View previous topic :: View next topic |
Author |
Message |
Cutriss Staff Member
Joined: 24 Jan 2002
|
340. Posted: Tue Sep 12, 2006 7:40 pm Post subject: |
|
|
SKTZ wrote: | I haven't compulsively checked everything, but at a glance i can tell you that the difficulties for End of The Century Heavy and Matsuri Japan from Nonstop Megamix are wrong. If i noticed that first visit then it's probable that there are more oversights that i didn't see. | Well, that's more historical accuracy than anything. If I'm ever feeling super-anal, I may go fix it, but it's not an error and there's nothing wrong with the songlist.
Finding out why that's the way it is will be left to you, the reader, as an exercise. _________________
Sentient Mode is capable... |
|
Back to top |
|
|
icker Trick Member
Joined: 14 May 2005
|
341. Posted: Sat Sep 16, 2006 9:36 pm Post subject: |
|
|
What would be the best method of shipment if I were to get a machine and how much would it cost? _________________
|
|
Back to top |
|
|
lump-dog Basic Member
Joined: 17 Sep 2006
|
342. Posted: Mon Sep 18, 2006 1:36 am Post subject: "Stage PCB Initialize Error" |
|
|
I just spent 2 hours looking over the forum. I learned a ton, but couldn't find an answer to my problem.... I hope this is the right place to ask it.
I just purchased a 3rd mix plus machine from a private party. It worked great in the home, until I moved it to my Skating Rink (argggh!). When plugged in and turned on, I get a Drive Check OK, Check Sums OK, then get this message:
Hard-Ware Error -3N
Stage PCB Initialize Error
Please Call Attendant
This is as far as I've gotten.
I also notice when the game powers up, the arrows on the right side of the stage light up momentarily, while those on the left side never do.
I was hoping it was simply a loose connection somewhere, so I went through all the "easy" ones in the cabinet. No luck. I checked all the connections between the cabinet and the stage. No luck. I checked the
stage pcb's themselves, no luck. I then suspected I had a bad stage pcb, so I switched them just to check. No luck, the right side of the stage still lights up, and the left side won't. I suppose since the screen states it's a "stage pcb INITIALIZE error", the problem lies somewhere on the main board?
What's next? Any suggestions?
I also need to get a manual in English. Is there somewhere I can download one? |
|
Back to top |
|
|
Ho-Man Contributor
Joined: 04 Mar 2002 Location: Noblesville, IN |
343. Posted: Tue Sep 19, 2006 12:01 pm Post subject: |
|
|
First off, it's perfectly normal for only the 2P side of the stage to light up during boot, so that's not a problem.
I've seen this error before. Of course I've seen a lot of errors before and I don't take very good notes. I'll try my best to help, but it might take me a couple tries before I come up with a solution. :)
I'm pretty sure this is just a loose or miswired connection. First off, check the stage connections on the System 573.
Sorry I don't have a better picture handy. That picture is actually showing something else, but the plugs I want you to check are partially in it also. That picture shows two of the four connections: the two plugs labeled 1P and 2P at the top of the picture. There should be two more above those. Make sure these are plugged in and plugged into the correct ones.
Next you should check the umbillical lines. Open both sides of the umbillical between the cabinet and the stage and make sure the plugs are snug. There is also a connection between the two halves of the stage. There are also connections where the umbillical plugs into an interface board under the upper right hand panel on the 1P side.
Make sure all of those connections are solid. If they are and you're still having problems, then we'll move on and see what else could be causing your issue.
I don't always have time to check these forums regularly, so PM me if you need more help. |
|
Back to top |
|
|
rekcah14 Trick Member
Joined: 16 Aug 2006
|
|
Back to top |
|
|
willko Basic Member
Joined: 20 Aug 2003 Location: west virginia |
345. Posted: Sat Sep 23, 2006 12:43 pm Post subject: |
|
|
i'm sorry if this has already been answered, but i couldn't find it anywhere in the forums
do new arcade pads generally need to be broken in? my local arcade just got a new machine(it looks brand new), but gets somewhat frequent pad misses on certain arrows. we're not sure if the machine just needs broken in a little more, or if something's been damaged. _________________
remember: if at first you don't succeed, skydiving may not be for you |
|
Back to top |
|
|
b-aki Trick Member
Joined: 30 Nov 2002
|
346. Posted: Sat Sep 23, 2006 7:15 pm Post subject: |
|
|
is it possible for a ddr machine to rust? im planning on buying one and keeping it in a built garage. |
|
Back to top |
|
|
Ho-Man Contributor
Joined: 04 Mar 2002 Location: Noblesville, IN |
347. Posted: Mon Sep 25, 2006 8:58 am Post subject: |
|
|
willko wrote: | i'm sorry if this has already been answered, but i couldn't find it anywhere in the forums
do new arcade pads generally need to be broken in? my local arcade just got a new machine(it looks brand new), but gets somewhat frequent pad misses on certain arrows. we're not sure if the machine just needs broken in a little more, or if something's been damaged. |
I have observed that the arrows on new DDR and PIU stages have a tendency to stick sometimes when they're brand new. If a panel gets stuck, it will miss because it's already activated and isn't triggered by the subsequent hit. This does seem to go away with moderate play.
