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quax94 Trick Member
Joined: 17 Aug 2005 Location: Wisconsin |
100. Posted: Sun Oct 16, 2005 12:09 pm Post subject: |
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I think speed, fast like MaxX Unlimeted, super slow like bag, + diffaculty _________________
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quax94 Trick Member
Joined: 17 Aug 2005 Location: Wisconsin |
101. Posted: Sun Oct 16, 2005 12:13 pm Post subject: Re: What "makes" a 10 footer a 10 footer? |
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DDR Extreme 2 has bag?! _________________
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
102. Posted: Sun Oct 16, 2005 12:33 pm Post subject: |
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1) Edit, don't repost.
2) No. _________________
im a lasagna whale
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Dr. Bob Trick Member
Joined: 09 Apr 2005 Location: In EEUU |
103. Posted: Sun Oct 16, 2005 12:41 pm Post subject: |
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ddrmaster5 wrote: | DDR Extreme 2 has bag?! |
No
I think a 10-footer is made from having a certain type of step they follow (Like MAX 300 is stream but bag is chaos.) Then speed helps make the steps harder. Sakura's a 10 because I assume that Konami wanted a lower-end 10 like how Frozen Ray is a lower-end 9. |
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ddr_master0602 Trick Member
Joined: 24 Mar 2005 Location: uhh.... where am i now??? |
104. Posted: Mon Oct 17, 2005 6:06 am Post subject: |
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Dr. Bob wrote: | ddrmaster5 wrote: | DDR Extreme 2 has bag?! |
No
I think a 10-footer is made from having a certain type of step they follow (Like MAX 300 is stream but bag is chaos.) Then speed helps make the steps harder. Sakura's a 10 because I assume that Konami wanted a lower-end 10 like how Frozen Ray is a lower-end 9. |
ok you had me wondering if it was on there or not.
but i understand what you are saying and i think your right about sakura and frozen ray. and for bag i bet if the BPM were faster the song would be easier, but since they are so slow it makes it a bit harder, but max 300 is hard from all the stream and voltage, plus that 300bpm helps out a little bit on making it a 10 footer. _________________
"compare your lives to mine then kill yourselves"
- bender (from futurama) |
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badger Trick Member
Joined: 24 Oct 2004 Location: aurora, illinois |
105. Posted: Mon Oct 17, 2005 12:46 pm Post subject: |
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PA System wrote: | i think there should be a nine and a half footer and sakura and cartoon heroes should be them and among others. |
noooooo they cant make sakura a 9 1/2 footer. cuz then i couldnt say "i can AA a 10 footer" and still be telling the truth , ah a 10 footer consists mainly of chaos + voltage + stream + air. they really should make a 10 footer that has a buncha freezes thrown in it, kinda like the beginning of maxx unlimited + so deep. i think that would be awesome to play a song like that
but for the most part now its either the number of arrows one right after another (stream), the number of arrows in a song period, jumps (air), or readability (like how bag is so slow) _________________
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
106. Posted: Mon Oct 17, 2005 3:55 pm Post subject: |
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badger wrote: | they really should make a 10 footer that has a buncha freezes thrown in it |
Sup Oasis Expert. Yeah, I know it's from ITG before everyone jumps on my case. _________________
im a lasagna whale
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Dr. AAA Trick Member
Joined: 24 Aug 2005 Location: Nowhere |
107. Posted: Mon Oct 17, 2005 4:32 pm Post subject: |
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Everyone seems to forgot that PAing can be a part of the difficulty like Sakura is one example. This is why Sakura was a ten footer because of PAing. Sakura is also made by Naoki. Cartoon Heroes is easier to PA than Sakura, but it is harder to pass. Cartoon Heroes will still be a hard nine footer. Cartoon Heroes is not created by Naoki. _________________
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badger Trick Member
Joined: 24 Oct 2004 Location: aurora, illinois |
108. Posted: Tue Oct 18, 2005 3:13 am Post subject: |
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Synaesthesia wrote: | badger wrote: | they really should make a 10 footer that has a buncha freezes thrown in it |
Sup Oasis Expert. Yeah, I know it's from ITG before everyone jumps on my case. |
isnt that on ITG though?
