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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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40. Posted: Sat Nov 26, 2005 3:42 pm Post subject: |
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mtwieg wrote: | What exactly are candle steps anyways? |
When you have to step over the center of the pad. The amount of them often decides the difficulty of fast streams, along with cross-overs. |
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Thomas Hobbes Trick Member
Joined: 20 Aug 2002 Location: San Francisco // NorCal |
41. Posted: Sat Nov 26, 2005 7:50 pm Post subject: |
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âSir 0rionⶠwrote: | -Euphoria->13
-Hardcore of the North->13 (I don't care WHAT you say. Any song that has 40 more steps than Pandamonium should be a friggin' 13.)
-July->12
-Vertex->11
-Disconnected Hyper->11
-On a Day Like Today->10 |
July is an 11. It's a middle-difficulty 11 on ITG1.
Disconnected Hyper is not that hard compared ot other 10s. It's one of the easier 10s.
On a Day Like Today is SO EASY it cannot be a 10. It should be a 9 only. _________________
"I am about to take my last voyage, a great leap in the dark."
| Pics | Play-Asia | |
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Zero0920 Trick Member
Joined: 18 Feb 2005 Location: Hell |
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IHYD.Blake Vivid Member
Joined: 14 Aug 2004 Location: Solar City, California |
43. Posted: Sat Nov 26, 2005 8:21 pm Post subject: |
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Baggage wrote: | mtwieg wrote: | What exactly are candle steps anyways? |
When you have to step over the center of the pad. The amount of them often decides the difficulty of fast streams, along with cross-overs. |
When you step over the middle of the pad, isnt that itself a crossover? haha _________________
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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44. Posted: Sat Nov 26, 2005 11:15 pm Post subject: |
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htmlrules1 wrote: | Baggage wrote: | mtwieg wrote: | What exactly are candle steps anyways? |
When you have to step over the center of the pad. The amount of them often decides the difficulty of fast streams, along with cross-overs. |
When you step over the middle of the pad, isnt that itself a crossover? haha |
Not necessarily. Example:
You're stepping over the center over the pad, but you don't have to turn away from the screen. I'm assuming, in this sequence, that you're also not being retarded and hitting all three arrows with the same foot. |
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Razor LOL Trick Member
Joined: 04 Oct 2005 Location: Clarksville, MD |
45. Posted: Sun Nov 27, 2005 9:21 am Post subject: |
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Baggage wrote: | Pandemonium Expert - 9. It's all just stream and jumps. How hard can that be? |
uhh, that's streams and jumps at 330 bpm!i'm done _________________
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Capajoe Trick Member
Joined: 14 Sep 2005
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46. Posted: Sun Nov 27, 2005 11:08 am Post subject: |
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RevenG Survivor MAX wrote: | Baggage wrote: | Pandemonium Expert - 9. It's all just stream and jumps. How hard can that be? |
uhh, that's streams and jumps at 330 bpm!i'm done |
Its called SARCASM look it up. |
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ihcw.stefank687 Trick Member
Joined: 16 Jun 2005
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47. Posted: Mon Dec 05, 2005 2:59 pm Post subject: |
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For the people saying Hotn is harder then pandemonium because it has more steps... have you noticed that hotn is also like 35 seconds longer, that equates to alot less intense stepping... it really makes a huge difference |
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
48. Posted: Mon Dec 05, 2005 3:35 pm Post subject: |
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You know, on a topic that no one could possibly have a definite "right" opinion on, it sure seems like my post is getting more thoroughly (and in some cases, agressively) contradicted than anyone else's. And although I know it shouldn't bother me as much as it does, I'd appreciate if you guys would lay off, now. I get it. You guys don't agree with me. Now can you move on and quit bringing what I said up? (It's not ironic for me to say that if this post immediately follows someone else talking about it.) _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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Solar-Wind Trick Member
Joined: 16 Jul 2005 Location: rumson, nj |
49. Posted: Mon Dec 05, 2005 4:15 pm Post subject: |
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i'll agree with you on On A Day Like Today. long 16th streams with crossovers? in a 9? no thanks. _________________
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
50. Posted: Thu Dec 08, 2005 2:58 pm Post subject: |
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Sorry, I was a bit on-edge when I posted the above post. _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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DemonHybrid Trick Member
Joined: 26 Apr 2005 Location: Matamoras, PA |
51. Posted: Mon Dec 12, 2005 1:32 pm Post subject: |
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My opinions, and a lot of them. Note that if you don't agree with anything that I say, they are opinions and not facts, so don't reply back saying "BS BLAH BLAH BLAH UR WRONG", ok thanks. A simple "I do disagree but I see your point" is fine, really.
One idiot already insulted me and got banned so just keep your insults to yourself.
