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DanceTrax - A New Dance Simulation Game
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Synaesthesia
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100. PostPosted: Tue Nov 01, 2005 1:10 pm    Post subject: Reply with quote

I'll probably have to do that if I want to play it, since we never get anything cool at Squires. disgust.gif
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trayball2k
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101. PostPosted: Tue Nov 01, 2005 1:12 pm    Post subject: Reply with quote

After reading the 5 pages of replies...(drum roll)...(symbol)!!! I see myself as out of luck for a new Dance game simply because the only console mentioned anywhere on this thread is Xbox. I am a sworn enemy of Xbox and I will destroy any copy I can't sell. If I at least see PS2 or PS3 somewhere, I'll get the home version if it comes out and I'll even get a new console I never planned on getting while ignoring all the cons of the game. Other than that, the rest of my fury goes to Bill Gates. Thank you for conceiving a great system with the worst control design ever!!! You could have even paid Sony enough money to use its design you cheap "bstrd" (eh-ehm) Sorry, Did that come out wrong? Ask me if I care!!

Back to the issue, I really hope this game is released on PS2 or PS3 regardless of what it lacks, the principle was impressive to me. I can't however, spend another penny on an arcade that I truly suck at until I get a CF. That's why I strongly advocate home console releases. Sorry for the biases but I have good intentions. To improve my game in every aspect and hear music from 1982 and beyond.
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102. PostPosted: Tue Nov 01, 2005 1:21 pm    Post subject: Reply with quote

Rubi:

Well, the lawyers didn't say lawsuit free, just that it's nothing to be too worried about.

The cabinet and innovation has been from things in the works for the last 3 years by many people.

I can't even begin to understand why you are skeptical about what's already in StepMania. Internet Rankings are trivial, USB Support is in regular, vanilla StepMania. You should try popping open your StepMania.ini some time.

I hope no one said _significantly_ lower than ITG or DDR, just mildly. The two big reasons why the project should be cheeper than those games is because most of the staff is working for very little. That and the cabinet is obviously produced in China. You would be suprised how much less parts and labor costs over there.
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neothe0ne
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103. PostPosted: Tue Nov 01, 2005 1:29 pm    Post subject: Reply with quote

So long as it doesn't break or meltdown after moderate use or have a large percentage of faulty units being shipped at launch E13.gif We don't want something like a PlayStation launch, not exactly...
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CNLohr
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104. PostPosted: Tue Nov 01, 2005 1:34 pm    Post subject: Reply with quote

Trayball: This thread is solely about the arcade release. We do not want to discuss console releases.

neothe0ne: That is why we will not be selling units off the bat. We want to catch any obvious problems. As you pointed out: accidents happen in engineering. No amount of work can completly prevent them.
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105. PostPosted: Tue Nov 01, 2005 3:08 pm    Post subject: Reply with quote

DMAshura wrote:
Quote:
So you don't have to give DJ Taka any recognition for Moonlight Rave? I mean, it is M.

Not trying to be contraversial here, just wanting to know how this stuff works, but it is definately funny that this may be the same situation DM Ashura talks about with Energizer, but this time He's the one with the copycat song(which I like better than M).


Moonlight Rave is a remix of Beethoven's Moonlight Sonata, 3rd Movement. It's one of my favorite pieces ever for piano... also love Chopin's Revolutionary Etude and Fantasy Impromptu. (6 vs 8 = MINDFUCK lol)

As for M, I'm not even sure where it came from, but I understand it's not DJ Taka. The first time I heard the song was in Earthworm Jim 2 (as the final boss music). The one thing that annoyed me was that when I downloaded the midi, and worked on that remix, everybody was like "Hey look it's just M!" That ticks me off not because people said I was copying, but because people didn't see it for the original classical piece. That's like hearing Vivaldi's Winter and saying "Oh my god it's V!", or hearing Beethoven's Sonata Pathetique, Mvt 3 (Rondo) "Holy poopy it's Beethoven Virus!"

Not to b1tch or anything, but learn your classical music. It's really worth getting to know. happy.gif

I was mainly wondering what the deal was with M and Moonlight Sonata using the exact same piano. That's what got me. Upon further review though, I can see the different rhythms in the Piano parts.

Oh and to DTX peeps, do the doubles system like Pump It Up. I really don't get why ITG hasn't already. Besides the fact that PIU has the stupid thing where two people must play on the same difficulty, they have it where if you are the only one who's paid, you can swap between singles and doubles in-game, and there's no select play style screen. So I could play a set of:

Valenti Crazy
Eternity Nightmare
I'll Give You All My Love Crazy

And then If I get the bonus stage

Beethoven Virus Nightmare.