EDIT: ah nevermind.. just read the microscopic print v.v _________________
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ddr_master0602 Trick Member
Joined: 24 Mar 2005 Location: uhh.... where am i now??? |
109. Posted: Tue Oct 18, 2005 6:22 am Post subject: |
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Unnamed User wrote: | Sakura is also made by Naoki. Cartoon Heroes is easier to PA than Sakura,Cartoon Heroes is not created by Naoki. |
what i thought sakura is by Reveng not Naoki, and what is PA _________________
"compare your lives to mine then kill yourselves"
- bender (from futurama) |
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AA Bob Trick Member
Joined: 24 Aug 2005 Location: Alllll right! |
110. Posted: Tue Oct 18, 2005 7:35 am Post subject: |
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ddr_master0602 wrote: | Unnamed User wrote: | Sakura is also made by Naoki. Cartoon Heroes is easier to PA than Sakura,Cartoon Heroes is not created by Naoki. |
what i thought sakura is by Reveng not Naoki, and what is PA |
RevenG is just one of Naoki's many aliases.
PA = Perfect Attack, i.e. getting as many perfects as you can
I don't actually find Sakura terribly hard to PA. My best on it at home is 7 greats. On the other ten footers (and a lot of catas, including CH), I couldn't even come close to that. _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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Demon Bryant Trick Member
Joined: 27 Mar 2005
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111. Posted: Tue Oct 18, 2005 8:01 am Post subject: |
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Before you read this, realize I've never played any of the Xbox 10's besides Max-Me-Mix.
SakuraFreak wrote: | Bag is pathaticly easy if you speed it up. |
Well, as many other posts have said, difficulty reading a song can up it to a 10 footer. Speeding it up there-by nullifies that. Bag is just one of those songs meant to be played with no mods.
As for the whole "Cartoon Heros should be a 10" debate, I disagree.
Though if you compair it to Sakura, stepchart-wise, CH is a bit harder. But I think that Sakura isn't just one of your uber-powered regular 10's. I think it was a 10 with purpose. Since I think everyone here will agree with me on the fact that the step from 9 foot to 10 foot is incredible big compaired to all the other steps, I think that my theory that Konami made Sakura a 10 because they wanted to decrease that step just to let those just bordering on 10 footers can get to experience passing one. It also sets them up for highspeed songs, which until the Max's, there weren't too many of (I believe, please correct me if I'm wrong and there's some game that I haven't played that has a bunch of 270 bpm+ songs, lol).
Also, IMO, CH can't really compair to 300. If you think it does, that's because you probably have incredible stamina and don't get tired during either song, and there-by go just by how difficult it seemed. A big part of 10's that make them 10's is the stamina-killing factor.
Now, as for Bag. I believe Bag was an expariment to see if it was possible to make a 10 footer without making it fast, seeing as it's the only one which is under 270 bpm (for the majority of a song). But for all of you who think Bag doesn't diserve to be a 10 "because it's easy if you mod it", you're ruining the entire point of the song. Bag was meant to be slow, so don't speed it up. And tell me honestly, if you chose someone who could beat Max 300, but has never played Bag, and you tell them to try Bag, then any 9 footer they had never done, which do you think they'll say is harder (as long as you don't mod it, of course)? The deciding factor for Bag is the complexity of the steps, as well as the difficulty reading them.
Alright, as for the actual topic at hand...
A ten foot is a ten foot because of it's speed, step complexity, and (IMO) the lack of ability to mod it.
The first 2 are self-explanitory, speed also being for Bag because of the lack of speed, but the last one is my own personal opinion because...
All the 10 foot songs besides Bag go at least 270, most go 300, for most of the song. They also have the complicated steps.
Most of the time, if you can't read a stream of steps, you can 1.5x the song and you're good, but with the fast 10's, you can't unless you know you can read 400+ bpm arrows. Also, this is another reason why Sakura is a 10 footer: if you mod it to increase the speed, it's hard to read the normal 300 BPM arrows because they're more scattered than say, Max 300, but if you don't, the slowdown can be the death of many players because they just lose their place or footing because of the dramatic decrease in speed.
