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ParanoiaFantasy
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0. PostPosted: Wed Oct 19, 2005 3:47 pm    Post subject: New Rating? Reply with quote

I was wondering what you guys would think would be the new song rating if Konami made one. For example, Stream, Voltage, and Chaos. I think there should be a BPM rating, not just the number. Also, I think there should be a crossover rating. What a hectagonal rating system would look like I don't know, but it would look kinda cool. Any ideas?
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Daddead324
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1. PostPosted: Wed Oct 19, 2005 3:57 pm    Post subject: Reply with quote

Acceleration or maybe, nope that is all i have
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Barbaloot
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2. PostPosted: Wed Oct 19, 2005 4:04 pm    Post subject: Reply with quote

maybe not a crossover rating per se, but at least some rating about the straightforwardness of the steps themselves, not the rhythm (which is what chaos is). It doesn't make sense for a song that consists of entirely easy stuff like LUDRLUDR to have the exact same groove radar as a similar song with either an R&P-style crossover stream or EoTC-style doublestepping (or spinning). For example, except for Air, A heavy and A oni have the exact same groove radar, even though A oni's stream is MUCH harder.

They probably should tweak the formulas for the existing ratings a bit as well - for instance, Healing Vision heavy (not HVAM) has more voltage than So Deep, which is absurd. Also, if i remember correctly, Orion .78 AM-euro mix has a bigger groove radar than Civilization mix, even though Civ mix is clearly harder
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Nougatrocity
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3. PostPosted: Wed Oct 19, 2005 5:21 pm    Post subject: Reply with quote

You can't have different ratings for crossovers, double-steps, and spins because they're all the same thing stepped differently; there's no way of doing them that's more correct than either of the others.

Do we use a physics term like Voltage?
Acceleration, Velocity...
An element, like Air or Freeze?
Fire, Flame, Zap, Lightning, Thunder, Earth, Rock, Quake...


I like Quake. w00t brainstorming.
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tis kelly
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4. PostPosted: Wed Oct 19, 2005 5:45 pm    Post subject: Reply with quote

What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard.
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Paranoia_Brother
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5. PostPosted: Thu Oct 20, 2005 8:13 am    Post subject: Reply with quote

You know how you guys say that they need a crossover rating,"double steps" and/or spin rating... well, not to burst your bubble, but they do. It's called the Chaos Meter. This is what it says in the Ultramix 2 guide book:

Ultramix 2 Guidebook wrote:
Chaos: the degree of irregularity/complexity in the step patterns


Steps such as spins, crossovers, "double steps" and other such variations all fall into this category because they are not of the norm; they are irregular. From this, i believe we don't need another rating for items that fall under this category.
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Nougatrocity
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6. PostPosted: Thu Oct 20, 2005 8:16 am    Post subject: Reply with quote

That DDR guy at Gr. Lakes wrote:
You know how you guys say that they need a crossover rating,"double steps" and/or spin rating... well, not to burst your bubble, but they do. It's called the Chaos Meter. This is what it says in the Ultramix 2 guide book:

Ultramix 2 Guidebook wrote:
Chaos: the degree of irregularity/complexity in the step patterns


Steps such as spins, crossovers, "double steps" and other such variations all fall into this category because they are not of the norm; they are irregular. From this, i believe we don't need another rating for items that fall under this category.


Chaos is a measure of the amount of offbeat steps- 16ths and any smaller fraction of a beat. That's why So Deep and Burning Heat have such a high Chaos value. So Deep has nothing that requires a double-step or crossover.
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Synaesthesia
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7. PostPosted: Thu Oct 20, 2005 8:43 am    Post subject: Reply with quote

True, but he's saying it's not limited to that.
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Sex + Violence
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8. PostPosted: Thu Oct 20, 2005 8:52 am    Post subject: Reply with quote

Synaesthesia wrote:
True, but he's saying it's not limited to that.


And yet it is. Go figure.
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Nougatrocity
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9. PostPosted: Thu Oct 20, 2005 9:17 am    Post subject: Reply with quote

Synaesthesia wrote:
True, but he's saying it's not limited to that.