Liquid Moon - Raise back to 10 (The jumps are tiring)
Soapy Bubble - Raise to 11 (Disgusting steps)
Psalm Pilot - Lower to 8 (Obvious)
My Favourite Game - Lower to 9 (Kind of slow streams, it seems like a 9)
Disconnected Hyper - Raise to 11 (Too fast to be a 10)
Monolith - Raise to 12 (Obvious)
Delerium - Lower to 11 (Kind of a really easy 12, Hardcore symph is harder.)
Destiny - Raise to a 12 (Harder than Delerium, runs AND stepjumps, no thanks.)
Go 60 Go - Lower to 11 (Just not complicated enough to be a 12)
Robotix - Lower to 10 (Obvious)
Utopia - Lower to 10 (It just seems like a 10 to me, not too draining to be an 11..)
VerTex - Lower to 11 (Obvious)
Fleadh Uncut - Lower to 9 (Yeah, lots of streams. SLOW ones)
Clockwork Genesis - Raise to 12 (The stepchart is grossly offbeat)
Euphoria - Raise to 13 (Complicated and a stamina drainer all at once)
Summer - Lower to 12 (maybe, it just dosent seem like it deserves a 13..)
VerTex 2 hard - Raise to a 12 (More of a stam drainer than Vertex)
Disconnected Mobius - Lower to 8 (Not that complicated.)
Oasis - Lower to 9 (Dosent effect stam at all, it's just a mindfuck)
Bloodrush - Raise to 13 (The slow part, + the two broken streams + step jumps)
D-Code - Lower to 9 (Obvious)
Hardcore Symphony - Raise to 12 (Obvious)
Some of these might seem "wtf?" but, they're my own personal opinions. _________________
Last edited by DemonHybrid on Fri Dec 30, 2005 8:42 am, edited 3 times in total |
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Kaku Trick Member
Joined: 22 Jan 2004 Location: Surrey, BC |
52. Posted: Mon Dec 12, 2005 10:50 pm Post subject: |
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The problem with rating these is that tons of players are now used to having mines in a song. The first time I played VerTex I couldn't read the first mine section and failed almost immediately. I then passed Hardcore of the North on my first try so I thought that VerTex was one of the harder 12's. A lot of players probably experienced the same thing. Good players know how to avoid mines while new players don't. This is why a lot of 9's/10's have seemingly uneven ratings - easy to score vs easy to pass.
i.e.
On a Day Like Today. Really difficult for a new player to get those 16th note crossover runs down, but waay easier than Lipstick Kiss to get a tri-star on for the experienced player.
However:
D-Code - Easy to pass, easy to score on. 9.
Monolith - More difficult to pass/score on than most of the other 11's as well as some 12's. I'd say it would merit a 12.
Clockwork Genesis - Probably one of the hardest charts to score on in the game. It'd merit a 12 for me.
Psalm Pilot - 8 - I don't see how this is remotely hard at all. 4 Mines, 300ish steps, streams virtually non-existant. Easy to score on, easy to pass. _________________
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MiiChan Trick Member
Joined: 02 May 2005 Location: Tallahassee, FL |
53. Posted: Tue Dec 13, 2005 4:59 am Post subject: |
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htmlrules1 wrote: | Yeah.
Disconnected Hyper is a 11 in my opinion
Charlene is a 10
Vertex is also a 10
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WTH? Granted, I can't pass any of these, but I'm close to passing Disconnected Hyper Expert (can pass when minds are turned off), and I can never last for more then thirty seconds in Charlene (can't pass even with minds turned off). I agree Vertex is a Expert 10 only if you turn off the minds and use a CXXX speed mod. With all those minds and 600bpm change, it's a definate 12 IMO. Oh, btw, this is all based on me playing on my PS2 with my flux, no bar. I have nothing to bar rape at home. :/ |
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mynameismark Basic Member
Joined: 28 Nov 2005
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54. Posted: Tue Dec 13, 2005 5:18 am Post subject: |
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DemonHybrid wrote: | My opinions, and a lot of them. Note that if you don't agree with anything that I say, they are opinions and not facts, so don't reply back saying "BS BLAH BLAH BLAH UR WRONG", ok thanks. A simple "I do disagree but I see your point" is fine, really.
Liquid Moon - Raise back to 10
My Favourite Game - Lower to 9
Disconnected Hyper - Raise to 11
Monolith - Raise to 12
Delerium - Lower to 11
Destiny - Raise to a 12
Go 60 Go - Lower to 11
Robotix - Lower to 10
Utopia - Lower to 10
VerTex - Lower to 11
Fleadh Uncut - Lower to 9
Clockwork Genesis - Raise to 12
Euphoria - Raise to 13
Summer - Lower to 12 (maybe)
VerTex 2 hard - Raise to a 12
Disconnected Mobius - Lower to 8
Oasis - Lower to 9
Bloodrush - Raise to 13
D-Code - Lower to 9
Some of these might seem "wtf?" but, they're my own personal opinions. |
This is easily the worst list i've ever seen. Simply horrible.