So yes, a "break in" period is not a ridiculous concept. I don't know that there's an officially prescribed break in, but casual observation of a small sampling of new machines (maybe 3-4) seems to give the idea some merit.
jason shoo-da-loos ⪠⫠⪠wrote: | is it possible for a ddr machine to rust? im planning on buying one and keeping it in a built garage. |
I've seen some light surface rust on places like screws and screw holes. But most of the surfaces are finished (painted) or stainless.
However, if it's in an environment where there's something corrosive to eat away at the finish--like salty sea air--then yes, more serious rusting is certainly possible.
I know people who have machines in garages. In general, I wouldn't worry too much about rusting unless your cars track a lot of water and salt in. That could be an issue in the winter depending on where you live.
I'd be more concerned about temperature extremes in a garage if it's not heated or cooled. A machine could overheat in the summer (and frankly, so could you). Condensation could be a problem in the winter as cold parts start to warm up. I hear that can also crack monitors as the cold glass of the monitor warms up faster than the glass can handle.
Just some things to think about... |
|
Back to top |
|
|
frzamonkey Trick Member
Joined: 15 Mar 2002
|
348. Posted: Sat Sep 30, 2006 7:00 pm Post subject: |
|
|
i just moved some games that had been exposed to sea air for a few years. holy crap! lots of rusting. rusting on the BOARDS. So, moisture = BAD. ddrs are no exception.
Also, just in case this has not been mentioned, if you do not know what you are doing regarding monitors (high voltage issues) you can be seriously hurt. Monitors have enough juice to potentially kill you, so, be careful. |
|
Back to top |
|
|
Cutriss Staff Member
Joined: 24 Jan 2002
|
349. Posted: Mon Oct 30, 2006 1:51 pm Post subject: |
|
|
Mistaire McKickass - please read and update the FAQ appropriately, thankee. _________________
Sentient Mode is capable... |
|
Back to top |
|
|
Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
350. Posted: Wed Nov 01, 2006 2:55 pm Post subject: |
|
|
Quoth the FAQ currently:
Q: Can I put an arcade disc in my computer and play it?
A: No. This would be similar to trying to play a Gamecube game in a PS2.
I'll modify it to this when I get home (I'm at work and about to leave):
Q: Will an arcade disc work in anything other than an arcade cabinet it.
A: No. Older mixes (on the 573 board) discs won't function any setup other than a 573 board. PC's can access some of the information, but not play the actual game. DS Fusion and DDR Supernova are locked to yadda yadda yadda....
Gotta go. _________________
|
|
Back to top |
|
|
RyogAkari Trick Member
Joined: 15 Jul 2004 Location: Louisville KY |
351. Posted: Wed Nov 01, 2006 3:01 pm Post subject: |
|
|
jason is orange wrote: | is it possible for a ddr machine to rust? im planning on buying one and keeping it in a built garage. |
My machine just survived a major flood with no visible rust or any other sort of damage. Basically, if you take care of a machine, the thing is built like a tank as it is. |
|
Back to top |
|
|
Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
352. Posted: Wed Nov 01, 2006 4:38 pm Post subject: |
|
|
On the rusting thing. If you're in an area where it snows and salt is laid down on the roads and sidewalks, that can be tracked in and will corrode screws and other parts of the pads.
This generally isn't a problem if you're keeping up on your daily/weekly maintenance.
CUTRISS: FAQ IS UPDATED, PLEASE REPOST TO FAQS SECTION FROM CONTRIBUTOR'S FORUM. Also pm' to tell you this. _________________
|
|
Back to top |
|
|
Dai101 Trick Member
Joined: 01 Aug 2003 Location: GUADALAJARA, MEXICO |
353. Posted: Wed Nov 01, 2006 5:19 pm Post subject: |
|
|
Hi guys, i got a cuestion.
