View previous topic :: View next topic |
Author |
Message |
stupid_systemus Basic Member
Joined: 15 Oct 2003
|
420. Posted: Mon Oct 23, 2006 6:16 pm Post subject: |
|
|
next up:
Andamiro's Pump it Up division merges with Konami's Bemani Games to create 18-step double mats for new PIU vs. DDR/ITG game _________________
"I may be dumb, but I'm not stupid"
- Terry Bradshaw |
|
Back to top |
|
|
RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
421. Posted: Mon Oct 23, 2006 6:21 pm Post subject: |
|
|
stupid_systemus wrote: | next up:
Andamiro's Pump it Up division merges with Konami's Bemani Games to create 18-step double mats for new PIU vs. DDR/ITG game | Technomotion? _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
|
Back to top |
|
|
cfusionpm Trick Member
Joined: 24 Jan 2002 Location: San Diego, CA |
422. Posted: Mon Oct 23, 2006 6:28 pm Post subject: |
|
|
you've never seen technomotion? _________________
|
|
Back to top |
|
|
kenpocoyote Trick Member
Joined: 24 Apr 2004 Location: Marlboro, MA |
423. Posted: Mon Oct 23, 2006 6:47 pm Post subject: |
|
|
grumbles wrote: |
How would you guys feel if you went to the store to buy a new pair of shoes, and there was only one pair to choose from? | Sure would make shoe shopping easier. _________________
|
|
Back to top |
|
|
linkmaster_6 Trick Member
Joined: 21 Apr 2006
|
|
Back to top |
|
|
triad.spacefight Trick Member
Joined: 19 Jul 2004 Location: OKC |
|
Back to top |
|
|
social life ninja supreme Trick Member
Joined: 06 Apr 2006 Location: Memphis, TN |
426. Posted: Mon Oct 23, 2006 10:59 pm Post subject: |
|
|
I HATE YOU KONAMI! JUST BECAUSE YOU STARTED DANCING GAMES DOESN'T MEAN EVERYONE ELSE IS "COPYING" YOURS!
I mean seriously, come on! That's such a lame excuse to get rid of ITG. That's like Need For Speed suing Mario Kart: Double Dash because both games have a steering wheel and gas/brake.
Andamiro has 5 panel, and 9 panel didn't do so well, and I don't think anything else would work, so what could they have possibly done other than "rip off" the 4-panel design?!
...and for those thinking Konami is going to continue ITG, do you really think it's going to do well? Fascination Maxx is retarded, and a game with 100+ stepcharts like that will make me vomit. I don't think they'll hire all of Roxor's employees, either.
Just give up, everyone. Dancing games are dead thanks to asshole Konami.
edit: Oh and I'm not an ITG fanboy. I just really hate DDR because Konami doesn't give two shits about it's development, and as of now, neither do I. In The Groove may not have been perfect, but at least it was good to see a company that actually knew what everyone wanted and worked their asses off to achieve it.
My rant ends here. I hope you DDRites enjoy your boring rhythm game complete with annoying, high-pitched J-pop titles and crappy fast-paced trance music with pointless stepcharts spammed with unnecesary pauses and gallops that hardly even go with the music.
Last edited by social life ninja supreme on Mon Oct 23, 2006 11:16 pm, edited 1 time in total |
|
Back to top |
|
|
cfusionpm Trick Member
Joined: 24 Jan 2002 Location: San Diego, CA |
427. Posted: Mon Oct 23, 2006 11:15 pm Post subject: |
|
|
and the thread gets interesting again
seriously though, untill any other official announcement is made, theres really no need for this to remain open. _________________
|
|
Back to top |
|
|
DJTyrant Maniac Member
Joined: 25 Jan 2002 Location: Ventura, CA |
428. Posted: Mon Oct 23, 2006 11:20 pm Post subject: |
|
|
Dear Konami:
Please don't become like EA did when they got the exclusive licence for the NFL.
Please continue to innovate and add great features to DDR.
Thanks! _________________
|
|
Back to top |
|
|
Cartoonist Trick Member
Joined: 13 Aug 2006 Location: Israel, moved to New Zealand 4yrs ago :P |
429. Posted: Tue Oct 24, 2006 12:10 am Post subject: |
|
|
stu is koo wrote: | J-pop titles |
What's so bad about J-pop? _________________
Stop showing off your "haxing skills" with backwards info guys, this trick is ooooold news. |
|
Back to top |
|
|
Loogaroo Trick Member
Joined: 06 Feb 2002 Location: Glendale, CA |
430. Posted: Tue Oct 24, 2006 12:36 am Post subject: |
|
|
stu is koo wrote: | JUST BECAUSE YOU STARTED DANCING GAMES DOESN'T MEAN EVERYONE ELSE IS "COPYING" YOURS!
I mean seriously, come on! That's such a lame excuse to get rid of ITG. |
The lawsuit was about Roxor using Konami's hardware to run ITG, not just that ITG was a similar game. If ITG had come out as a dedicab in the first place, there probably wouldn't be a lawsuit, for the very reasons you gave.
Just so everyone's clear, the lawsuit was about patent infringement, not copyright infringement. _________________
|
|
Back to top |
|
|
social life ninja supreme Trick Member
Joined: 06 Apr 2006 Location: Memphis, TN |
431. Posted: Tue Oct 24, 2006 2:18 am Post subject: |
|
|
I ⥠Pie~Extra Cheese Mix~ wrote: | stu is koo wrote: | J-pop titles |
What's so bad about J-pop? | It's annoying as fuck, all they sing about is a bunch of teenage drama bullcrap that no one cares about, the vocals are so high pitched even the male vocalists sound like 12 year-old girls, and if you're playing one of the stupidest-looking games in the world and some people hear that shit, I can easily understand why they would make fun of you.
