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dieKatze88 Trick Member
Joined: 10 Aug 2003
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160. Posted: Thu Oct 19, 2006 8:13 am Post subject: |
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You guys SUCK.
They OWN IN THE GROOVE NOW
Konami OWNS ALL RIGHTS TO PRODUCE, SELL, ADVERTISE, and PUBLISH IN THE GROOVE. _________________
Nerosuferoth made my sig cuz hes cool like that
Pants Pants Revolution!
Something has gone horribly wrong... |
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JQ Trick Member
Joined: 27 Jun 2006
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161. Posted: Thu Oct 19, 2006 8:14 am Post subject: |
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xbskid wrote: | J-POP_FOR_LIFE wrote: | dammit, i was hoping that andamiro was gonna buy roxor! Anyone who has played on an andamiro ITG cab knows what im talking about. |
I don't. I thought the ITG2 Dedicab looked absolutely dredful. Bright red on blue does NOT mix. Someone failed at designing it. |
who cares about looks? have you played on the pads? they are simply amazing |
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Nicotine Trick Member
Joined: 12 Nov 2002 Location: Ontario Canada |
162. Posted: Thu Oct 19, 2006 8:16 am Post subject: |
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HOLY poopy....anyone else look at that picture. the 3rd song in the list from the top...FROZEN RAY???...................
r21? or, precurser to disaster?
either way....prince, sure you hate itg. but you have itg to thank. if it wasnt for itg showing north america was a real market for dance games, konami wouldn't have cared. the last usa mix in the arcade for us was when? yeah, i thought so...
konami only did supernova, to try and take the market they never truly cared about, but a market that waited and waited and in the meantime only got halfa$$ed home versions.
I LOVE ddr, I LOVE itg. so, im not hating on anyone. people just need to realize, that from the EARLY usa ddr cabs, konami never gave a crap about anyone in north america. like it or not, ITG gave us what konami didnt.
konami has the quirky jap stuff (321 stars, magic door, etc)
itg has the more north american electronic sound.
now, at least, if you dont like one - there is the other.
MANY of my friends didn't like ddr (or pop n for the same reason), because it was too cutesy...
ITG was more of an "industrial" look and sound which brought them INTO the genre. now they play ddr - which they wouldn't have if it wasnt for itg.
BUT AT THE END OF THE DAY, none of this stuff matters. konami now owns itg, and we sit and wait to see what becomes of it.
I just hope that konami realizes that itg has players that dont like ddr but will support the itg franchize, and vice versa......both are successful and have their audiences. alienating one of them, to force them to your other franchise is not a good way to go about it.
thank god for the r2 patch for itg pc, and r21..... max300 on ITG machines, god it's sexy..... _________________
I HATE ANIME NERDS. |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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163. Posted: Thu Oct 19, 2006 8:18 am Post subject: |
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Nicotine wrote: |
HOLY poopy....anyone else look at that picture. the 3rd song in the list from the top...FROZEN RAY??? |
Actually, That's Frozen Fire, the new KBit song.
Go listen to it at Kyle's webpage, click on music, then go to the Kbit directory.
If you wanna play it, buy ITGPC. Some of the ITG3 preview songs are on that.
EDIT: Doh, forgot the link to his homepage:
http://www.kyle-ward.com
Last edited by linkismyhero on Thu Oct 19, 2006 8:26 am, edited 1 time in total |
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JQ Trick Member
Joined: 27 Jun 2006
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164. Posted: Thu Oct 19, 2006 8:19 am Post subject: |
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dieKatze88 wrote: | You guys SUCK.
They OWN IN THE GROOVE NOW
Konami OWNS ALL RIGHTS TO PRODUCE, SELL, ADVERTISE, and PUBLISH IN THE GROOVE. |
i think you are the first person who actually understood this lol:
"Konami has acquired the intellectual property rights to the In The Groove(R) dance game franchise." |
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Cutriss Staff Member
Joined: 24 Jan 2002
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165. Posted: Thu Oct 19, 2006 8:21 am Post subject: |
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Yarni (hates speed mods) wrote: | They CAN'T continue it, right? | Wrong. dieKatze88 wrote: | You guys SUCK.
They OWN IN THE GROOVE NOW
Konami OWNS ALL RIGHTS TO PRODUCE, SELL, ADVERTISE, and PUBLISH IN THE GROOVE. | Hi, your post means The Awesome 88. _________________
Sentient Mode is capable... |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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166. Posted: Thu Oct 19, 2006 8:22 am Post subject: |
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myst_trainer wrote: | If Konami buys it, it only looks like it will be intergrated into the Dance Dance Revolution series. Which worries me because we may lose the exclusive mods, the unique marathon and survival modes, and/or the music. I worry I really do worry. |
Read my post on page 6:
linkismyhero wrote: | I'm appaled that in six pages, no one has made an example of a company wherein they produced two almost alike/alike products successfully.
