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Speed Mods
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randompop101
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0. PostPosted: Wed Aug 20, 2008 12:46 pm    Post subject: Speed Mods Reply with quote

Hi, everyone I'm new in the forum, but I'm not new in DDR because I started playing since the 1st mix. It's been 10 years lol. I'm from Taiwan.
Ever since I started playing, I've never got around to modifying the songs in anyway while I played. That's how I play, no speed mods and no bars.
My level, hmm., is able to clear all 8-footers with a decent score on the first try,including some low to mid-end 9-footers on the first try.
Not until very recently did I find out the sheer number of people using speed mods. I'm just thinking, even for songs with complicated arrow patterns, it would be more beneficial for players to learn how to read arrows than to purposely space them out. I can understand people holding on to the bar due to the various physical conditions of different people, but if people aren't able to do well on all songs consistently without speed mods, they're probably not up to the level yet. What do you guys think?
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IXAM
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1. PostPosted: Wed Aug 20, 2008 1:04 pm    Post subject: Reply with quote

Speed mods were a must for most of those that switched over to ITG after Extreme, and they've stuck with most players since.
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stuffmonger
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2. PostPosted: Wed Aug 20, 2008 2:34 pm    Post subject: Reply with quote

I don't use speed modifiers or the bar either. But, I just started playing in may, and am only about a 7foot level so far.
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melink14
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3. PostPosted: Wed Aug 20, 2008 2:36 pm    Post subject: Reply with quote

If you consider 1x to be like .25 or .5 in ITG then the conversion starts to make sense.

Although, there are many speed mod players who can't play 1x, the truly good people might get slightly worse scores on 1x but are still pretty damn good.
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yukihime
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4. PostPosted: Wed Aug 20, 2008 2:45 pm    Post subject: Reply with quote

Speaking as one of the *ahem* older generation (and I don't mean of DDR players E13.gif ) and as someone with meniere's disease (which DDR is actually helping the balance part a little bit with!) ...

I started playing in May and I'm now starting to "dabble" (i.e. training mode 90%, game mode 10%) on Standard. Up to this point no, I'd not used the mod. First because I didn't know what it was and once I did, I was like, you're on basic - you better not need a mod yet. Well, that was before I encountered songs like Arrabiatta, Bag, Paranoia Kcet - the crazy songs! And I still resisted until I was given the wise advice by more than a few people here to use the mod, don't try toughing it out and get completely flummoxed. Guess what, it does help!

Without that 1.5x speed mod for the 8th and 16th notes I'd be in BIG trouble. Some of these songs, at least for me, I'd never get at first. It just looks like a huge jumble of multicolored arrows flying up the screen.

By using the mod you give yourself a small help with it spacing the arrows out so you CAN see that tricky little jump or triplet stuck in the middle of a 200 bpm song.

Personally, I see no difference between using the mod and using a chair, the bar, whatever to hold onto as a help to play a song.
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5. PostPosted: Wed Aug 20, 2008 2:52 pm    Post subject: Re: Speed Mods Reply with quote

randompop101 wrote:
Hi, everyone I'm new in the forum, but I'm not new in DDR because I started playing since the 1st mix. It's been 10 years lol. I'm from Taiwan.
Ever since I started playing, I've never got around to modifying the songs in anyway while I played. That's how I play, no speed mods and no bars.
My level, hmm., is able to clear all 8-footers with a decent score on the first try,including some low to mid-end 9-footers on the first try.
Not until very recently did I find out the sheer number of people using speed mods. I'm just thinking, even for songs with complicated arrow patterns, it would be more beneficial for players to learn how to read arrows than to purposely space them out. I can understand people holding on to the bar due to the various physical conditions of different people, but if people aren't able to do well on all songs consistently without speed mods, they're probably not up to the level yet. What do you guys think?


randompop101,

Please explain why it's beneficial?
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randompop101
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6. PostPosted: Wed Aug 20, 2008 3:58 pm    Post subject: Reply with quote