Assuming you don't live in Japan, that is, since everything else in Japan is a LOT weirder than DDR. |
|
Back to top |
|
|
Reenee Trick Member
Joined: 21 Nov 2003
|
432. Posted: Tue Oct 24, 2006 5:47 am Post subject: |
|
|
^ A new savior appears. Is he a bad enough dude? |
|
Back to top |
|
|
triad.spacefight Trick Member
Joined: 19 Jul 2004 Location: OKC |
|
Back to top |
|
|
TheManator Trick Member
Joined: 05 May 2004 Location: Sometimes in Orlando |
434. Posted: Tue Oct 24, 2006 8:09 am Post subject: |
|
|
I'd rather play J-Pop rather than some crappy US artist.
And now, to keep the topic on. |
|
Back to top |
|
|
Edible Bondage Tape Trick Member
Joined: 26 Jan 2002 Location: Kerri |
435. Posted: Tue Oct 24, 2006 8:16 am Post subject: |
|
|
Char wrote: | Scintilla wrote: |
Er, doesn't it say "for sale AND USE in Japan only"? |
If I sell you a bike I can write "For sale and use only by people named Nigel" but that doesn't mean you riding it is illegal. |
ill explane this in a bit more depth (though my limy friend char is correct)
when konami licensed the music they signed a contract saying THEY woudlnt sell the game outside of where the licnesed the game to (in most cases japan) restrictive licenses such as that do not transfer in either the japanese OR the american legal system (and even if they did its only a civil penality not a criminal one) further more even IF such a transfer of property WAS illegal in japan it STILL woudlnt matter once it left japanese sovergin space ( porn is illegal in many countries in the middle east but middle eastern porn made in those countries is still legal here in america) _________________
|
|
Back to top |
|
|
Syncopation Trick Member
Joined: 03 Feb 2003
|
436. Posted: Tue Oct 24, 2006 8:29 am Post subject: |
|
|
Quote: | My rant ends here. I hope you DDRites enjoy your boring rhythm game complete with annoying, high-pitched J-pop titles and crappy fast-paced trance music with pointless stepcharts spammed with unnecesary pauses and gallops that hardly even go with the music. |
Here's why I don't care either way about ITG: I'm not a hardcore/elite player--and never will be a hardcore/elite player--and so I rarely play the Expert level charts. I don't want hands (adding them in as an option is better than making them required), I don't want mines (again, adding them in as an option is better than making them required), I don't want excessive speed runs (I don't play faster than 190bpm songs), I don't want excessive freeze crossovers (stepping "late" to the music isn't fun), and I don't want to be stepping every miniscule note of the music (I'll play Beatmania IIDX if I want to play every note). Clearly, ITG at the Expert level isn't my game.
But if ITG stays, I'll stick with the Hard charts that play like longer versions of DDR stepcharts... oh yeah, and if ITG stays, they should add a feature that shows who made the charts before picking a song so certain step artists' charts can clearly be avoided.
As for the Stops and Gallops in DDR, Mines and Rolls in ITG work the same way--they are both equally annoying most of the time and are just a way of artificially adding difficulty.
And, while I am certainly not a fan of all J-Pop songs on DDR, some of them like Door of Magic and Love Love Shine are actually decent songs, as is the True (Love) Love song in SuperNOVA. Oh, and ITG2 did introduce its share of "bubble gum" pop with the introduction of Bambee, Lynn, and Ni-Ni songs... even DDR didn't have [i]that[/] much bubble gum pop in any single mix. |
|
Back to top |
|
|
triad.spacefight Trick Member
Joined: 19 Jul 2004 Location: OKC |
|
Back to top |
|
|
TheManator Trick Member
Joined: 05 May 2004 Location: Sometimes in Orlando |
438. Posted: Tue Oct 24, 2006 10:32 am Post subject: |
|
|
He's just saying that because he finally gets to play a (shitty cabinet too) 4th Mix machine...
Anyways, keeping the lights..erm, topic off, I agree that some J-Pop music can get annoying; I really don't play any of the BeForU/Riyu songs...except Break Down!, but stuff from pop'n that was ported to DDR, I loved almost all of it - but call me biased since I have pop'n CS mixes galore and can't get enough of it, but whatever.
Again, stops, freezes, hands, mines, and the such are not really 'innovations' - they may change the gameplay a bit, but not really new. That's like calling mods as if they were innovations - stuff new would be like anti-gravity moves or panels on the side. And please, no crossing of stuff from other franchises (like DMX or PPP, please). |
|
Back to top |
|
|
Loogaroo Trick Member
Joined: 06 Feb 2002 Location: Glendale, CA |
439. Posted: Tue Oct 24, 2006 11:48 am Post subject: |
|
|
TheManator wrote: | Again, stops, freezes, hands, mines, and the such are not really 'innovations' - they may change the gameplay a bit, but not really new. |
For what it's worth, I think that hands and mines allowed step designers to make fairly difficult stepcharts - that is, the ones you see in the 10 to 11 range on ITG - without having to resort to 300 BPM death runs. Twilight and One False Move are good examples of a tough song that's not just 900 arrows sneezed all over the place. _________________
|
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB 2 © 2001, 2002 phpBB Group
|