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speeding up songs, do you lose respect for that?
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diddrstrait
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40. PostPosted: Fri Sep 17, 2004 12:25 pm    Post subject: Reply with quote

Daniel wrote:
a whole lot of stuff about how it's ok to use speed mods in every game that isn't DDR


so how's about In The Groove, which is essentially Stepmania hooked up to a DDR machine? There are just as many options in ITG as there are in SM, yet because you play the game with your feet on 4 arrows instead of with your fingers, all the sudden it's not ok to use speed mods? what about people who work on stealthing songs by pumping up the speed so they can't really see the arrows for timing, but use them just in case they get lost?

I seriously doubt the death of DDR comes from speed mods. While they did make the game easier in some respects, other mods made the game much harder. People up in new york (sketch, reflexx, a few others) play 10 footers on shuffle. they are continuing to challenge themselves by modding songs. To those people it's as popular as ever. DDR isn't doing so hot in japan simply because there are better, more entertaining, and more innovating bemani games there (Pop'n music, IIDX, etc.).

Here in America, DDR is hitting the mainstream. It's becoming less and less underground with the releases of home versions. If anything, that will hurt DDR more, but only as we, the hardcore, know it. I doubt speed mods have anything to do with DDR becoming less popular in Japan.

And when you can AAA a 10 without a speed mod, lemme know E13.gif
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Daniel
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41. PostPosted: Fri Sep 17, 2004 6:19 pm    Post subject: Reply with quote

Rancidfish wrote:
I play on 1x because it's easier. I do better on stuff like Secret Rendez-vous or Justify My Love on 1x than on higher speeds. Does that make me better than someone who plays on 1.5x or 2x all the time, just because I'm playing without speedmods, even though I'm, in your words, "taking the easy way out"?


I think that's just because you allowed yourself to get used to 1x. The more you pay attention the music the easier 1x will be.

Syncognition wrote:
so how's about In The Groove, which is essentially Stepmania hooked up to a DDR machine? There are just as many options in ITG as there are in SM, yet because you play the game with your feet on 4 arrows instead of with your fingers, all the sudden it's not ok to use speed mods? what about people who work on stealthing songs by pumping up the speed so they can't really see the arrows for timing, but use them just in case they get lost?

I seriously doubt the death of DDR comes from speed mods. While they did make the game easier in some respects, other mods made the game much harder. People up in new york (sketch, reflexx, a few others) play 10 footers on shuffle. they are continuing to challenge themselves by modding songs. To those people it's as popular as ever. DDR isn't doing so hot in japan simply because there are better, more entertaining, and more innovating bemani games there (Pop'n music, IIDX, etc.).

Here in America, DDR is hitting the mainstream. It's becoming less and less underground with the releases of home versions. If anything, that will hurt DDR more, but only as we, the hardcore, know it. I doubt speed mods have anything to do with DDR becoming less popular in Japan.

And when you can AAA a 10 without a speed mod, lemme know E13.gif


ITG isn't Stepmania because it isn't designed to be customized by the user. It's designed to be a stand alone game. As for memorizing a song and playing it on 8x, fine; but it really is just a way to show off by doing a simple challenge. Shuffling however is pretty cool.

Yes in Japan IIDX and Pop 'n Music are more popular, but notice how much easier IIDX and Pop 'n Music are. Ironically IIDX and Pop 'n Music have more potential for challenge, but the physics of DDR make it harder. Musical timing with your fingers or your arms & hands is simply easier than using your entire body. DDR takes a lot of perserverence and that is why Konami had to make it easier.
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diddrstrait
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42. PostPosted: Fri Sep 17, 2004 8:20 pm    Post subject: Reply with quote

I don't know about you, but A on IIDX is insanely hard to me. Harder than any song in DDR. Sure, 5 key beatmania I is pretty simple. people use speed mods in IIDX too. sorry, but I have to disagree with your statement that IIDX and Pop'n are easier than DDR. that'll just have to be something we can't agree on :0). I respect anyone who has the ability to get up and play without being a total egotistical jerk about it, regardless of whether they use mods.

and if I recall correctly, Stepmania is developed by the same programers as in the groove. It has all the same mods and modes (except endless I believe) and it runs on Linux (unless they switched back to XP, which I believe they were using initially). Other than the fact that people can't import their own songs (due to licensing issues), it's basically the same exact thing, except hooked up to a DDR machine (which you can do with a PC and SM anyway).


