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iamstorm Trick Member
Joined: 02 Jul 2003 Location: Peoria, IL |
0. Posted: Wed Jun 15, 2005 10:20 am Post subject: Let's not throw things down RoXor and Redoctane's throats! |
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IMO - RoXor/RedOctane did an excellent job doing this for us. We need to quit doggy about loading times ... errors ... this and that ... come on guys ... give RoXor and RedOctane credit and kudos for the job that they did! They are great! How do you think it makes them feel to come onto here and read everyone doggy about their product that they worked their asses off to create. Do you really think it's going to inspire them to bring out future PS2 releases for us? I'm not saying that RoXor/RedOctane shouldn't know about the bugs in the game, because they most certainly should to help them in the future, but poopy .... let's not throw it down their throats.
Instead of saying "The loading time SUCKS ...." .... you could say "Hey RoXor/RedOctane .... the loading time on this game is rather poor, and I think in future releases it would be beneficial to find a work-around to solve this issue"
Instead of saying "This game sucks because all of the music is censored" ... you could say "Hey RoXor/RedOctane" ... we don't like how the music is messed up because of censorship, and I think on future releases it would be beneficial to up the rating a bit to bring us the original music rather then censored music"
These are just a couple of the most common complaints .... there are quite a bit more .... but it's pointless to doggy about it ... if you want future ITG releases for PS2, then help RoXor and Redoctane with their errors, rather then slamming poopy down their throat.
Once again ... this is MY view ... MY opinion ... I'll probably get flamed for it ... but quite frankly I don't care .... Also please note, this is not intended for any certain individual. Thanks. |
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Alezay Trick Member
Joined: 21 Mar 2005 Location: Looking At The Sky..... |
1. Posted: Wed Jun 15, 2005 10:27 am Post subject: |
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Agreed. _________________
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Ebisumaru Trick Member
Joined: 06 Jul 2003
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2. Posted: Wed Jun 15, 2005 10:40 am Post subject: |
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Okay ... well ... I notice that you uh ... do this 3 dot thing ...... a lot ... |
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iamstorm Trick Member
Joined: 02 Jul 2003 Location: Peoria, IL |
3. Posted: Wed Jun 15, 2005 10:43 am Post subject: |
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Ebisumaru wrote: | Okay ... well ... I notice that you uh ... do this 3 dot thing ...... a lot ... |
I'm sure you'll get over it ... I sure hope it didn't ruin your day. |
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
4. Posted: Wed Jun 15, 2005 11:47 am Post subject: |
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So, in other words, you're saying a really horrible game like In the Groove PS2 can seem really good if you overlook all the bad stuff about it.
Sure, Conan for NES had you press the down button to jump, had disgusting monster design, terrible graphics and sound (even for that era) and luck-based fights against bosses, but other then that it was pretty good! _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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iamstorm Trick Member
Joined: 02 Jul 2003 Location: Peoria, IL |
5. Posted: Wed Jun 15, 2005 11:55 am Post subject: |
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There really isn't anything that hurts the gameplay, the arrows look good, and the movies look good, and it's very fun to play. The movies in the background also don't effect your vision on the arrows, which is one of the problems some of us have when we play DDR (Trip Machine is one of them).
Setting that aside, this is a very good chance for RedOctane and RoXor to see the flaws in the game, and fix them if they end up coming out with ITG2 for PS2 in the future. It does NO good to sit there and complain about the game left and right ... if you don't like it, that's fine ... but what good does it really do you to come into a forum and say 'ITG SUCKS BECAUSE THIS AND THAT.'
This is their first PS2 game, and I really look forward to seeing another one. |
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Tsuri Trick Member
Joined: 14 Oct 2003 Location: Grand Rapids, MI |
6. Posted: Wed Jun 15, 2005 12:13 pm Post subject: |
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Well the save corrupt thing doesn't bother me because I'm not a score whore... haha
See they have provided a code to unlock everything again in the event that the save is corrupted... or I'm at some friends house and forgot the memory card...
Anyway about the censorship... who cares? It's just a few words that really don't effect that gameplay at all... so STFU and play ITG! |
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Reenee Trick Member
Joined: 21 Nov 2003
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7. Posted: Wed Jun 15, 2005 12:23 pm Post subject: |
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0rion wrote: | So, in other words, you're saying a really horrible game like In the Groove PS2 can seem really good if you overlook all the bad stuff about it.
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Who said we were overlooking it? |
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fidoxevil Trick Member
Joined: 17 Apr 2005 Location: santa cruz |
8. Posted: Wed Jun 15, 2005 12:31 pm Post subject: |
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0rion wrote: | So, in other words, you're saying a really horrible game like In the Groove PS2 can seem really good if you overlook all the bad stuff about it.
Sure, Conan for NES had you press the down button to jump, had disgusting monster design, terrible graphics and sound (even for that era) and luck-based fights against bosses, but other then that it was pretty good! |
That was a mean and unfair assesment.
Anyways, iamstorm has a good point. Getting all mad and shit at roxor and RO isn't going to make them listen harder... all it's prone to do is piss people off. All in all, ITG isn't perfect, but it's the fun arrow-smashy that really matters to me in the end. Why's everybody have to get all agro? _________________
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iamstorm Trick Member
Joined: 02 Jul 2003 Location: Peoria, IL |
9. Posted: Wed Jun 15, 2005 12:35 pm Post subject: |
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fidoxevil wrote: | 0rion wrote: | So, in other words, you're saying a really horrible game like In the Groove PS2 can seem really good if you overlook all the bad stuff about it.
Sure, Conan for NES had you press the down button to jump, had disgusting monster design, terrible graphics and sound (even for that era) and luck-based fights against bosses, but other then that it was pretty good! |
That was a mean and unfair assesment.