Hi, I'm very happy that this forum is pretty active. The reason I joined this forum was because I thought DDR was dying, at least in Taiwan. It pains me that ddr is dying because I'm a veteran of the game. Right now I'm in Canada and I can hardly find any arcade with a machine. Well, I guess I want to feel like I belong to some group.
OK, back to the topic, the reason why I think it's beneficial to not use speed mods is because it will train you better in reading arrows, especially fast songs with intermediate gallops in between fast jumps, or medium paced songs with packed arrows. I fully understand many players might feel discouraged or frustrated at some songs, and you might even progress slower than others without speed mods, but ONCE YOU PROGRESS, you're well ahead of the game. I'm in the maniac DDR scene for so long that somebody clearing 10-footers doesn't impress me because people can just play it over and over again. Some people read stepcharts online, some people speed it up, after all these old songs are played to death, then they come to the arcade to show off? I would rather see promising players making "allround" progress in all areas of the game. If Konami were to give you a new song, without ever playing it and without using speed mods, would you be able to clear the song knowing you have no problems with any area of the game? If people get used to speed mods, then they are missing out on an important skill in improvement.
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maxx freak
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7. PostPosted: Wed Aug 20, 2008 4:23 pm    Post subject: Reply with quote

I agree completely with randompop. I feel like speedmods should be training wheels, in a way. Condensed arrows such as in bag and other songs are supposed to add to the challenge, not be canceled out by speed mods during normal play. You can ask me to do any song on 1x and I'll do it. Heck, I'd do bloodrush on 1x if I could do 12s.

But that's one thing I really don't like about ITG. ITG was designed for people who constantly use speed mods and the bar, ALL THE TIME, and the charts reflect that. DDR compromises and accommodates those on any level of play, any ability level.
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melink14
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8. PostPosted: Wed Aug 20, 2008 4:31 pm    Post subject: Reply with quote

The problem is you assume there's some situation where a person wouldn't be able to use speed mods. But this assumption isn't really backed up by anything.

Of course, there are lots of instances where it could be useful. 1x or forced mods tournaments for one, especially if they were sight read tournaments. Oni rankings of course.

Interest in stuff like that is pretty much dead though.

As a 1x player I think it's misleading to think there's some sort of grandiose benefit to playing 1x. It's just something I do to add a bit of edge to my game. (Actually, I'm just too lazy to go to the options menu.)
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rddr
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9. PostPosted: Wed Aug 20, 2008 5:07 pm    Post subject: Reply with quote

randompop101 wrote:
Hi, I'm very happy that this forum is pretty active. The reason I joined this forum was because I thought DDR was dying, at least in Taiwan. It pains me that ddr is dying because I'm a veteran of the game. Right now I'm in Canada and I can hardly find any arcade with a machine. Well, I guess I want to feel like I belong to some group.
OK, back to the topic, the reason why I think it's beneficial to not use speed mods is because it will train you better in reading arrows, especially fast songs with intermediate gallops in between fast jumps, or medium paced songs with packed arrows. I fully understand many players might feel discouraged or frustrated at some songs, and you might even progress slower than others without speed mods, but ONCE YOU PROGRESS, you're well ahead of the game. I'm in the maniac DDR scene for so long that somebody clearing 10-footers doesn't impress me because people can just play it over and over again. Some people read stepcharts online, some people speed it up, after all these old songs are played to death, then they come to the arcade to show off? I would rather see promising players making "allround" progress in all areas of the game. If Konami were to give you a new song, without ever playing it and without using speed mods, would you be able to clear the song knowing you have no problems with any area of the game? If people get used to speed mods, then they are missing out on an important skill in improvement.


randompop101,

With DDR, I've noticed that there's two skills you need to be good at: 1) Memorizing step charts for certain songs and 2) reading arrows. Step 1 (pun intended) is accomplished by studying both the available knowledge resources like ddrfreak.com and your experience playing that particular song that will increase your memorization of the step charts for that song. Throuh memorization recall, you can get better and better on that song to the point of earning a grade of AAA. Want to see the benefits of study, knowledge, and memorization? Check out this following videos:

Link:

  1. YouTube - DDR in Japan: Crazy blindfolded guy.... - http://www.youtube.com/watch?v=bxDueSZUFNA
  2. YouTube - Blindfolded DDR - http://www.youtube.com/watch?v=TMnD3mXiNzo
  3. YouTube - DDR - Drop Out (Mirror, Blindfolded) - http://www.youtube.com/watch?v=ofv5ErS2vrY