Here we go:
HP Computers owns the Compaq line of computers. Both are even manufactured in the same factory, just on different assembly lines. Why didn't HP simply dump Compaq when they acquired them? Because there were people who trusted Compaq but not HP, and squelching off the brand would do very little to increase their profits. So, HP continued manufacturing Compaq as well as it's own brand, catering to both parties and raking in the cash from both brands.
It would be very foolish for Konami to simply cut off the head of ITG now that they have it, there are arcade owners that were (and still are) eagerly awaiting the release of ITG3, just as there are those arcades that prefer DDR. The ITG fanbase is ENORMOUS at this point, and to say that "oh, they'll go play DDR because they've got nothing else to play" is self-deception.
Should Konami squelch off ITG, the fanbase will more than likely begin making custom songpacks for r21, and I'd be willing to bet that several of the step artists for ITG will contribute steps for these "unofficial" packs to at least help the survival of their vision for dance games.
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Cutriss Staff Member
Joined: 24 Jan 2002
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167. Posted: Thu Oct 19, 2006 8:23 am Post subject: |
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Just give up on him, linkismyhero. They won't read your posts any better than they read mine. _________________
Sentient Mode is capable... |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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168. Posted: Thu Oct 19, 2006 8:23 am Post subject: |
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JQ wrote: | dieKatze88 wrote: | You guys SUCK.
They OWN IN THE GROOVE NOW
Konami OWNS ALL RIGHTS TO PRODUCE, SELL, ADVERTISE, and PUBLISH IN THE GROOVE. |
i think you are the first person who actually understood this lol:
"Konami has acquired the intellectual property rights to the In The Groove(R) dance game franchise." |
Not really, a lot of people know what it means, but ya know...
Single-minded fanboys will be single-minded (and uninformed) fanboys. |
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Wakka Lakka Trick Member
Joined: 12 Mar 2005
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169. Posted: Thu Oct 19, 2006 8:24 am Post subject: |
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Konami now owns the franchise. Although the press release does not say specifically, 'intellectual property' refers to a host of rights including rights to trade names, trademarks, trade secrets, copyright(including binaries and source codes). I suspect that Konami is free to release ITG2 console if they wish to. If there is some stipulation that they not do so, then their lawyers really blew the handling of the case by accepting the settlement. Roxor could release it too, but that could require franchise fees being paid to Konami. Will Konami actually release it? That depends on several factors including how finished it is, the responsibilites to thrid parties which were inherited (perhaps 'DJ Doo' somehow has a contract for a nickel a copy and Konami doesn't want to pony up) and the degree to which Konami believes ITG affects its DDR line sales. I believe that development of new ITG games is not a realistic option.
Last edited by Wakka Lakka on Thu Oct 19, 2006 8:29 am, edited 1 time in total |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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170. Posted: Thu Oct 19, 2006 8:24 am Post subject: |
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Cutriss wrote: | Just give up on him, linkismyhero. They won't read your posts any better than they read mine. |
But your posts have a little blue foot next to them, they HAVE to read it, right? |
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Cutriss Staff Member
Joined: 24 Jan 2002
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171. Posted: Thu Oct 19, 2006 8:31 am Post subject: |
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Also, people will get pretty tired of R21 before long, without song banners and BG images to go with their songs. Wakka Lakka wrote: | Konami now owns the franchise. Although the press release does not say specifically, 'intellectual property' refers to a host of rights including rights to trade names, trademarks, trade secrets, copyright(including binaries and source codes). I suspect that Konami is free to release ITG2 console if they wish to. If there is some stipulation that they not do so, then their lawyers really blew the handling of the case by accepting the settlement. Roxor could release it too, but that could require franchise fees being paid to Konami. Will they release it? That depends on several factors including how finished it is, the responsibilites to thrid parties which were inherited (perhaps 'DJ Doo' somehow has a contract for a nickel a copy and Konami doesn't want to pony up) and the degree to which Konami believes ITG affects its DDR line sales. I believe that development of new ITG games is not a realistic option. | The artist contracts would likely be in one of two states -
1. The contracts stipulate that the media is to be provided for Game XYZ and only Game XYZ and each new game needs a new contract. In inheriting the game, if Konami chooses to continue producing it, they would have to honor those contracts (as it is part of assuming ownership of the intellectual property).
2. The contracts stipulate that the media is provided to Roxor for specific uses. In this case, new contracts would need to be drawn up for the materials to be used in any future ITG games by Konami.