It's really the best way to do it. I don't know why doubles premium isn't forced in ITG, and I really don't see why there would be any reason not to use PIU's system in every dancing game. It works great.
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106. PostPosted: Tue Nov 01, 2005 4:22 pm    Post subject: Reply with quote

if for whatever reason your told you cant put joint premioum in the game atleast do what beatmania does and let it so you cna buy in to a half game of doubles
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k//eternal
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107. PostPosted: Tue Nov 01, 2005 7:46 pm    Post subject: Reply with quote

CNLohr wrote:
I hope no one said _significantly_ lower than ITG or DDR, just mildly. The two big reasons why the project should be cheeper than those games is because most of the staff is working for very little. That and the cabinet is obviously produced in China. You would be suprised how much less parts and labor costs over there.

Well, let me first say that we all work _voluntarily_ for low amounts and that this doesn't harm the quality of the game at all. I started out with the impression that I wouldn't be paid at all (which I didn't mind), and, well, some money is more than no money ;)

Also, labor costs are lower in China, but you better believe with all the stuff that's made in China all over the place, there's quality over there all the same. I wouldn't worry on either account.

-Solid Gold- wrote:
I was mainly wondering what the deal was with M and Moonlight Sonata using the exact same piano. That's what got me. Upon further review though, I can see the different rhythms in the Piano parts.

Well, consider this. M and Moonlight Rave are both remixes of a piano piece by Beethoven. Tell me why they would have different piano melodies.

You can say it's copied, but not from TAKA (who didn't even make M) or whoever really made M... the source is Beethoven himself. And if Ashura is a copycat for that one, then so are TAKA, NAOKI, and anyone else who remixes a classical piece.
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108. PostPosted: Tue Nov 01, 2005 7:54 pm    Post subject: Reply with quote

Very cool music (Though the Toxic one bugs me). Egyptian Rhapsody is probably my favorite one of that sample list. I'd surely play this game if/when it gets off the ground.
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109. PostPosted: Tue Nov 01, 2005 8:17 pm    Post subject: Reply with quote

Whoa whoa whoa, disliking Toxic (The Trance-Speedo Remix)? Where's your head at?
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110. PostPosted: Tue Nov 01, 2005 9:15 pm    Post subject: Reply with quote

Reenee wrote:
Hands R' Us wrote:
Of all the DDR knockoffs (ITG, Dancetrax, Dance Praise), the only one that is really worthy of being a true DDR competitor is ITG. Heck, it's my favorite 4-panel dance game and it even spawned a sequel. Roxor, bring on ITG3! ITG Rules!! Dancetrax and Dance Praise, in my opinion, will cough up smoke and go down.


Keep your fanboyism to the appropriate thread and forum then. Oh, wait, you're that so-called "competitor" to Bemanistyle. Figures.

EDIT- You haven't even played the damn game yet. Way to be a noob.

And bad games can spawn sequels too you know.


For the last time, I DID NOT CREATE THAT WEBSITE!!! I understand your opinions about the games, but let's not be so harsh. We should respect each other's opinions. You may not like ITG, and I'm sorry for jumping to conclusions. We'll see how good the new game is. I doubt that I would play it, though, unless it comes to my local arcade.
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111. PostPosted: Tue Nov 01, 2005 10:18 pm    Post subject: Reply with quote

You misread me. I never said I disliked ITG.
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112. PostPosted: Wed Nov 02, 2005 12:05 am    Post subject: Reply with quote

Reenee wrote:
You misread me. I never said I disliked ITG.


Sorry. When you said that bad games can spawn sequels, then I thought you were talking about ITG.
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113. PostPosted: Wed Nov 02, 2005 1:46 am    Post subject: Reply with quote

I reccommend you extensively playtest this game. ITG had a billion bugs, and with what the staff looks like (college kids, high school kids, etc) on this game...and using Stepmania as a basis...I would expect several months (at least 4) of testing every little thing. From the timer countdown to the holding a button the whole game. Make sure everything is foolproof.
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114. PostPosted: Wed Nov 02, 2005 4:59 am    Post subject: Reply with quote

this game looks totally awesome. the cabinet is the best i've seen yet.now, all i have to know is how the songs are stepped, then i can make a judgement. but the song selection is awesome. i espically like the 500 miles remix. i always wanted that in a music game.

i have a feeling that this game is going to suck, because it looks totally sweet. ITG looked dumb. DDR looked dumb the first time i saw it, and so did pump. but sonic heroes looked totally sweet, and we all know how that turned out.

on the other hand, it will have dm ashura in it, so it can't be too bad and the music dosen't sound too bad.
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DJ Kakarotto
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115. PostPosted: Wed Nov 02, 2005 10:26 am    Post subject: Reply with quote

First off, about this whole Moonlight Sonata thing... ANYONE can cover a classical piece. After a certain age, musical pieces loses its requirement of a technical license (like, 100 years or something post-death of the composer). I forgot the CERTAIN detail, but trust me its true (for those of us in the Field Show marching band scene, we all know how other bands sometimes cover classical pieces such as Candide or the Four Seasons for their shows).

