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ITG players... a little too dependent on speed mods?
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Darkicarus
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0. PostPosted: Fri Jan 27, 2006 4:24 am    Post subject: ITG players... a little too dependent on speed mods? Reply with quote

I've noticed something just recently and I want to know what you guys think.


Here's how I see it, back in the day of DDR people frowned on using speed mods, infact people would discredit any scorer's score if they knew he used a speed mod.


IMO ITG players almost ALWAYS use speed mods to score, or pass a song, but why is it that okay while in DDR it's not?
Sure I understand that ITG is a harder game then DDR but I mean com'on don't you think that maybe we're just a little too dependent on them?


I just think we are because recently a friend of mine started playing ITG and hardly ever uses any speed mods and he's getting really good at reading on 1x, recently he's been scoring in the high 70's to low 80's on 10 footers on 1x(we're not that good). He played My favorite game and then I tried it on 1x, I found it extremely difficult to do, (infact I failed and after playing at home for a while I can still only score high 60 to low 70's) I think this is because of how I'm used to playing on 1.5x.
I know this doesn't apply to many of you and maybe it is just me, but I highly doubt it, just ask yourself whens the last time you played on 1x? Infact, when the last time you did 10's or above on 1x for that matter, (and passed)?



okay well please don't flame in here esspecially you itg fanboys E15.gif
kthanks,bia
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Kaku
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1. PostPosted: Fri Jan 27, 2006 7:34 am    Post subject: Reply with quote


Example of someone who doesn't need speed mods to score.

We're not exactly dependent, but it matters on the playing style of the person. Some people are great without it. =\ It also has to do with difficulty and how close the arrows are, along with mines which make reading 1x difficult. Look at IIDX. It's difficult on 1x because of the sheer number of notes coming down at the same time, so very, very few people play on 1x. DDR doesn't really have a whole bunch of slow difficult songs. If ITG had difficult songs with mostly 8th notes like in DDR (most 10's), maybe people would use them less.

Plus DDR started without speed mods, and ITG started with speed mods. I guess you can argue that "it's how the game was originally meant to be played", thus it's accepted.
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Boochypa
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2. PostPosted: Fri Jan 27, 2006 8:46 am    Post subject: Re: ITG players... a little too dependent on speed mods? Reply with quote

Darkicarus wrote:
he's getting really good at reading on 1x, recently he's been scoring in the high 70's to low 80's on 10 footers


lol

Anyway, if someone is comfortable on 1x then good for them, but most people don't score as well with slow arrows. Why would anyone purposely damage their scores by refusing to use one of the game's options?
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scandalous bob
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3. PostPosted: Fri Jan 27, 2006 8:55 am    Post subject: Reply with quote

Pickels is a giant fag and is probably one of the most ugly people on earth. When everyone hates you and you have nothing else to do, you've got time to 100% 9 footers on 1x. For the rest of the world, there's speed mods.
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psisarah
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4. PostPosted: Fri Jan 27, 2006 9:31 am    Post subject: Reply with quote

scandalous bob wrote:
Pickels is a giant fag and is probably one of the most ugly people on earth. When everyone hates you and you have nothing else to do, you've got time to 100% 9 footers on 1x. For the rest of the world, there's speed mods.


Don't be jealous 'cause he's better than you. And probably sexier.
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Synaesthesia
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5. PostPosted: Fri Jan 27, 2006 10:43 am    Post subject: Reply with quote

Hay guyz ITG2's default speed is 1.5x. If you change it to 1x then you are a FILTHY DIRTY CHEATING H4XX0R AND YOU ARE RAPING THE TRUE NATURE OF THE GAME BY NOT USING THE DEFAULT SPEED.
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6. PostPosted: Fri Jan 27, 2006 1:08 pm    Post subject: Reply with quote

Synaesthesia wrote:
Hay guyz ITG2's default speed is 1.5x. If you change it to 1x then you are a FILTHY DIRTY CHEATING H4XX0R AND YOU ARE RAPING THE TRUE NATURE OF THE GAME BY NOT USING THE DEFAULT SPEED.



