, nope that is all i have _________________
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Barbaloot Trick Member
Joined: 31 May 2005
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2. Posted: Wed Oct 19, 2005 4:04 pm Post subject: |
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maybe not a crossover rating per se, but at least some rating about the straightforwardness of the steps themselves, not the rhythm (which is what chaos is). It doesn't make sense for a song that consists of entirely easy stuff like LUDRLUDR to have the exact same groove radar as a similar song with either an R&P-style crossover stream or EoTC-style doublestepping (or spinning). For example, except for Air, A heavy and A oni have the exact same groove radar, even though A oni's stream is MUCH harder.
They probably should tweak the formulas for the existing ratings a bit as well - for instance, Healing Vision heavy (not HVAM) has more voltage than So Deep, which is absurd. Also, if i remember correctly, Orion .78 AM-euro mix has a bigger groove radar than Civilization mix, even though Civ mix is clearly harder _________________
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Nougatrocity Trick Member
Joined: 12 May 2002 Location: Somerville MA |
3. Posted: Wed Oct 19, 2005 5:21 pm Post subject: |
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You can't have different ratings for crossovers, double-steps, and spins because they're all the same thing stepped differently; there's no way of doing them that's more correct than either of the others.
Do we use a physics term like Voltage?
Acceleration, Velocity...
An element, like Air or Freeze?
Fire, Flame, Zap, Lightning, Thunder, Earth, Rock, Quake...
I like Quake. w00t brainstorming. _________________
It's Saturday night: I've got no date, a two-liter bottle of Shasta, and my all Rush mix tape...Let's rock. |
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tis kelly Trick Member
Joined: 30 Oct 2004 Location: dairy day |
4. Posted: Wed Oct 19, 2005 5:45 pm Post subject: |
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What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard. |
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Paranoia_Brother Trick Member
Joined: 15 Mar 2005 Location: Clarkston, MI |
5. Posted: Thu Oct 20, 2005 8:13 am Post subject: |
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You know how you guys say that they need a crossover rating,"double steps" and/or spin rating... well, not to burst your bubble, but they do. It's called the Chaos Meter. This is what it says in the Ultramix 2 guide book:
Ultramix 2 Guidebook wrote: | Chaos: the degree of irregularity/complexity in the step patterns |
Steps such as spins, crossovers, "double steps" and other such variations all fall into this category because they are not of the norm; they are irregular. From this, i believe we don't need another rating for items that fall under this category. _________________
*Formerly known as That DDR guy at Gr. Lakes* |
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Nougatrocity Trick Member
Joined: 12 May 2002 Location: Somerville MA |
6. Posted: Thu Oct 20, 2005 8:16 am Post subject: |
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That DDR guy at Gr. Lakes wrote: | You know how you guys say that they need a crossover rating,"double steps" and/or spin rating... well, not to burst your bubble, but they do. It's called the Chaos Meter. This is what it says in the Ultramix 2 guide book:
Ultramix 2 Guidebook wrote: | Chaos: the degree of irregularity/complexity in the step patterns |
Steps such as spins, crossovers, "double steps" and other such variations all fall into this category because they are not of the norm; they are irregular. From this, i believe we don't need another rating for items that fall under this category. |
Chaos is a measure of the amount of offbeat steps- 16ths and any smaller fraction of a beat. That's why So Deep and Burning Heat have such a high Chaos value. So Deep has nothing that requires a double-step or crossover. _________________
It's Saturday night: I've got no date, a two-liter bottle of Shasta, and my all Rush mix tape...Let's rock. |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
7. Posted: Thu Oct 20, 2005 8:43 am Post subject: |
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True, but he's saying it's not limited to that. _________________
im a lasagna whale
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Sex + Violence Trick Member
Joined: 08 Oct 2005 Location: SHOOTING A HO. |
8. Posted: Thu Oct 20, 2005 8:52 am Post subject: |
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Synaesthesia wrote: | True, but he's saying it's not limited to that. |
And yet it is. Go figure. |
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Nougatrocity Trick Member
Joined: 12 May 2002 Location: Somerville MA |
9. Posted: Thu Oct 20, 2005 9:17 am Post subject: |
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Synaesthesia wrote: | True, but he's saying it's not limited to that. |
Then why doesn't Breakdown have a high Chaos rating? _________________
