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Is ITG harder than DDR because of endurance only?
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DAF
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0. PostPosted: Fri Sep 23, 2005 10:16 pm    Post subject: Is ITG harder than DDR because of endurance only? Reply with quote

Is it just me or does it seem that ITG is more physically draining than DDR, but not necessarily harder. Songs like Hardcore of the North, Pandemonium, Delerium, July, and a bunch of others have more steps at faster bpms, but they don't require much crossing over or reading abilities. I'm not saying that this is true for all ITG songs (look at Mythology) but it seems this way for most of them. Either way, I'm not trying to put ITG down, especially since i spend LOTS of my hard earned money playing the damn thing. What are your opinions?
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1. PostPosted: Fri Sep 23, 2005 10:20 pm    Post subject: Reply with quote

Any Expert chart that Emirzian made puts that away. I think this pic sums up the "MJ style" quite well.

Link

I agree that most aren't very technical, but just stamina-draining (barring mines and hands for the time being).
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J. S. Mill
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2. PostPosted: Sat Sep 24, 2005 1:55 am    Post subject: Reply with quote

Uhh play Oasis.
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3. PostPosted: Sat Sep 24, 2005 7:26 am    Post subject: Reply with quote

The steps for Pandemonium are not only tiring, but harder than anything in DDR. If the only reason why it was hard was due to stamina, I would fail it when I got too tired. Instead, I fail it early on when I still have plenty of stamina, because I simply can't do the steps.

The steps in Determinator and Summer are faster than anything in DDR. I can't pass those because they're just that hard, not because they wear me out. I fail both during the first long, fast run, because I just can't move fast enough to keep my life meter up. I'm not even that tired by the time I've failed.

The steps in Euphoria are more rhythmically complex than anything in DDR. I can pass the song rather easily, but it gives many people a lot of trouble because of the emphasis on turning and 1/32nd note "drills" at 140 BPM.

Disconnected Hyper? Disconnected Mobius? Tell? etc.

Oasis has already been covered, so... yeah. There are so many ways in which which ITG is harder than DDR. It's got them all covered.
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4. PostPosted: Sat Sep 24, 2005 9:33 am    Post subject: Reply with quote

Rancid, the point of the OP was that the patterns alone don't require much crossing over (like how EE, PE, and others have lots of crossovers). On the average, too, not looking at individual exceptions. Of course, if you look at DDR 10s, you see that everything except PS/M/O has relatively crossover-less patterns, too.
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5. PostPosted: Sat Sep 24, 2005 10:20 am    Post subject: Reply with quote

I think there are quite a few songs in ITG whose difficulty comes from other sources. Take, for example, Utopia Expert. The first time I played that song on Stepmania, when it got to the part with all the off-beat right arrows, I just went, "Ahhhh WTF?" and tried to flail through it with my fingers and failed. I mainly play on 8s and 9s at best, and I've failed Bloodrush Medium because it throws some sequences at me that I had little to no familiarity with. That's not entirely the case, though. I failed Boogie Down Hard near the end of my session yesterday because I just ran out of stamina about 3/4ths of the way through. E10.gif So, yes, some songs just have a higher stamina factor, but ITG does throw some new technical aspects into songs to make it harder.
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6. PostPosted: Sat Sep 24, 2005 11:16 am    Post subject: Reply with quote

SPF5.Kiba wrote:
Uhh play Oasis.


Very true.

And I think that it is not only more stamina draining than ddr. I think you sometimes have to deal with weird steps, move your feet as fast as possible, and get down on your hands. I think ddr is stupidly easy compared 2 ITG
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7. PostPosted: Sat Sep 24, 2005 4:21 pm    Post subject: Reply with quote

Sakura Survivor, it look like you played the game lots, but not enough, there are ALOT of songs on ITG that have lots of techincal, and some songs, just like Exotic Ethnic, relie on it.

Have you ever played Hardcore on the north on HARD, Driving force classical and the beggining, they all thrive on cross overs to enhance their difficulty, the beggining itself isnt all that fast and I would of passed it a while ago if it was more straight forward.

I think your principal argument is right though, ITG does have more steps, longer songs and crazy patterns to increase your endurance, but to many people still learning the concept, it just as rich in providing technique and reading abilities.
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8. PostPosted: Sat Sep 24, 2005 10:09 pm    Post subject: Reply with quote

It's a combination and variation of everything that's been said, basically.