I've just found the DDR SN manual in which came te tech specs and wiring and i was wondering, is the same wiring that in older non betson cabinets? I mean, the JAMMA and stuff is wiring in the same way?
Thanks, read you later.
P.S. If some one got the wiring schems. of older cabinets could share it |
|
Back to top |
|
|
Cutriss Staff Member
Joined: 24 Jan 2002
|
354. Posted: Wed Nov 01, 2006 5:40 pm Post subject: |
|
|
Yeehaw McKickass wrote: | CUTRISS: FAQ IS UPDATED, PLEASE REPOST TO FAQS SECTION FROM CONTRIBUTOR'S FORUM. Also pm' to tell you this. | Actually, I don't think we have to do that anymore. If you edit the article in the Contributor forum, it reflects those updates live. No more need to poke me about it. _________________
Sentient Mode is capable... |
|
Back to top |
|
|
Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
355. Posted: Wed Nov 01, 2006 7:23 pm Post subject: |
|
|
Dai101 wrote: | Hi guys, i got a cuestion.
I've just found the DDR SN manual in which came te tech specs and wiring and i was wondering, is the same wiring that in older non betson cabinets? I mean, the JAMMA and stuff is wiring in the same way?
Thanks, read you later.
P.S. If some one got the wiring schems. of older cabinets could share it |
I haven't been inside a SuperNova, nor do I expect to anytime in the near future, but JAMMA is a old-ish standard I/O component you'll find across nearly every arcade game out there (except PIU doesn't use it). It's the main reason ITG boxors are able to be installed in a DDR cabinet... or any JAMMA compliant board in any JAMMA compliant cabinet.
On a guess, I don't think a SuperNova dedicab's wiring will be all that different than an older 573 using cabinet. After all, they're coming out with the SN upgrade kits. _________________
|
|
Back to top |
|
|
Dai101 Trick Member
Joined: 01 Aug 2003 Location: GUADALAJARA, MEXICO |
356. Posted: Thu Nov 02, 2006 1:12 pm Post subject: |
|
|
Yeehaw McKickass wrote: | I haven't been inside a SuperNova, nor do I expect to anytime in the near future, but JAMMA is a old-ish standard I/O component you'll find across nearly every arcade game out there (except PIU doesn't use it). It's the main reason ITG boxors are able to be installed in a DDR cabinet... or any JAMMA compliant board in any JAMMA compliant cabinet.
On a guess, I don't think a SuperNova dedicab's wiring will be all that different than an older 573 using cabinet. After all, they're coming out with the SN upgrade kits. |
Good observation about it. Didn't know that PIU machines were that different.
OH!! BTW, here is the wiring manual from a SN.. hope i'm not breaking any rule:
The internal wiring:
The whole thing:
http://www.sharebigfile.com/file/15968/DDR-SN-Manuals.rar.html
EDIT: Meanwhile i was UL this a friend os mine send me the 5th mix manual, but it come in Japanese and got nothing about specs nor anything ¬¬ .......
Read you later. |
|
Back to top |
|
|
CreatorThomas Trick Member
Joined: 21 May 2003 Location: Fort Wayne, IN |
357. Posted: Fri Nov 03, 2006 8:58 am Post subject: |
|
|
anybody have any clue as to what that pcb is that plugs into the controller port of the ps2 does? it's in the top schematic picture. i'm betting they were going to use that for the memory cards, since many parts of it are labeled with MC in their name (mc-s pcb, mc-pwr, mcif1 and mcif2). it had the port to power them and the interface for each slot.
i remember reading in the memory card not supported thread that both usb ports were used so they couldn't do it like they did on previous ddr's, but if anybodys ever examined psx memory card slots, they share an awful lot of pins with the controller port, so i'm going to guess they had the implementation in place, they just don't want to spend the extra money to build parts for a machine they've already sold (i know we all want them, but many arcades wouldn't purchase them unless they were free)
just my thoughts, it just intrigued me |
|
Back to top |
|
|
Dai101 Trick Member
Joined: 01 Aug 2003 Location: GUADALAJARA, MEXICO |
|
Back to top |
|
|
Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
359. Posted: Fri Nov 03, 2006 10:42 pm Post subject: |
|
|
They all look like they'd work, but the prices are astronomical on them.
Try tigerdirect or newegg before going with there.
I need to get some time to try to make sense of the wiring diagram. For all the technical know how I've gained, I never learned to READ A FREAKING WIRING DIAGRAM
For those wondering, If I need to know what's up, I'll trace the ends of the wires. _________________
|
|
Back to top |
|
|
|