It's Saturday night: I've got no date, a two-liter bottle of Shasta, and my all Rush mix tape...Let's rock. |
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ParanoiaFantasy Trick Member
Joined: 07 Jul 2005 Location: Writing tCoR |
10. Posted: Thu Oct 20, 2005 11:29 am Post subject: |
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Yeah, thats definetley right about the chaos theory. (hahahahaha) I mean, if you look at Xbox games, Max 300 has full chaos. As with Maxx UNlimted. They definetley have more irregular steps than PSMO, HV:AM or EotC. How could u think any other way?? _________________
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
11. Posted: Thu Oct 20, 2005 11:54 am Post subject: |
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I didn't say I agreed with his idea of chaos=complexity. I personally don't care about the Groove Radar that's usually inaccurate anyway. As for the Maxes mentioned, keep in mind they all have plenty of 1/16 notes (300's famous "triplet" steps, and Unlimited's slowdowns). _________________
im a lasagna whale
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Pop'n Usagi! Trick Member
Joined: 17 Nov 2002 Location: Your mum |
12. Posted: Thu Oct 20, 2005 1:20 pm Post subject: |
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'Tis Kelly wrote: | What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard. |
That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about. _________________
[quote:8b1ee61c71="rampage in oct '04"]
I'm sure if it was sold for profit, Konami would clamp down on it (I'm sure it's a matter of time before they clamp down on ITG).[/quote]
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PARANOiA_freak Trick Member
Joined: 19 Jul 2005 Location: West Palm Beach, Florida |
13. Posted: Thu Oct 20, 2005 2:12 pm Post subject: |
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Pop'n Usagi! wrote: | 'Tis Kelly wrote: | What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard. |
That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about. |
not entirely. the fact that the maxes are hard is not only their speed, but, as mentioned earlier, their 16th notes. it will depend not on the speed but to the steps, length, and timing. speed just ads 2 the complexity(i cant believe i spelled that right) of the song.
...right? _________________
RIP Wreck-a-wish foundation.
LONG LIVE THE TIME PARADOX |
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Nougatrocity Trick Member
Joined: 12 May 2002 Location: Somerville MA |
14. Posted: Thu Oct 20, 2005 2:20 pm Post subject: |
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I still like Quake as a separate measurement of crossovers/double-steps. _________________
It's Saturday night: I've got no date, a two-liter bottle of Shasta, and my all Rush mix tape...Let's rock. |
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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15. Posted: Thu Oct 20, 2005 4:34 pm Post subject: |
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PARANOiA_freak wrote: | Pop'n Usagi! wrote: |
That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about. |
not entirely. the fact that the maxes are hard is not only their speed, but, as mentioned earlier, their 16th notes. |
I remember very few 16th notes in the Maxes. I just remember a lot of really fast streaming 8th notes. Anyone else recall these extraordinarily difficult 16th notes? |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
16. Posted: Thu Oct 20, 2005 4:46 pm Post subject: |
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Sup last 13 taps.
Hi end of columns 6 and 7.
Those Max300 taps really suck to PA, and the Unlimited Notes are not overtly complex, but they're almost identical to So Deep patterns. _________________
im a lasagna whale
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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17. Posted: Thu Oct 20, 2005 5:05 pm Post subject: |
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Synaesthesia wrote: | Sup last 13 taps.
Hi end of columns 6 and 7.
Those Max300 taps really suck to PA, and the Unlimited Notes are not overtly complex, but they're almost identical to So Deep patterns. |
Shoot, completely forgot about those Max 300 steps (I'll give you that one), but those MaxX Unlimited 16th's are definitely not what makes the song difficult. |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
18. Posted: Thu Oct 20, 2005 5:26 pm Post subject: |
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The groove radar doesn't know that. It just sees a bunch of 1/16 notes and says "lol chaos." Slowdowns also suck to PA, in general. But if you're not going for the AAA or SDG, they're probably a welcome break. I definitely wouldn't go so far as to say the 1/16 notes are THE thing that makes the song difficult, but they certainly play a factor. _________________
im a lasagna whale
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Paranoia_Brother Trick Member
Joined: 15 Mar 2005 Location: Clarkston, MI |
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