Yes, there's some songs that are simply more stamina-draining than anything in DDR.
There are some that are faster than anything DDR's thrown at players of yet. I believe the fastest speed in DDR is about 666 arrows/minute with TLOM Heavy, which is 1/8ths at 333, but I could be wrong. Summer Expert has MANY sets of 1/16th notes at 185 bpm, which equates to 740 arrows/minute.
Some are more technical than DDR in various ways, such as being FAR "twistier" in the case of songs like Disconnected Mobius, or having strange timings like Bend Your Mind or Utopia, or involving patterns such as high-speed step-jumps on the same arrow (see: Tell Expert).
Some are just flay out stranger. This is where MJ's doubles insanity comes into play. E10.gif Stuff like Reactor Doubles Expert and the stepchart linked to above (Disconnected Disco Doubles Expert) are examples of this. They're both 10s, and they both have under 350 steps each. Usually, things like this are pains to play until you get the hang of it, then they're quite fun.
And you even get things like Solina Double Hard, which is twisty AND technical... you COULD double-step it, but if you don't, you find out that it resolves itself.
and there's a number of other things out there to find as well... I recommend Zodiac Doubles Hard and While The Rekkid Spinz Doubles Expert for two other examples of "abnormal" styles of difficulty, for lack of a better word.

IMO, the stepdesign team looked for ways to push the envelope in a number of different directions and they went after all of them.
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9. PostPosted: Sat Sep 24, 2005 10:17 pm    Post subject: Reply with quote

That link had the BPM totally screwed up, though.
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10. PostPosted: Sun Sep 25, 2005 12:53 am    Post subject: Reply with quote

Great post Jim.
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11. PostPosted: Sun Sep 25, 2005 1:34 pm    Post subject: Reply with quote

Ok. It just seems that a lot of the songs are hard only because of the sheer amount of steps or speed of the steps. But yeah i've played a lot of ITG2. And Oasis is one of my fav songs to do just because it is different.
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12. PostPosted: Tue Sep 27, 2005 9:12 am    Post subject: Reply with quote

Synaesthesia wrote:
Any Expert chart that Emirzian made puts that away. I think this pic sums up the "MJ style" quite well.

Link

I agree that most aren't very technical, but just stamina-draining (barring mines and hands for the time being).


Any steps by MJ shouldn't exist. Take a look at Soapy Bubble and Hip Hop Jam singles, and all of ITG1 Doubles.

As for Pandy, I find any one part in that song significantly easier than PSMO. I just don't have the stamina to perform at my fullest throughout the entire thing.

Now, Determinator on the otherhand, and the end run of Summer, have things in them that are harder than anything in DDR.

What I really want to see though is harder versions of Queen of Light and Twilight, I've been dying for some difficult hands songs and ITG2 didn't deliver, although Twilight is fun E1.gif.
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13. PostPosted: Tue Sep 27, 2005 9:40 am    Post subject: Reply with quote

Soapy Bubble is the worst stepchart ever in any game.
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14. PostPosted: Tue Sep 27, 2005 6:56 pm    Post subject: Reply with quote

soapy bubble has great steps. they are super fun. especially the end.
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15. PostPosted: Wed Sep 28, 2005 2:39 am    Post subject: Reply with quote

squirrel_wrangler[spoink] wrote:
soapy bubble has great steps. they are super fun. especially the end.

Oh yeah, what was I thinking? And Shamans need buffs for Solo PVP.
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16. PostPosted: Wed Sep 28, 2005 5:27 am    Post subject: Reply with quote

Opinion != fact.

I like Soapy Bubble's expert steps. If someone doesn't like them, I have no problem with that. Why argue over a matter of taste?
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17. PostPosted: Wed Sep 28, 2005 6:39 am    Post subject: Reply with quote

Hustle Beach is more complicated than anything on DDR. Seriously.

SPF5.Kiba wrote:
Soapy Bubble is the worst stepchart ever in any game.

I really like Soapy Bubble. No bar is the way to play it though. Have you played Lipstick Kiss?
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18. PostPosted: Wed Sep 28, 2005 8:50 am    Post subject: Reply with quote

Hustle Beach is the best step chart I've played in my life.
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19. PostPosted: Wed Sep 28, 2005 10:38 am    Post subject: Reply with quote

I like a few of ITG1's double charts, myself. Especially where they go beyond the single limitations(both Don't Promise Me's actually have EX steps. Double = win). It bugs me when the opposite happens(not being as tough as the single counterparts), but I probably wouldn't be able to pass a true Hardcore Of The North EX Double, so maybe that's for the best. :P
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