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ICNH Trick Member
Joined: 06 Sep 2004 Location: Mahwah, NJ |
60. Posted: Wed Oct 18, 2006 7:11 pm Post subject: |
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zdemigoth wrote: | [Insert Name Here] wrote: | I suppose no one has taken action, or has been able to prove their claims in a court of law, until now. And no matter how outdated a game is, if a company still has the patent on it, you can't mess with it. You can try, but things might not turn out all fine n' dandy. |
Oh but you can mess with it. RoXoR tried to claim that the patent held by Konami was invalid and that it should not be honored. Obviously it didn't work. |
I guess so, but that's the thing: it didn't work, because the patent was viewed as still intact, which is backing up my original point. _________________
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Thomas Hobbes Trick Member
Joined: 20 Aug 2002 Location: San Francisco // NorCal |
61. Posted: Wed Oct 18, 2006 7:12 pm Post subject: |
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I'm a fan of both DDR and ITG, yet I think Konami's win for this is cool.
I don't mind if ITG is going to be shut down and its code destroyed, as I recall that's what part of their lawsuit's "demands," if you can call them that, was.
I'm just happy that Konami won. Justice was served, as I believed that they would win in the first place and that they were right. This settlement is cool though, as Konami gets to own what's rightfully theirs, the intellectual right to dancing games using arrows like DDR and ITG.
Plus, Supernova is cool. _________________
"I am about to take my last voyage, a great leap in the dark."
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Kevontay Trick Member
Joined: 20 Oct 2004 Location: Nova Scotia |
62. Posted: Wed Oct 18, 2006 7:13 pm Post subject: |
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The legend of maxxtexdemoniumanoia survivor^2 (speedy mix)
by ZZZIGZZZAG Similing at 290 |
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Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
63. Posted: Wed Oct 18, 2006 7:14 pm Post subject: |
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SEXY BEAST wrote: | Maxx! wrote: | Konami will not release any further ITG games. Roxor will (obviously) not release any further ITG games.
Konami will bury ITG and continue with DDR. |
That is the outcome I am looking for. |
It's not the outcome I'm looking for.
This brings up a point though: If Konami decides to continue the ITG line, the self competition could be a great boon, as there isn't a whole huge amount of overlap between DDR and ITG "hardcore". More revenue streams are something companies are always looking for. _________________
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Marq(uistadorous) Trick Member
Joined: 03 Aug 2005 Location: Arvada, CO |
64. Posted: Wed Oct 18, 2006 7:14 pm Post subject: |
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Umm...CRAP! WHY CAN"T KONAMI MIND THERE OWN FREAKIN BUISNESS!!!!?? As long Konami keeps ITG the same and they start to actually work on ITG3, I'm happy _________________
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G2 Trick Member
Joined: 05 Mar 2003 Location: Charlotte, NC |
65. Posted: Wed Oct 18, 2006 7:14 pm Post subject: |
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yyr wrote: | Hopefully this will NOT be the truth.
Hopefully Konami will be smart, and realize that a lot of people actually play and enjoy ITG, and that many of these people prefer it to DDR. Knowing this, they should realize that they can reach out to--and profit from--TWO audiences instead of just one.
Even if they just release ITG3 and quit there, it will be better than completely alienating those players that have enjoyed ITG over these past couple of years. I guess that those of us looking forward to ITG3 should just put our trust in the big K and see what happens. |
Thank you for using some logic.
Here's a novel line of thinking: DDR is a great game. ITG is a great game. PIU is a great game. If an opportunity arises to take the good points from one and integrate them into another, that should be taken advantage of, yes? It wouldn't benefit anyone except Konami if they were to kill off ITG permanently and pretend that it never existed. At the least, they could make some use of it. Releasing ITG3 would at least allow them to profit off of their new property.
It doesn't matter if you are anti-Konami, anti-RoXoR, or whatever. This could be a blow to us or a blessing. Let us hope Konami recognizes what ITG did for the dancing game community and use it to their, and our, benefit.