while its fun to troll the troll for once im going to have to sort of agree with syn

play default or dont try to brag thats just how it is

if you make it easyer by unclumping notes you made it easyer

if you made it harder by making it fly too fast to play without having it memorized good again for you just dont try to compair it to unmodded scores

having a standardized playstyle is the only way to 100% acuratly compair scores

and syn youve been reading too much from schupo as you try so hard you look kind of dumb
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Synaesthesia
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7. PostPosted: Fri Jan 27, 2006 1:25 pm    Post subject: Reply with quote

So if I were to design my own dancing (lol) game, and there was NO default speed mod at all (as in, you were forced to choose between a null set and a speed), how would you then care about what speed people played on, since there's no way to deviate from the (nonexistent) default? I figured a pretty good standardized playing style was to look at the number of fantastics someone could get.
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8. PostPosted: Fri Jan 27, 2006 1:45 pm    Post subject: Reply with quote

Synaesthesia wrote:
So if I were to design my own dancing (lol) game, and there was NO default speed mod at all (as in, you were forced to choose between a null set and a speed), how would you then care about what speed people played on, since there's no way to deviate from the (nonexistent) default? I figured a pretty good standardized playing style was to look at the number of fantastics someone could get.


then thenull set wold be the defual tand no possible comparisons could be derived outside of setting a new deefault


the number of fantastics is half of it but all the factors must be set in
JUST looking at fantastics while ignoring all mods woudlnt work
we have already come to the conclusion that the purpose of the speed mod for the vast majority of uses is to make it easyer to read which in tern makes it easyer to do better on so you cant cross compaire for any given song the peopel playing on 1X and 1.5X and 2X are completly uncompairable due to the infulance of an outside well infulance speed mods are all well and good and all but you have to keep your apples with yoru apples and yoru oranges with yoru oranges
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J. S. Mill
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9. PostPosted: Fri Jan 27, 2006 3:14 pm    Post subject: Re: ITG players... a little too dependent on speed mods? Reply with quote

Darkicarus wrote:
IMO ITG players almost ALWAYS use speed mods to score, or pass a song, but why is it that okay while in DDR it's not?

It was (and is) okay in DDR. It's your money, play however you want to and everybody else can shut up. A score on 1X is no more impressive to me then a score on 3X, play however you want as long as it doesn't disqualify the scoe.

psisar wrote:
And [Pickles is] probably sexier.



Electronic Bank Transfers wrote:
we have already come to the conclusion that the purpose of the speed mod for the vast majority of uses is to make it easyer to read which in tern makes it easyer to do better on so you cant cross compaire for any given song the peopel playing on 1X and 1.5X and 2X are completly uncompairable due to the infulance of an outside well infulance speed mods are all well and good and all but you have to keep your apples with yoru apples and yoru oranges with yoru oranges

Of course you also support making a distinction for people who play in running shoes and people who play in Sandals, and a distinction for people who are overweight and people who are in shape, and so on and so forth - right?
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[Do V] muffin
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10. PostPosted: Fri Jan 27, 2006 4:00 pm    Post subject: Reply with quote

Yeah, I have to agree with Kiba on that one. While it is true that in the early days of speed mods, some players (especially more experienced ones) would frown upon them, I'd say that by late 2003/early 2004, most people (except in some parts of NY state E15.gif) viewed speed-modded scores as being just as acceptable as x1 scores.

So it's not really the arrival of ITG that led people to become more tolerant of speed mods - people had become more tolerant before then.
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11. PostPosted: Fri Jan 27, 2006 5:19 pm    Post subject: Reply with quote



That's 2x no bar, which is a pretty decent score. Usually, I'd play that on 4x with the bar, but I still do fairly well with lower speed mods. Songs are just a lot more comfortable to play on higher speeds, but it doesn't mean that I'm going to suck if I stop playing at high speeds.
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psisarah
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12. PostPosted: Fri Jan 27, 2006 8:59 pm    Post subject: Re: ITG players... a little too dependent on speed mods? Reply with quote

SPF5.Kiba wrote:
psisar wrote:
And [Pickles is] probably sexier.



That was the point E13.gif
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Thomas Hobbes
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13. PostPosted: Sat Jan 28, 2006 1:28 am    Post subject: Reply with quote

I'm dependent on speed mods. If a song is too slow I cannot do it. I will either fail the song or do much worse scoring wise if I had used the speed mod of my choice.