Either of these cases likely covers all in-house work provided by Kyle Ward and so on, meaning that while In The Groove could continue, it would have no repeats unless Konami either brought KeeL and other Roxor artists in-house, or paid them to license the work. _________________
Sentient Mode is capable... |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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172. Posted: Thu Oct 19, 2006 8:33 am Post subject: |
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Cutriss wrote: | Also, people will get pretty tired of R21 before long, without song banners and BG images to go with their songs. Wakka Lakka wrote: | Konami now owns the franchise. Although the press release does not say specifically, 'intellectual property' refers to a host of rights including rights to trade names, trademarks, trade secrets, copyright(including binaries and source codes). I suspect that Konami is free to release ITG2 console if they wish to. If there is some stipulation that they not do so, then their lawyers really blew the handling of the case by accepting the settlement. Roxor could release it too, but that could require franchise fees being paid to Konami. Will they release it? That depends on several factors including how finished it is, the responsibilites to thrid parties which were inherited (perhaps 'DJ Doo' somehow has a contract for a nickel a copy and Konami doesn't want to pony up) and the degree to which Konami believes ITG affects its DDR line sales. I believe that development of new ITG games is not a realistic option. | The artist contracts would likely be in one of two states -
1. The contracts stipulate that the media is to be provided for Game XYZ and only Game XYZ and each new game needs a new contract. In inheriting the game, if Konami chooses to continue producing it, they would have to honor those contracts (as it is part of assuming ownership of the intellectual property).
2. The contracts stipulate that the media is provided to Roxor for specific uses. In this case, new contracts would need to be drawn up for the materials to be used in any future ITG games by Konami.
Either of these cases likely covers all in-house work provided by Kyle Ward and so on, meaning that while In The Groove could continue, it would have no repeats unless Konami either brought KeeL and other Roxor artists in-house, or paid them to license the work. |
So would Konami recieve profits from Kyle's future CDs that he sells? If he's in house, I'd assume that he'd have to give them at least SOME of the profit... |
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Evil_pied Trick Member
Joined: 03 Jun 2006
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173. Posted: Thu Oct 19, 2006 8:35 am Post subject: |
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I'm going to hazard a guess that konami will not simply "do away" with ITG. The music selection may be changed, and the step charts will prolly suck but I'm betting it'll still be there. |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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174. Posted: Thu Oct 19, 2006 8:38 am Post subject: |
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Evil_pied wrote: | I'm going to hazard a guess that konami will not simply "do away" with ITG. The music selection may be changed, and the step charts will prolly suck but I'm betting it'll still be there. |
Does anyone even SKIM through what we've been discussing anymore? |
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DDR_mastor1 Trick Member
Joined: 23 Aug 2004 Location: Grandville Michigan |
175. Posted: Thu Oct 19, 2006 8:41 am Post subject: |
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idk how likely this is, but it would be cool to see some ITG KO's in DDR or vise versa. _________________
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Cutriss Staff Member
Joined: 24 Jan 2002
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176. Posted: Thu Oct 19, 2006 8:48 am Post subject: |
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linkismyhero wrote: | So would Konami recieve profits from Kyle's future CDs that he sells? If he's in house, I'd assume that he'd have to give them at least SOME of the profit... | No, and to my knowledge, Konami doesn't take anything from TaQ's CDs either. _________________
Sentient Mode is capable... |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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Zy10 Trick Member
Joined: 21 Feb 2006 Location: Herndon, VA |
178. Posted: Thu Oct 19, 2006 9:13 am Post subject: |
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Alright, so Konami has acquired the intellectual property rights to ITG as a settlement of their lawsuit. I'm not gonna be an armchair lawyer and try and speculate as to the significance of this, the future of ITG3, etc. That will sort itself out regardless of anyone's outside input. What I wanna talk about is the uproar occurring inside the game community over the issue.
The community has always been polarized between DDR and ITG, with the terms "ITG fanboy" and "DDR otaku" being thrown around as the worst insults anyone can muster. Since DDR was the original game, and ITG being the newcomer, just about everything is either an attack on or a defense of ITG/r0x0r games. The #1 attack on ITG is "the music all sucks and the charts are bullshit," with the #1 defense of ITG being "DDR is too easy and its old." The main problem with any of these allegations is that neither sees DDR and ITG as the two completely different games that they truly are.
DDR and ITG are two different games. The obvious distinction is that DDR is Japanese-flavored, while ITG is decidedly western; however, few people realize that what truly makes them different games is that ITG WAS NOT CREATED TO COMPETE WITH DDR. ITG was developed and released after DDR Extreme had been released, and at the time, was planned to be the final mix of DDR. ITG wasn't made to try and compete with DDR; it was, in theory, retired. Rather, the point of ITG was so that the dancing game community would have fresh material after DDR had gone into its planned retirement. The only reason DDR Supernova exists was because the emergence of ITG had Konami realizing that they were abandoning a market that still had life in it. Supernova was, truly, the first dancing game created for the purpose of competing with another game. And my main complaint about Supernova: they made it too western.
