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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
40. Posted: Sun May 08, 2005 7:52 pm Post subject: |
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Mobile Mayhem wrote: | After that I saved them as .GIF's. Then I used UnFREEz 2.1 to make an animated .GIF. It's probably the most simple and easy animated .GIF maker around. Not only that but it's free! |
I'm so happy! I haven't been able to find a free gif animator. Sweet... |
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zombasteseses Basic Member
Joined: 01 Nov 2004
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41. Posted: Mon May 09, 2005 4:58 pm Post subject: |
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i was trying the same thing, but it was too hard. good luck on it |
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Nig*ga Pleeze Trick Member
Joined: 11 Jan 2004
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42. Posted: Tue May 10, 2005 6:01 pm Post subject: |
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Gee willikers, how long did it take you to do all this??? |
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
43. Posted: Tue May 10, 2005 6:58 pm Post subject: |
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imalittlekid wrote: | Gee willikers, how long did it take you to do all this??? |
Like forever. The sad thing is that I still need to finish it. I am hoping that I can get it done before school ends. Assembly language takes forever to program in. The porgam is already several pages longs, and I sill have much to do. |
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Cutriss Staff Member
Joined: 24 Jan 2002
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44. Posted: Tue May 10, 2005 7:31 pm Post subject: |
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GARYsurvivor wrote: | The porgam is already several pages longs, and I sill have much to do. | Only several pages? I'd figure it'd be approaching 30 or so, given the program's complexity (assuming one opcode and comment per line). _________________
Sentient Mode is capable... |
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
45. Posted: Tue May 10, 2005 8:34 pm Post subject: |
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Cutriss wrote: | GARYsurvivor wrote: | The porgam is already several pages longs, and I sill have much to do. | Only several pages? I'd figure it'd be approaching 30 or so, given the program's complexity (assuming one opcode and comment per line). |
I didn't want it to sound so overwhelming, and I don't use comments because they are annoying. It actually is about 30+ pages at the moment. It will probably be about 50 pages in the end, if I printed them out. The rest of the programming is cake, even though it will probably take forever. A lot of it is the raw data used for pictures, sprites, and arrow patterns, but I fit like 10 bytes of data like that on one line. |
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Shippo Trick Member
Joined: 05 Jan 2005 Location: Van Nuys, California |
46. Posted: Tue May 10, 2005 9:28 pm Post subject: |
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Go Gary!
Rock On!!!!!!!!
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runwithscizzors9 Trick Member
Joined: 06 Feb 2005
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47. Posted: Sun May 15, 2005 9:45 pm Post subject: |
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will this be ready next school year? |
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
48. Posted: Mon May 16, 2005 2:23 pm Post subject: |
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runwithscizzors9 wrote: | will this be ready next school year? |
I am pretty close right now. I want to get it done by the end of this school year, but finals are starting to get in my way. I will have it by next school year easily, but I don't know when I should release it. If I released it now, it would make most of you happy. However, if I release it at the beginning of next year, it will be out just in time for the rush of people that want games on their new calculators. The more downloads it gets when it first comes out, the better my programming stats (on http://www.ticalc.org) will be. Plus, I can have time over the summer to perfect my programming.
What do you guys think? |
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Topherâ¶âRocks Trick Member
Joined: 17 Jan 2005 Location: Long Island, NY |
49. Posted: Mon May 16, 2005 5:23 pm Post subject: |
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Can you put out the what will be done before school's out as a rough cut and in September or so put out a more perfected version? _________________
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Shippo Trick Member
Joined: 05 Jan 2005 Location: Van Nuys, California |
50. Posted: Mon May 16, 2005 9:26 pm Post subject: |
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Make the game as perfect as u can Gary... u can do it and We shall wait as long as we must |
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
51. Posted: Tue May 17, 2005 7:04 pm Post subject: |
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Topher_Rocks wrote: | Can you put out the what will be done before school's out as a rough cut and in September or so put out a more perfected version? |
I really wish I could, but I have to perfect it as I make it. If I don't, the calculator crashes every 5 seconds and I can't get anything done. If I gave out what I have now, your calculator will erase itself so many times it won't even be funny. |
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runwithscizzors9 Trick Member
Joined: 06 Feb 2005
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52. Posted: Wed May 18, 2005 6:44 pm Post subject: |
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i would actually rather you wait to bring it out until near september, so i don't whore it out over the summer and get bored with it right when school starts, please perfect it as much as you can, i can wait |
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I play css naked Trick Member
Joined: 23 Apr 2005
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Shippo Trick Member
Joined: 05 Jan 2005 Location: Van Nuys, California |
54. Posted: Sat May 21, 2005 8:14 pm Post subject: Re: ?? |
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DropTheBomb615 wrote: | I dont own any of the t1 graphing calculators that can play games, but if i were to get one, how would i download ur game onto it (that is, once its finished) |
wait thats true Gary... I`ll IM u later `bout that, but anwser DropTheBomb615 |
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ãã©ã¤ã¢ã³ Trick Member
Joined: 20 Sep 2003 Location: Allendale, MI / Grand Valley State University |
55. Posted: Sat May 21, 2005 8:36 pm Post subject: |
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Assuming you get the TI-84+ (because it is "replacing" the TI-83+) you would just plug in the USB cable and drag the file into your TI-84+. You will probably have to download ION or MirageOS which you can get from TICalc.org. If you get the TI-83+ (making yourself an idiot) you would have to buy a special cable to plug into your computer... and good luck finding that. _________________
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
56. Posted: Sat May 21, 2005 9:35 pm Post subject: |
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Mobile Mayhem wrote: | Assuming you get the TI-84+ (because it is "replacing" the TI-83+) you would just plug in the USB cable and drag the file into your TI-84+. You will probably have to download ION or MirageOS which you can get from TICalc.org. If you get the TI-83+ (making yourself an idiot) you would have to buy a special cable to plug into your computer... and good luck finding that. |
YOu will not need MirageOS or Ion to run this program. It is run using the classic "Asm(" token found in the catalog. Any calculator TI-83+ or higher will work fine. I have a TI-83+, and I managed to get one of those USB cable things, but since I have used the link port so much, it got damaged and it doesn't work anymore. I use a calculator emulator on my PC to test my program.
That reminds me, I have been perfecting the menu stuff lately and it is almost stable enough to give out as a little sample. You will not be able to play anything, but it gives you an idea of what the game looks and feels like. Besides, I don't wanna ruin the good part of my program by giving it out this early. I should have it by tomorrow. |
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GeeForce Trick Member
Joined: 09 May 2004 Location: Sterling Heights, MI |
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[ES] GARYsurvivor Trick Member
Joined: 12 Oct 2004 Location: Lakewood, CO |
58. Posted: Mon May 23, 2005 6:44 pm Post subject: |
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Anything I feel like releasing right now is everything BUT the gameplay. Don't get me wrong, I am way farther then just that, but it is too unstable and incomplete to release. You still get to look at the pretty groove radar. If I feel generous, I might give something out in a week or two.
Oh crap, I still need to give out that sample!
*types a billion of 1s and 0s* |
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DX Manaic Trick Member
Joined: 28 Aug 2002 Location: Outer Limits |
59. Posted: Mon May 23, 2005 7:36 pm Post subject: |
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Hey, if you need a betatester around I'm here, I play around with my calculator quite a bit. _________________
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