Yeah, I also use the bar. I have to use the bar. It could be a 1 on Novice and I would still use the bar. It just feels awkward without the bar now. I'd fall without the bar, which sucks.
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14. PostPosted: Sat Jan 28, 2006 8:05 am    Post subject: Reply with quote

jesus, the speed mods (and the bars) are there for a reason, use them or don't use them, shut up, and have a nice day.


1.5x no bar ftw.
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Darkicarus
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15. PostPosted: Sun Jan 29, 2006 6:23 am    Post subject: Reply with quote

you all have a great point, but what i failed to communicate to you all because I forgot (and my crappy use of syntax often causes me too..) ask if you guys think that if by playing on 1x the majority of the time, you'll do alot better in the long termthen if you play on the default setting (1.5x) the majority of the time?

( by this I mean 1x helps because it helps improves reading and playing with speed mods in general would make it alot easier for someone to score high on say 2x then for someone to score who plays on 1.5x often to score high on 2x.)
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16. PostPosted: Sun Jan 29, 2006 10:31 am    Post subject: Re: ITG players... a little too dependent on speed mods? Reply with quote

SPF5.Kiba wrote:
play however you want as long as it doesn't disqualify the score.


For ITG, there is the definitive answer. The makers of the game have decided what mods will disqualify your score. As long as you are not disqualified - play any mods you want.

I also happen to believe speed mods are OK in DDR too, but in DDR people have more room to argue what was intended - if they insist on doing so.

And for those of you who are super concerned - only compare exact mods to exact mods. But do that for yourself - don't try to force it on other people if they are not concerned about it...

As for the question about being dependent on speed mods - it all depends what your goals are. If you want to be able to play on 1x then you had better practice it because playing on higher speeds won't help you much. But if you never plan to play 1x - then don't worry about it. Just like if you never plan to play boomerang - why be concerned about it?
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RoadsarePoison
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17. PostPosted: Mon Jan 30, 2006 12:28 am    Post subject: Reply with quote

DDR was clearly intended to be played on 1x, since difficulty of reading does affect the song rating (which is why Bag is a 10 footer and My Summer love is a 9-Footer). For ITG, the song ratings are based on how difficult the song actually is to step, with or without speed mods. Bloodrush and Euphoria (and maybe HOTN) would easily be 13 footers otherwise. For ITG it seems that the creators realized that with all the 16th note streams they would be putting in, people would definitely play with speed mods, so they rated the songs based how hard they are to step. Also, with the addition of mines, many songs in ITG would just be needlessly difficult to read on 1x since mines would cover up many arrows.
I much prefer the ITG way of scoring. If I'm about to play a new song, I'd rather know how hard I'm gonna have to physically exert myself to do it. If I want a reading challenge I'll stick with a Marathon course.
As to the original question, I should first mention that your friend does use speed mods in ITG, and you do not. Since the default is 1.5x, 1x is a speed mod, just as .5x would be if it were an option. Anyway, I believe that if you get a certain score on a DDR song, you should take into account how hard the song itself is and not think you did so great just because the song has a high foot rating. Getting an AA on HV:AM or even Witch Doctor is way more impressive than getting one on Orion AMEURO mix or Drop Out (from nonstop) because they're just harder songs. (I'm going to exclude Bag from discussions about scoring since the reason it's hard to score is that it's off-sync.) I think the designers should have seen that people would clearly use speed mods and screwed up with the rating system. Hmm...I'm off-topic again
If someone AAs Max 300 on 2x, is that cheating? Most people would say no, because it makes the song much harder. But some people find it easier that way. You can't say that speed mods are cheating just because it changes something as subjective as reading difficulty. If 1.5x is cheating, is 2x cheating even worse? If so, then what about 8x? Different people read at different speeds, and it's not fair to say that someone isn't good just because they read at a different speed than you.
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psisarah
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18. PostPosted: Mon Jan 30, 2006 8:11 am    Post subject: Reply with quote

Ya know... if DDR/ITG were designed to be played without speed mods, why did they include the option in the first place? Without having to input an unlock/cheat code to access them?
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19. PostPosted: Mon Jan 30, 2006 8:13 am    Post subject: Reply with quote

psisar wrote:
Ya know... if DDR/ITG were designed to be played without speed mods, why did they include the option in the first place? Without having to input an unlock/cheat code to access them?

And why didn't they have it DQ the score? And why did they set the default speed to 1.5X?
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