Don't get me wrong, I love Supernova and I'm thrilled it exists, but I wish that Konami had kept the Japanese feel of Extreme because that's what made the game different. Konami westernized Supernova in an attempt to attract back customers it felt it had lost to ITG, but in reality, they didn't "lose the customers to ITG," but rather Konami gave up those customers when they didn't release any new arcade mixes for years. Supernova could have very easily kept the original style of DDR and still been just as successful, if not more successful, than it is right now.
I am a fan of DDR, but I am also a fan of ITG. I want to make clear that I am not an "ITG fanboy," as that phrase carries the connotation of one who completely abandons DDR in favor of ITG. I still have a passion for both, and I think the reason I can still find good in both games is that I am not a tip-tier player. A large chunk of the dance game community is made of veterans of the games, who have most of DDR AAA'ed. For these people, it makes sense to move on to primarily play ITG, because they've nowhere left to go on DDR. Any game, even DDR, has finite replayability value. They appreciate ITG because it gives them a new medium to improve their abilities, and continue their passion for a game that they love. Lower-rank players, such as myself, can appreciate ITG because we can play hard mode and work on our accuracy skill and FA, a nice logical extension of playing for PA on DDR. At the same time, we can try expert mode, and still get that exhilarating rush of "oh my god I just passed that song!" that many of us once felt way back in the days of Max1 when we all passed Max 300 for the first time. Remember those days? They seem long ago, but at one point we were all just achieving out first 10-foot, and it gave a feeling of accomplishment that felt amazing. Sadly, for seasoned veterans of DDR, the game can no longer give those moments. Speaking of new challenges, that brings me to a new point...
People complain about how ITG sacrifices play ethics just for challenge. Umm, hate to remind you all, but that's what Max1 did. The introduction of 10's made the bar no longer taboo, and the introduction of speed mods, whether or not the old players liked it, changed the parameters of play for the game. The game needed to evolve, and it could not have expanded in the manner it did if everything was still 1x no bar. Yes, there are old-hat players like Pickles who can still adhere to such old-school rules, but he's part of a very, very, very small crowd with exceptional talent. Whether or not they like it, Konami and r0x0r need to make money off of thier games in order to survive and better serve the paying customer, yes, that's you. And hate to remind ya'll, but Max one also did something else that people demonize ITG for doing: sacrificing music quality for the sake of expansion.
People complain that ITG has horrible music that does nothing but serve the purpose of creating potential for bullshit hard stepcharts, but at the same time, I don't think anyone would argue against the point that Max 300 did the same damn thing. Those 92 seconds of "music" are anything but; Max 300 was nothing but a medium for Konami to produce a crazy hard chart that would change the dynamics of the game forever. To this day, 10's and 10+'s are considered a wholly different entity from normal play. Konami did it with Max 300 and Paranoia Survivor Max, why should we villianize r0x0r for doing it with Pandemonium and Vertex^2?
Further on the topic of music, people rally against ITG's western style of music and say it's poorly done. Yes, the music in ITG is far from the pinnacle of the best electronica the western world has to offer, but at the same time, do you honestly think the music in DDR is the best quality that the Eastern world produces, either? Both are mediocre music from two different genres. The only reason ITG music is so heavily bashed is because here in America we're fully aware of the higher quality music that exists in the same genre. We don't get that wide exposure to Japanese music. The music in ITG was made and selected to cater to and best serve the tastes of American players. At the time ITG was in development, guess what was popular among American players? Western-style electronica/trance that was in such heavy rotation among players in the form of simfiles for Stepmania. Obviously, with r0x0r being a true garage startup company, they wouldn't have the means to license all the music that was already popular, so they tried to emulate that type of music to the best of their ability. With what success they reached that goal is debatable, but the fact stands that at its core, ITG is a grassroots operation, created to the wants of gamers, created by actual gamers, not video game company executives.
Ultimately, I'm not happy that Konami is acquiring ITG. Is it because I feel ITG is superior to DDR and that Konami will destroy ITG because they feel intimidated by such a superior game? Haha, feel free to notice the sarcasm in that statement. NO. I'm upset by the acquisition because it will lessen variety in the dancing game community, and eliminate competition. A friend of mine summed it up better than I ever will: "as DDR players who go to arcades and try to show people up or pet their DDRecall accounts, we all know that competition fosters improvement." Konami makes a good game, but does not have the connection to the community that r0x0r had. I can only hope that Konami will follow in the precedent of ITG and let their product be shaped and improved by the paying customers who follow the game with such a passion. |
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linkismyhero Trick Member
Joined: 13 Jun 2005
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179. Posted: Thu Oct 19, 2006 9:25 am Post subject: |
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_Icefox_ wrote: | giant buttocks speech |
But a DAMNED good one at that. You addressed many arguements between DDR and ITG fans. |
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