Last edited by G2 on Wed Oct 18, 2006 7:16 pm, edited 1 time in total |
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The legend of ZAKU 0079 Trick Member
Joined: 01 Jul 2003 Location: somewhere in New York City bringing glory to Zeon |
66. Posted: Wed Oct 18, 2006 7:14 pm Post subject: |
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I just realized something: haven't you noticed why RoXoR released the r21 patch, so that they pass the threat of litigation from record labels to Konami, that's a smart move right there. Also, I hate to play Devil's Advocate but now that they own ITG, there is absolutely no point for Konami making another arcade game since ITG was their only competition on that platform, I just hope that is not the end result. _________________
Last edited by The legend of ZAKU 0079 on Wed Oct 18, 2006 7:19 pm, edited 1 time in total |
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G2 Trick Member
Joined: 05 Mar 2003 Location: Charlotte, NC |
67. Posted: Wed Oct 18, 2006 7:17 pm Post subject: |
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Thomas Hobbes wrote: | as Konami gets to own what's rightfully theirs, the intellectual right to dancing games using arrows like DDR and ITG. |
I don't know where you got this idea from. Care to explain why PIU is still around if this is the case? |
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Thomas Hobbes Trick Member
Joined: 20 Aug 2002 Location: San Francisco // NorCal |
68. Posted: Wed Oct 18, 2006 7:19 pm Post subject: |
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I only meant to say ITG and DDR. I know that Konami also took Andamiro to court. I believe they won in Korea and have the ability to produce Pump it Up in the United States or at least the Americas. _________________
"I am about to take my last voyage, a great leap in the dark."
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IHYD.Blake Vivid Member
Joined: 14 Aug 2004 Location: Solar City, California |
69. Posted: Wed Oct 18, 2006 7:20 pm Post subject: |
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That one has 5 arrows!!! _________________
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Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
70. Posted: Wed Oct 18, 2006 7:22 pm Post subject: |
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Apoc wrote: | And Yeehaw McKickass, the difference is that the arcade cabinet design used by DDR and ITG is an integral part of the game, while most other arcade games can be made to fit pretty much any cabinet. |
ITG boxors could be installed in any cabinet with a JAMMA connection and a sound amp. It's been done in a DMX, and a couple standard upright cabinets before. You could even create a Psuedo ITG/Pop'n Hybrid in a sit down cabinet with a 50" projection screen and a conveyor belt that moves the players seat side to side if you really wanted to.
It's funny how people think I don't know what I'm talking about
Edit: I need to stop coming up with cool ideas like that sit down itg/pop'n/moving seat thing. _________________
Last edited by Yeehaw McKickass on Wed Oct 18, 2006 7:25 pm, edited 1 time in total |
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KyuuA4 Trick Member
Joined: 20 Mar 2002 Location: 42° 02' N (Latitude) 87° 46' W (Longitude) |
71. Posted: Wed Oct 18, 2006 7:23 pm Post subject: |
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So, where would the ITG people turn to now? |
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G2 Trick Member
Joined: 05 Mar 2003 Location: Charlotte, NC |
72. Posted: Wed Oct 18, 2006 7:23 pm Post subject: |
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George W. Bush wrote: | That one has 5 arrows!!! |
But it has arrows, which brings us to the question of what exactly Konami has a patent on.