My Favorite Game - 16th streams w/mines and jumps in the end, OBVIOUSLY a 10.
D-Hyper - Very short, very fast 16th bursts, easy otherwise. Mid-range 10.
Monolith - Hard 11. Very hard 11. Not a 12. There isn't one long stream in the entire song.
Delerium - hey sup 25 second long 16th run at 160ish bpm. obviously makes it a 12
Destiny - straightforward runs, although fast, does not make a song a 12
Go 60 Go - It was just recenntly ***'d. poopy ton of crossovers, weird fast steps, and step/jumps with mines like in HOTN. Obviously a 12.
Robotix - 150bpm, right? Streams in the beginning, tricky part in the middle, and crossover streams in the end. Easy 11, but definitely not a 10, wtf?
Utopia - it's not easy to sync one foot with the beat, and another with the melody of the song. long 16th runs at 165bpm near the end, plenty of forced crossovers in the beginning and end. Not even close to a 10.
Vertex - 780 steps and a bpm change that forces mods, i thought this was obvious
Fleadh - Entire song is 16th streams. AGAIN HOW IS THIA A 9?
Euphoria - not even close to a 13. 140bpm, come on.
Summer - .... obviously a 13
D-Mobius - Crossovers in the beginning and end, poopy ton of mines in the end, fairly fast. HOW IS THIS AN 8?
Oasis - HI CROSSOVERS. Obviously much harder than funk factory, which is a 9, so obviously a 10. HOW IS IT A 9 AGAIN?
Bloodrush - a hard 12, but not a 13, damnit
It's hard to respect someone's opinion when they're stupid enough to think that songs like these should be changed. Do you not understand that every single difficulty can have EASY and HARD songs? If we had a 20 level difficulty, then plenty could be changed, but we don't. We have 1-13 to work with, and that's it. There are hard 11s, and easy 11s. There are hard 10s, and easy 10s. If your suggested changes went into place then the entire system would need to be completely revamped.
In short, you're a huge idiot.
I just don't get how you guys can't look at a chart objectively and go "Oh, okay, I can see how that could be hard (or easy) for the majority of peopleo out there"
These rankings are not based on YOU. They are based on everyone. They give a general idea of difficulty for most people, not just for you. Just because you can score higher on an 11 than you can on a 10, or a 9, or whatever, doesn't mean that the difficulty should be changed. It doesn't work like that. |
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RoadsarePoison Trick Member
Joined: 24 May 2005 Location: Albany |
55. Posted: Tue Dec 13, 2005 9:18 am Post subject: |
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I'm gonna try and make some changes that aren't just based on personal opinion. I should note that these ratings are based on how hard the song is to pass, not necessarily to score on.
Vertex-11 - O noes mines! The fact is that regardless of how fast or slow they scroll, these steps are so much easier and less tiring than just about any other 12 footer. If ITG ratings were based on how hard the chart is to read on 1x, no one would be arguing about D-code and Bloodrush would get the 13 rating. Just because Vertex is only really readable on 1x doesn't change how easy the actual steps are.
Disconnected Hyper-10 - I used to have serious issues with this, and it is a very hard 10. If no one ever used the bar, it might be considered an 11. But all you have to do is grab that bar and hang on through the end. The rest of the song is a piece of cake.
Mellow-7- c'mon, seriously, I got a star on this song on a crapocab and I suck terribly at FA. This makes other 8-block songs look like Pandemonium. There are no crossovers at all, the only remotely hard thing is a few jumps after some steps.
D-Code-9- Easier than Zodiac in every way. Period. _________________
"You like hanging out?"
"Well, it beats doing stuff."
"Yeah, stuff sucks" |
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PÄÅÄ¡Å©Ä«Å⢠â¶â Trick Member
Joined: 14 Jul 2005
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56. Posted: Wed Dec 14, 2005 1:58 pm Post subject: |
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Queen Of Light-12
Disconnected Hyper-12
My favorite Game-9
Vertex-11
Liquid Moon-11
These are just my opinion. Definently not anyone elses. |
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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57. Posted: Wed Dec 14, 2005 2:10 pm Post subject: |
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PÄÅÄ¡Å©Ä«Å⢠â¶â wrote: | Queen Of Light-12 |
Opinion or not, you fail. It should be a 15. Hands are just impossible, especially when they're slow and predictable. |
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PÄÅÄ¡Å©Ä«Å⢠â¶â Trick Member
Joined: 14 Jul 2005
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58. Posted: Wed Dec 14, 2005 2:20 pm Post subject: |
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I can pass Euphoria and HoTN but not Queen of Light |
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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59. Posted: Wed Dec 14, 2005 2:26 pm Post subject: |
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PÄÅÄ¡Å©Ä«Å⢠â¶â wrote: | I can pass Euphoria and HoTN but not Queen of Light |
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