Anyways, iamstorm has a good point. Getting all mad and shit at roxor and RO isn't going to make them listen harder... all it's prone to do is piss people off. All in all, ITG isn't perfect, but it's the fun arrow-smashy that really matters to me in the end. Why's everybody have to get all agro? |
Totally agreed ... thanks for your input. |
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cfusionpm Trick Member
Joined: 24 Jan 2002 Location: San Diego, CA |
10. Posted: Wed Jun 15, 2005 12:37 pm Post subject: |
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fidoxevil wrote: | Why's everybody have to get all agro? |
because i paid 40$ for something that plays and feels like a beta test or pre-release. the same can be said for that fantastic game, enter the matrix. _________________
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Alezay Trick Member
Joined: 21 Mar 2005 Location: Looking At The Sky..... |
11. Posted: Wed Jun 15, 2005 1:26 pm Post subject: |
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Oh god. Don't get anyone started on Enter the Matrix.... _________________
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Cutriss Staff Member
Joined: 24 Jan 2002
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12. Posted: Wed Jun 15, 2005 2:17 pm Post subject: |
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I think people have been making a largely fair evaluation of the game, so I really don't think a "Calm down everyone!" thread like this was really needed. It's always the people that have problems that vocalize the most, and by and large, the problems haven't been a big deal. The load times are surprisingly long, but they don't bother everyone, and some of the people that are bothered by it don't really have any other reason to complain.
So, I guess, basically what I'm saying is - This isn't as big of a deal as you think it is, so don't worry about calming people down. _________________
Sentient Mode is capable... |
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Edible Bondage Tape Trick Member
Joined: 26 Jan 2002 Location: Kerri |
13. Posted: Wed Jun 15, 2005 2:57 pm Post subject: |
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iamstorm wrote: | the arrows look good, and the movies look good, |
no they dont
the load times suck i coughed up cash for it and i damn well expect for it to have passed a proper amound of play control and be composed with *good* code these load times (and shity arrow graphics) arent acceptible _________________
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Reenee Trick Member
Joined: 21 Nov 2003
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14. Posted: Wed Jun 15, 2005 2:59 pm Post subject: |
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Way to runonsentence there. |
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Edible Bondage Tape Trick Member
Joined: 26 Jan 2002 Location: Kerri |
15. Posted: Wed Jun 15, 2005 3:03 pm Post subject: |
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whythankyou _________________
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Char Trick Member
Joined: 30 Apr 2004
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16. Posted: Wed Jun 15, 2005 3:59 pm Post subject: |
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EnglishBastardizingTerror wrote: |
the load times suck i coughed up cash for it and i damn well expect for it to have passed a proper amound of play control and be composed with *good* code these load times (and shity arrow graphics) arent acceptible |
Since you obviously know so much about PS2 development, maybe you should join RoXoR. You experience at creating flawless and fast loading code will doubtless be invaluable to a small group of developers who've never released a PS2 game before.
You also must have seen the arrow graphics before you first bought the game, that's probably one of the worst criticisms of the game I've heard from you so far. Did you actually go out and spend $40 just so you could back up each of your random moans with "Well I paid $40 for this and.."? Because it certainly looks like it. |
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orb Trick Member
Joined: 20 Nov 2002
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17. Posted: Wed Jun 15, 2005 4:13 pm Post subject: |
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IN BEFORE LOCK. D:
People, calm down. In the Groove for the PS2 is AWESOME. Sure, it has really long loading times. But honestly... it is quite obviously WORTH IT. The game is fun. Fun, people. Isn't that why we wanted this game in the first place? We got what we wanted! I'm happy! And you guys should be too. |
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Kyrandian Trick Member
Joined: 24 Mar 2002 Location: Portland, OR |
18. Posted: Wed Jun 15, 2005 4:42 pm Post subject: |
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EnglishBastardizingTerror wrote: | iamstorm wrote: | the arrows look good, and the movies look good, |
no they dont... shity arrow graphics) arent acceptible |
Have you ever played DDR?
cfusionpm wrote: |
because i paid 40$ for something that plays like a beta test |
The minor problems with the game don't affect the gameplay at all. It plays very nicely actually, and the UI looks nicer than at the arcade. The censors might sound like something to freak out about when you first hear of them, but for most songs it doesn't interfere with anything and isn't too noticable.
These glitches you've noticed aren't things that I would find on my own, and the haven't made the game feel any less professional or enjoyable. The load times are fine. They could be shorter, but the wait is hardly even noticable after a few songs. I agree very with iamstorm, Roxor and RO know of the game's flaws by now, and it's likely that these mistakes won't be repeated in ITG2 ps2. Jumping on them with complaints that they've already heard many times is not constructive. |
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
19. Posted: Wed Jun 15, 2005 4:53 pm Post subject: |
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Hold on. That assessment wasn't unfair in the slightest. I'm not saying In the Groove is bad, but it's not fair to say that people can't or even shouldn't complain about the things that ARE wrong with it.
It was fair for people to complain about the problems that plagued DDR Extreme US, so why is it not fair on THIS arcade port?
And as far as I've read, the majority of the people here haven't been saying "This game sucks," so bluntly. And the people that do have valid complaints. Why is it fair for you to say how much you like the game and NOT fair for other people to express contrasting opinions on it? I think that's awfully lop-sided if you ask me.
Because the fact of the matter is, with all the delays that Roxor had in releasing the title, they had plenty of time to get things right, so if they make such glaring errors, I think it's perfectly alright for people who have shelled out 50 bucks to voice their complaints about it. I think YOU'RE the one that's being unfair by telling anyone that doesn't agree with you that they should just keep their mouths shut and listen to what you have to say. _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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