I didn't mean to be confrontational, Thomas Hobbes. I see on another forum that this discussion was also brought up, and the idea there is that Konami owns the rights to 4 panel, Andamiro has 5, etc. Perhaps someone can clarify this... |
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CHUCK BASS Trick Member
Joined: 26 Jul 2004
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73. Posted: Wed Oct 18, 2006 7:26 pm Post subject: |
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Tekken in Soul Caliber cabinets anyone? |
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CubsWoo Trick Member
Joined: 20 Jan 2003 Location: St. Charles, IL |
74. Posted: Wed Oct 18, 2006 7:28 pm Post subject: |
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KyuuA4 wrote: | So, where would the ITG people turn to now? |
I hear FMaxx Oni and HDV Oni haven't been AAAd yet
FTG_ZMatrix wrote: | Tekken in Soul Caliber cabinets anyone? |
Tekken and Soul Calibur are made by the same company so I don't see your point
Last edited by CubsWoo on Wed Oct 18, 2006 7:30 pm, edited 1 time in total |
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Yeehaw McKickass Contributor
Joined: 06 Oct 2002 Location: Chicago Area |
75. Posted: Wed Oct 18, 2006 7:30 pm Post subject: |
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FTG_ZMatrix wrote: | Tekken in Soul Caliber cabinets anyone? |
How about a Soul Calibur 2 board in an old Sega racing game cabinet, displaying to two monitors.
Point: ANYTHING WITH A JAMMA CONNECTION CAN BE PUT IN ANYTHING WITH A JAMMA HARNESS. DDR CABINETS HAVE JAMMA CONNECTIONS/HARNESSES. _________________
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Razma Vivid Member
Joined: 20 Jun 2002 Location: Colorado Springs, CO |
76. Posted: Wed Oct 18, 2006 7:30 pm Post subject: |
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It is rather funny how everybody ignores PIU when it is globally more popular than DDR. Also Andamiro won in the US, because their design is much more different than DDRs.
PrinceofPersia, welcome to the forums as you haven't been here long. You're also probably one of the most logical people in this thread. Thank you for keeping a level head and sound mind about this.
EDIT: Okay... read Prince's post about dedicated machinery. Simply by saying "JAMMA CONNECTOR HURRRRR" doesn't really make you get the point across. You have to understand that even though it has a certain connection process, it was still made, and only made, for that one game. If another company had made a game that went inside a Derby Owner's Club machine, and was selling it without the go-ahead from Sega, they would easily take legal action. Of course, none of you ITG fanboys give two shits about legal process or the fact that what Roxor did with ITG1 WAS illegal... _________________
Check out DDR Encore! Super-duper high quality simfiles and a pretty sweet community.
Last edited by Razma on Wed Oct 18, 2006 7:39 pm, edited 1 time in total |
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supptrashcan Trick Member
Joined: 18 May 2006
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77. Posted: Wed Oct 18, 2006 7:32 pm Post subject: |
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thats cuz the charts are faggots and no one likes them.
itg charts for the most were fun but challenging at the same time.
HDVO and Faxx Oni and FELM.. they havnt been AAA'd either because they have only been out for a short period of time, and not many care to try to AAA them since they are such bad charts. |
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Maxx! Trick Member
Joined: 02 Mar 2003 Location: Southeast KY |
78. Posted: Wed Oct 18, 2006 7:33 pm Post subject: |
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I'm not necessarily saying what I want to happen, just what I think probably will happen.
Konami has the rights to ITG. They essentially can't continue the game without the source code. I am unsure exactly what "intellectual property rights" entails, but I assume Roxor still owns at least the source.
However, assuming that Konami has everything even remotely ITG-related, would they still continue the game? Probably not. DDR has a much greater name recognition, and is essentially the same game. The stepchart artists for ITG are assumedly still employed at Roxor. The in-house Roxor music (Kyle Ward) is most likely not Konami's. The licensed tracks would have to be re-licensed by Konami (I think? I'm not completely sure here.) Without the different music or stepcharts, what's the difference in DDR and ITG?
Not enough to continue production of both. _________________
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Uiru Contributor
Joined: 25 Sep 2003 Location: the floating castle of Newfoundland |
79. Posted: Wed Oct 18, 2006 7:34 pm Post subject: |
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I'm sorry, I have friends who were waiting for me to use that here. I figure this is gonna be my last chance. :D
That said, though, I do believe interesting things could still come of this. Good to see justice has been served, and that Roxor has smartened up before getting itself destroyed. As funny as that would have been.
~Uiru _________________
Last edited by Uiru on Wed Oct 18, 2006 7:36 pm, edited 1 time in total |
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