Then why doesn't Breakdown have a high Chaos rating?
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ParanoiaFantasy
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10. PostPosted: Thu Oct 20, 2005 11:29 am    Post subject: Reply with quote

Yeah, thats definetley right about the chaos theory. (hahahahaha) I mean, if you look at Xbox games, Max 300 has full chaos. As with Maxx UNlimted. They definetley have more irregular steps than PSMO, HV:AM or EotC. How could u think any other way??
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11. PostPosted: Thu Oct 20, 2005 11:54 am    Post subject: Reply with quote

I didn't say I agreed with his idea of chaos=complexity. I personally don't care about the Groove Radar that's usually inaccurate anyway. As for the Maxes mentioned, keep in mind they all have plenty of 1/16 notes (300's famous "triplet" steps, and Unlimited's slowdowns).
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Pop'n Usagi!
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12. PostPosted: Thu Oct 20, 2005 1:20 pm    Post subject: Reply with quote

'Tis Kelly wrote:
What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard.


That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about.
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PARANOiA_freak
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13. PostPosted: Thu Oct 20, 2005 2:12 pm    Post subject: Reply with quote

Pop'n Usagi! wrote:
'Tis Kelly wrote:
What do you mean by a BPM rating? Are you saying that it would evaluate a song's difficulty based on its speed? Speed is very subjective; some people find slow songs very difficult, while other find fast songs very hard.


That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about.


not entirely. the fact that the maxes are hard is not only their speed, but, as mentioned earlier, their 16th notes. it will depend not on the speed but to the steps, length, and timing. speed just ads 2 the complexity(i cant believe i spelled that right) of the song.

...right?
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14. PostPosted: Thu Oct 20, 2005 2:20 pm    Post subject: Reply with quote

I still like Quake as a separate measurement of crossovers/double-steps.
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mydixiewrecked
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15. PostPosted: Thu Oct 20, 2005 4:34 pm    Post subject: Reply with quote

PARANOiA_freak wrote:
Pop'n Usagi! wrote:

That may be true, but it's generally accepted that a 100bpm song will be easier than a 400bpm one. High speed implies high energy. That's what the Max series is all about.


not entirely. the fact that the maxes are hard is not only their speed, but, as mentioned earlier, their 16th notes.


I remember very few 16th notes in the Maxes. I just remember a lot of really fast streaming 8th notes. Anyone else recall these extraordinarily difficult 16th notes?
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16. PostPosted: Thu Oct 20, 2005 4:46 pm    Post subject: Reply with quote

Sup last 13 taps.

Hi end of columns 6 and 7.

Those Max300 taps really suck to PA, and the Unlimited Notes are not overtly complex, but they're almost identical to So Deep patterns.
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mydixiewrecked
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17. PostPosted: Thu Oct 20, 2005 5:05 pm    Post subject: Reply with quote

Synaesthesia wrote:
Sup last 13 taps.

Hi end of columns 6 and 7.

Those Max300 taps really suck to PA, and the Unlimited Notes are not overtly complex, but they're almost identical to So Deep patterns.


Shoot, completely forgot about those Max 300 steps (I'll give you that one), but those MaxX Unlimited 16th's are definitely not what makes the song difficult.
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18. PostPosted: Thu Oct 20, 2005 5:26 pm    Post subject: Reply with quote

The groove radar doesn't know that. It just sees a bunch of 1/16 notes and says "lol chaos." Slowdowns also suck to PA, in general. But if you're not going for the AAA or SDG, they're probably a welcome break. I definitely wouldn't go so far as to say the 1/16 notes are THE thing that makes the song difficult, but they certainly play a factor.
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Paranoia_Brother
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19. PostPosted: Fri Oct 21, 2005 5:13 am    Post subject: Reply with quote

CreemyNougat wrote:
That DDR guy at Gr. Lakes wrote:
You know how you guys say that they need a crossover rating,"double steps" and/or spin rating... well, not to burst your bubble, but they do. It's called the Chaos Meter. This is what it says in the Ultramix 2 guide book:

Ultramix 2 Guidebook wrote:
Chaos: the degree of irregularity/complexity in the step patterns


Steps such as spins, crossovers, "double steps" and other such variations all fall into this category because they are not of the norm; they are irregular. From this, i believe we don't need another rating for items that fall under this category.


Chaos is a measure of the amount of offbeat steps- 16ths and any smaller fraction of a beat. That's why So Deep and Burning Heat have such a high Chaos value. So Deep has nothing that requires a double-step or crossover.


Not necessarily. The "offbeat" part could be what the chaos is defining as "complexity", additionaly the "irregularity" part may be implying steps such as crossovers, spins and so on (aka: irregular steps on the pad). See what i mean? E1.gif
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