So if you know a song by hearing and have the step chart memorized, you don't even need your eyes to play the song well as the videos above shows. So if you learned the song to the memorization level by using speed mods, more power to you since eventually, it doesn't matter what your reading skills are. The frustrating thing about some songs is that you fail the song due to either not stepping on an arrow when you're supposed to, you mis-step an arrow because maybe you were confused with the squished up arrows so the arrow you were trying to step on has already passed and the next arrow is under the arrow bar, or any other kind of errors made due to the squished up arrows. As you know, if you don't step on enough arrows when you're supposed to or you mis-step on too many arrows, you FAIL the song. But if you pump up the speed mod from x1 to x1.5 so the arrows are more spread out so you can actually SEE the arrows in order to step on them at the appropriate time, what's wrong with that? You mention "...ONCE YOU PROGRESS..." but if you're stuck FAILing the same song over and over and over because of non-steps or mis-steps because you can't really clearly SEE when the appropriate time to step is, how is this helping the DDR player increase their confidence to even keep playing DDR instead of just quitting? Then quitting itself may lead to buyers remorse of "why did I just spend $xx.xx on this game that I suck at and therefore no fun instead of spending it somewhere else?"

You mentioned that your DDR origins were "...I started playing since the 1st mix..." which suggests that you come from a DDR arcade background. Well, that assumes that everyone who plays DDR has a television as big as the television screen in an arcade DDR machine. Well, what if someone has a smaller television than the one in an arcade DDR machine and you expect them to play songs without any speed mods. So that means without speed mods, the arrows would be squished both in width (left to right) as well as height (top to bottom in x1 speed mod). Now, do you think it's fair to expect them to play DDR without speed mods? Do you think that they're going to remain motivated to keep playing DDR if they keep on failing songs "...because speed mods are for wimps...?" As previously mentioned, if you know the song and you know the step chart, the arrow reading skill becomes overrated. Be advised that even Arcade DDR Supernova 2 allows speed mods so Konami themselves have updated themselves to the present.

So in review, I think it's time for the stigma of speed mod usage be removed. Let people get to the memorization level of a song's step chart even if they have to use speed mods to learn them better. Later, when they've got the step chart memorized then they might venture into the world of low to no speed mods because at the meorized level, it won't matter what speed mod setting is at which the above-mentioned videos showed.
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Xanthros
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10. PostPosted: Wed Aug 20, 2008 8:05 pm    Post subject: Reply with quote

There's no reason to become good at being able to read 1x if you can use speed mods on every song (which you can). Unless you like 1x or plan on entering 1x tournaments, there is no benefit.

Also, I dunno about every top DDR player, but I'm pretty sure all the best ITG players (which includes some of the best DDR players) are not nearly as good on 1x as with speed mods, and do not care.

Speed mods do not disqualify your score, and they were put in the game by the developers, so if it's easier for you to use them, then doing that seems like the best strategy to me.

I started playing DDR 5th mix and played as a 1x no bar player for several years. I progressed over a number of years to the point where I could pass almost every 11 in ITG (and every song in Extreme except PSMO). Once I started using more speed mods and the bar, I increased in skill incredibly fast, both 1x no bar, and mods w/bar.

I really don't think playing 1x helps you much, especially not when you're just starting. You should work your way up as you feel the need to, and play at whatever speed is comfortable. If I had done this I would have been as good as I am now a couple years ago.

I do still think 1x (no bar) is fun sometimes, and I am definitely happy that I am pretty good at it, but I really don't think it's crucial. Also I would never play anything on ITG 1x...lol.
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randompop101
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11. PostPosted: Wed Aug 20, 2008 8:31 pm    Post subject: Reply with quote

Hi, everyone, I'll wrap it up. I understand that, as a traditional no-mod player, I might as well be speaking a foreign language to this forum's members as most here are used to speed mods. That's fine. The option to modify arrow speeds were not the original design, it was later added to the game in 2nd mix. Yes, I'm from the arcade background originally. When I was back in Taiwan, most good players there didn't use it. Yes, you could always use the speed mod, but bear in mind the stepcharts were created to match a song's difficulty level. They intend you to try the song the way it was designed. The packed arrows in some songs were designed as an added challenge to justify the song's foot difficulty rating.
I truly believe DDR is a skill, and an art. It would be meaningless to forfeit this skill and just try to memorize steps. But I understand this kind of advice is hard for many of you to digest. I'll say this last time in this thread. I'm happy there are still a couple of players who appreciate this "traditional" skill. For those of you who still care, I do hope that one day you can go to the arcade, feeling totally confident , put the selection on random, let your second nature( the skill you've mastered) take care of the stepping, and just enjoy the song. I call that real DDR. Goodnight everyone. E1.gif
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12. PostPosted: Wed Aug 20, 2008 8:41 pm    Post subject: Reply with quote

randompop101 wrote:
I understand that, as a traditional no-mod player, I might as well be speaking a foreign language to this forum's members
No, we understand you. We just don't agree, and think you sound unecessarily condescending.