This is all just my opinion. I think that Konami did perfectly with chosing which songs should and shouldn't be 10's. _________________
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Bag: AA (Modless and barless)
Sakura: AA (Modless and barless)
Max 300: A (Modless but bar)
MaxX Unlimited: A (Modless and barless)
The Legend of Max: B (Modless but bar)
Paranoia Survivor: AA (Modless but bar)
Paranoia Survivor Max Heavy: B (Modless but bar)
Paranoia Survivor Max Oni: E
Max.(period): A (Modless and barless, but home-version *obviously*) |
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ddr_master0602 Trick Member
Joined: 24 Mar 2005 Location: uhh.... where am i now??? |
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Nougatrocity Trick Member
Joined: 12 May 2002 Location: Somerville MA |
113. Posted: Tue Oct 18, 2005 8:44 am Post subject: |
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ddr_master0602 wrote: | and sakura isnt that hard to PA esp. on challange mode. |
...Its Challenge steps aren't 10 feet. They're 9. _________________
It's Saturday night: I've got no date, a two-liter bottle of Shasta, and my all Rush mix tape...Let's rock. |
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ddr_master0602 Trick Member
Joined: 24 Mar 2005 Location: uhh.... where am i now??? |
114. Posted: Tue Oct 18, 2005 8:56 am Post subject: |
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CreemyNougat wrote: | ddr_master0602 wrote: | and sakura isnt that hard to PA esp. on challange mode. |
...Its Challenge steps aren't 10 feet. They're 9. |
oh yah i forgot that. But its still not very hard on heavy _________________
"compare your lives to mine then kill yourselves"
- bender (from futurama) |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
115. Posted: Tue Oct 18, 2005 12:25 pm Post subject: |
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Tell us that again once you SDG it in the arcade. _________________
im a lasagna whale
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mydixiewrecked Trick Member
Joined: 29 Mar 2005
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116. Posted: Tue Oct 18, 2005 9:10 pm Post subject: |
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Synaesthesia wrote: | Tell us that again once you SDG it in the arcade. |
Agreed, in my experiences, it's a bitch to PA, especially in the slowdown portions I always get a shit-load of Greats. |
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MadTaco Trick Member
Joined: 26 Apr 2005
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117. Posted: Tue Oct 18, 2005 9:55 pm Post subject: |
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Yep, those slowdowns in Sakura really help to constitute its rating...I've failed numerous times on the last 2-5 steps due to how gradual the slowdown is. Pretty cool. _________________
That blob guy......he's here every day! |
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Tyrgannus Trick Member
Joined: 19 Oct 2005 Location: Not about to tell |
118. Posted: Thu Oct 20, 2005 9:55 pm Post subject: |
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I've noticed a pattern in this thread.
1) Controversy on Sakura's rating
2) Controversy on Cartoon Heroes rating
I think here is the biggest reason why CH isn't a 10, who the crap is Barbie Young? At first you're thinking that shouldn't matter but Bag, Sakura, PS, PSM, Max300, MaxXUnlim, & LoM were al made by Naoki.
That is a good portion of the 10-footers, so pretty much Naoki makes the 10's, not Barbie Young
I know there are exceptions such as Outer Limits and Max Period, but hey were also done by wel known DDR peeps. I agree that Cartoon Heroes is quite difficult, but personally I don't think it should be a 10 myself. It doesn't require the energy of the 10-footers.
If there is any arguement, it should be on Healing Vision Angelic Mix. Not only was it written by a person who has now written a 10-footer (Max.) but it is draining as all get out, especially double. _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
119. Posted: Fri Oct 21, 2005 2:36 am Post subject: |
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Bzzt. I can do HVAM Shuffle and not even break a sweat, and I can't pass all the 10s yet. It's not that draining, and there's hardly anything difficult to PA about it.
Have you noticed how all these difficulty debates always end up being about 10s, and which should be higher/lower/more lefter/whatever? I think this problem arises when people get mad at what they can't pass effectively.** Seriously, no one debates about whether or not that 6 deserves to be a 7; most people can probably PA that song the same whether it's a 6 or 7, and no one really cares. Another possibility is that they want more songs to be 10s (CH this, HVAM that, EE whatever) just to pad their 10-count, and give a false sense of accomplishment (ooh, I can pass 6 10s instead of 2!).** There's not even a point to debating any song's difficulty, because the only place you might see it change is in a home version. And, being the home ver, chances are you could pass whatever song happened to get its rating changed. Debating ITG song difficulties makes sense, since it's producing arcade mixes and listening to the consensus of its fans. Debating DDR song difficulties is tantamount to re-arranging deck chairs on the Titanic.
**This seems to be the notion of the general populace. Obviously, it will not always hold true, but any points brought up outside those 2 possiblities are moot anyway, since the DDR rating is going to be forever stagnant. _________________
im a lasagna whale
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