I know we just went public, but this game has been worked on for nearly a YEAR; bugs are all being worked on. Remember guys, we play DDR and ITG too... we know the pros and cons of both games. 1/3 of the staff are DDR fans, the other third are ITG fans, and the other third are fans of both games (this includes me). I'm dedicated to making this game the best of both worlds, completely balanced ratios of EVERYTHING. So expect a WELL balanced game.

And thanx for all this feedback, especially about the doubles, I'll look into that...
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116. PostPosted: Wed Nov 02, 2005 11:14 am    Post subject: Reply with quote

Oh - I suggested something to Plaguefox a while back that I think would be awesome to apply here too.

If the game supports USB memory devices, then it'd also be nice if you could set some custom options on the devices to turn on features that other people might find distasteful or ignore. Specifically, I'm referring to stuff like the audience/announcers. ITG doesn't have it at all, and I can understand why - some players feel like it's a distraction. I'd like it to be available, and *optional* - if you're hardcore enough to want it turned off, you're probably hardcore enough to have a thumbdrive in which you could set the option yourself.

Other little things like that could be available too, like...maybe...KARAOKE LYRICS? biggrin.gif That feature *so* needs to come back.

Slightly more controversial would also be support for emulating paint mode. Both for the arrows and the arrow bar. Just musing here. I'm a lot more interested in seeing the announcer thing work out.
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117. PostPosted: Wed Nov 02, 2005 11:56 am    Post subject: Reply with quote

Wakka Lakka wrote:
If Arch0wl is involved I would not worry about the quality of the stepcharts.


*coughhack* WOW THAT WAS JUST TOO FUNNY</3

In other news, I am frucking PSYKED to see you guys got Healing Vision/Steve Klise doing graphics for you guys!! biggrin.gif (If I saw one bit of graphics correctly...) WTF is with k//ETERNAL!? That guy's graphics are so freakin' generic it's not funny. :| Of course, let me state that it's all in my ever so humble opinion. His stepfiles seem lacking as well. :\

And you got two of my fave SAIFAM tracks. :'D
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118. PostPosted: Wed Nov 02, 2005 12:29 pm    Post subject: Reply with quote

Cutriss wrote:
Oh - I suggested something to Plaguefox a while back that I think would be awesome to apply here too.

If the game supports USB memory devices, then it'd also be nice if you could set some custom options on the devices to turn on features that other people might find distasteful or ignore. Specifically, I'm referring to stuff like the audience/announcers. ITG doesn't have it at all, and I can understand why - some players feel like it's a distraction. I'd like it to be available, and *optional* - if you're hardcore enough to want it turned off, you're probably hardcore enough to have a thumbdrive in which you could set the option yourself.

Other little things like that could be available too, like...maybe...KARAOKE LYRICS? biggrin.gif That feature *so* needs to come back.

Slightly more controversial would also be support for emulating paint mode. Both for the arrows and the arrow bar. Just musing here. I'm a lot more interested in seeing the announcer thing work out.


Yes, we will have an announcer, and we'll see about allowing that option in (for gameplay at least, in the song option screen). The person(s) are not finalized to be our announcer yet. We have some heavy-hitters though, whom I'm not gonna disclose just yet.
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119. PostPosted: Wed Nov 02, 2005 12:33 pm    Post subject: Reply with quote

DJ Kakarotto wrote:
First off, about this whole Moonlight Sonata thing... ANYONE can cover a classical piece. After a certain age, musical pieces loses its requirement of a technical license (like, 100 years or something post-death of the composer). I forgot the CERTAIN detail, but trust me its true (for those of us in the Field Show marching band scene, we all know how other bands sometimes cover classical pieces such as Candide or the Four Seasons for their shows).

I know we just went public, but this game has been worked on for nearly a YEAR; bugs are all being worked on. Remember guys, we play DDR and ITG too... we know the pros and cons of both games. 1/3 of the staff are DDR fans, the other third are ITG fans, and the other third are fans of both games (this includes me). I'm dedicated to making this game the best of both worlds, completely balanced ratios of EVERYTHING. So expect a WELL balanced game.

And thanx for all this feedback, especially about the doubles, I'll look into that...


Wait, there are pros of DDR compared to ITG?

I'd be pretty worried about your staff is some of them actually think that frown.gif
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