randompop101 wrote:
just enjoy the song
Good advice. I find that my enjoyment isn't enhanced by concern over how other people play.
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randompop101
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13. PostPosted: Wed Aug 20, 2008 9:03 pm    Post subject: Reply with quote

Oh my... I was actually going to bed soon but I just have to say this..

Slowpoke, what I mean is our differences in conceptualizing the benefits of not using speed-mods. Some people( I know, not you) might not fully grasp my point of view. I'm not saying that you don't understand my language or something.
I feel very sorry that I've offended you. I apologize here and hope the rest of the readers don't take it the wrong way.

This time I've got to go to bed. Goodnight E1.gif
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14. PostPosted: Wed Aug 20, 2008 9:54 pm    Post subject: Reply with quote

stuffmonger wrote:
I just started playing in may, and am only about a 7foot level so far.


That made me laugh because I am about that (perhaps slightly less) and I have been playing for much longerXD :/ I do not recall ever using speed modifiers although I have used some modules in SuperNOVA 2 Hyper Master Mode (that was mostly using the Playstation controller, though). I think I might try a speed modifier on Bag someday. I agree with maxx freak, and therefore randompop101 -- it would be more impressive/praise-worthy not to use speed modifiers as a crutch. Now, I shall not complain about someone who never plays without speed modifiers, but it is a bit of a shame in a way -- it just seems more genuine to perform songs in their natural state. It is like what at least one person posted in a bar debate: one who didn't use the bar, but scores the same as another who did will be considered better. I believe the same can apply to speed modifiers. Of course, using speed modifiers to increase the difficulty is a different story...

On a side note, I enjoy using the bar, but I use it only for heavy/expert eight-footers nowadays (I never try anything more than eight-footers because I know I can't pass disturb.gif ) -- I can't pass them without it on arcade machinesO_o
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15. PostPosted: Thu Aug 28, 2008 12:25 pm    Post subject: Re: Speed Mods Reply with quote

randompop101 wrote:
What do you guys think?

I think that if you've been playing for 10 years and can barely pass 9-footers, you lack the skill necessary to validate holding an opinion on such gameplay matters.

Speed mod debates, just like bar/no-bar debates, are pointless. Both of these factors are personal preferences for a person's playing style. Skill is determined by the score that you see on the screen after the song is over, not which speed mod you used. End of discussion.
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pleasedon'thurtme
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16. PostPosted: Thu Aug 28, 2008 1:02 pm    Post subject: Reply with quote

Hey, it is always good to hear people's opinions, so don't be so quick to dismiss such discussions as "pointless" -- you never know what new tidbit of information you might learn E13.gif I tried Bag on I believe triple speed using the Playstation controller -- it was ridiculous how much easier it was than what I expected E4.gif I would expect anything greater than one and a half speed to be tougher for most songs because that would make them blazing fast -- the average song tends to be in the lower 100's, so doubling that would make it close 300 beats per minute -- and if that turns to be not so bad (doubling a 130 beats per minute song might not be too terribly insane), the faster speed modifiers would be sure to blow the speed to outrageous levels. Of course, I do not know if the spread in steps would make it easier to read to the point it cancels out the blazing speed as Bag on triple speed is the only occasion I remember using a speed modifier. And I believe I shall use that as my counterargument to the last post that suggests relying on speed modifiers does not indicate less skill -- Bag was so easy on triple speed, but I cannot pass it on normal speed expert (yes, I forgot to mention this was expert on which I tried it with the modifier) because I can't read steps scrunched so closely together. Speed is a factor in the difficulty; therefore, altering the speed of the steps will most certainly alter the difficulty -- and different difficulties summon different skill levels. It is like box-squat or towel bench-press -- the lesser distance to move one's arms or legs allows one to lift more weight.
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17. PostPosted: Thu Aug 28, 2008 5:54 pm    Post subject: Re: Speed Mods Reply with quote

MUTEY MUTE PLUSSY PLUS wrote:
randompop101 wrote:
What do you guys think?

I think that if you've been playing for 10 years and can barely pass 9-footers, you lack the skill necessary to validate holding an opinion on such gameplay matters.

Speed mod debates, just like bar/no-bar debates, are pointless. Both of these factors are personal preferences for a person's playing style. Skill is determined by the score that you see on the screen after the song is over, not which speed mod you used. End of discussion.


Hello mutey mute kitty plus, did you read my post clearly? I said I am able to pass mid-end 9-footers on the first try on 1X speed. Does that make this post more valid now? LMAO at your attitude. If given the chance to play songs more than 1 time, then you guessed it, I've passed all songs offered on DDR releases, including songs like Zephre Oni, Bag, and Max Unlimited. Who the hell can get a decent score the first time they play hard 9-footers like "Cartoon Heroes" and "So Deep?" Please read carefully ok? If my post offended you, just don't come here and post garbage. This is a forum for opinion, not for the few bitter ones like you trying to tell people what they can or cannot post or their validity to post based on their level. That is just stupid. I'm asking for other people's opinion. If you think I'm not good enough to ask any questions to "elite" players like you, then simply don't come here. Is that clear now?
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18. PostPosted: Thu Aug 28, 2008 9:35 pm    Post subject: Re: Speed Mods Reply with quote

randompop101 wrote:
Hello mutey mute kitty plus, did you read my post clearly? I said I am able to pass mid-end 9-footers on the first try on 1X speed. Does that make this post more valid now? LMAO at your attitude. If given the chance to play songs more than 1 time, then you guessed it, I've passed all songs offered on DDR releases, including songs like Zephre Oni, Bag, and Max Unlimited. Who the hell can get a decent score the first time they play hard 9-footers like "Cartoon Heroes" and "So Deep?" Please read carefully ok? If my post offended you, just don't come here and post garbage. This is a forum for opinion, not for the few bitter ones like you trying to tell people what they can or cannot post or their validity to post based on their level. That is just stupid. I'm asking for other people's opinion. If you think I'm not good enough to ask any questions to "elite" players like you, then simply don't come here. Is that clear now?

Oh believe me, I read your post very clearly. You said you can pass 9-footers.

HEY EVERYBODY CAN YOU BELIEVE IT? THIS MAN CAN PASS SOME 9-FOOTERS. HE IS SURELY THE ULTIMATE AUTHORITY ON DANCING GAME TECHNIQUE.

Now I know I'm being very mean here and somebody should probably tell on me, but stay with me for a second while I explain!

Here's an analogy to illustrate why you're wrong: Let's say you enjoy swimming and can barely complete a lap in an Olympic-sized pool. Would you be criticizing the swimming technique of, say, Michael Phelps? (In case you don't follow news, he's an American swimmer who just won 8 gold medals and broke a bunch of world records in the Beijing Olympics.) No, of course you wouldn't. Why? Because he's better than you at that physical activity, and therefore you can't say anything in regards to what he should or shouldn't be doing.

Here's another way of looking at it: What if Konami had designed DDR with 2x scroll speed being the default? Would you be accusing people of cheating when they decided to turn the speed down and play Max 300 on 1x?

I said this before and I'll say it again: If we're talking about technical play, then DDR skill is determined by the score that's on the screen when the song is over. The game does not decrease your score if you use a speed mod, so who are you to claim that speed mods shouldn't be used? Speed mods are a personal preference. Does that make perfect sense to you now? Can I state it any more clearly?

Keep in mind now, we're talking about a video game, so don't even pull the "omg you're elitist!" nonsense on me. I don't think I'm better than you at life because I'm better at DDR. Don't be silly. I'm just saying that your argument is wrong and your thought process is completely illogical.
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19. PostPosted: Thu Aug 28, 2008 9:43 pm    Post subject: Reply with quote

MODS PLEASE LOCK THIS TOPIC.

OP WAS JUST TRYING TO ASK A SIMPLE QUESTION. CAN'T WE HAVE A NICE DISCUSSION WITHOUT SOME ELITISTS TURNING IT INTO A FLAME WAR?

OH AND PLEASE GIVE ME WARNING POINTS BECAUSE I AM A VERY MEAN MAN WHO BELITTLES OTHERS BECAUSE HE'S GOODER THAN THEM AT DDR.



Better yet, just make an announcement that speed mod debates are banned. Sure did the trick for bar/no-bar discussion...
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