Last edited by diddrstrait on Fri Sep 17, 2004 8:40 pm, edited 1 time in total
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not dryad
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43. PostPosted: Fri Sep 17, 2004 8:38 pm    Post subject: Reply with quote

I've got a good one; who gives a shit? If someone wants to be an elitist and look down on you for using a speed mod, then let them.
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Daniel
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44. PostPosted: Sat Sep 18, 2004 3:58 am    Post subject: Reply with quote

Syncognition wrote:
I don't know about you, but A on IIDX is insanely hard to me. Harder than any song in DDR. Sure, 5 key beatmania I is pretty simple. people use speed mods in IIDX too. sorry, but I have to disagree with your statement that IIDX and Pop'n are easier than DDR. that'll just have to be something we can't agree on :0). I respect anyone who has the ability to get up and play without being a total egotistical jerk about it, regardless of whether they use mods.

and if I recall correctly, Stepmania is developed by the same programers as in the groove. It has all the same mods and modes (except endless I believe) and it runs on Linux (unless they switched back to XP, which I believe they were using initially). Other than the fact that people can't import their own songs (due to licensing issues), it's basically the same exact thing, except hooked up to a DDR machine (which you can do with a PC and SM anyway).


Perhaps I shouldn't of mentioned Stepmania, because you don't seam to get the point. Stepmania itself is designed to be a customizable program so the user can do many things with it. They can take it to console gatherings, use it in tournaments, or even put in an arcade machine. ITG itself however is made with Stepmania and is designed to be a stand alone game the same way each DDR game is made to be a stand alone game, also ITG is made as a successor to DDR since a release of 9th mix seams shaky and a long way off.

Yes getting an A at IIDX is extremely difficult, but have you ever noticed why it's also difficult to get an A at Para Para Paradise? Because the mechanics of Para Para Paradise are essentially easy and the game compensates with an unforgiving grading system. IIDX is made the same way, the key hitting is appropriatelly made difficult with a tougher grading system. The fact remains though that fewer people play DDR because it takes more patience and discipline to do so.
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diddrstrait
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45. PostPosted: Sat Sep 18, 2004 7:11 am    Post subject: Reply with quote

1. I was talking about the song A, not "getting an A." and if you've ever seen someone play it, there is nothing "easy" about it. Or Colors, or Sync, or any other 7 in IIDX. they are just plain hard. Constant streams of 16th notes at upwards of 190 beats a minute. you won't see that in DDR.

2. I'm completely aware of what you mean by stepmania is user customizable, which is why I stated that it is the same EXCEPT for the fact that you can't have your own songs in there. I was merely using ITG as an example of why your opinion on speed mods is so seemingly non-sensical. You say it's okay to use them in pump it up, but not in DDR. Two games that are so similar there was a lawsuit over which company owned the right to the concept. I'm really sorry, but that makes absolutely no sense.

they're just arrows. and the way I see it, you shouldn't give a crap about what someone does on their game. They are paying for it, so it really shouldn't matter. "losing respect" for someone because they take advantage of an option available through no special code or hidden feature (unless you really consider the options menu hidden) is pretty foolish. sorry, but I just have to disagree with what you're saying. That's just the way it is.

have a nice day :0)
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ThyrstyFysh
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46. PostPosted: Sun Sep 19, 2004 7:12 am    Post subject: Reply with quote

I lose respect for people who talk poopy then get the same score or a little better on some random heavy song with 1.5x. I know it's just a game but I also lose respect for bar rapers. I think it's a really bad habit to start and IN MY OPINION it is not how the game should be played.
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Adamo
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47. PostPosted: Sun Sep 19, 2004 8:11 am    Post subject: Reply with quote

I have nothing against people who speed up a song, because technically, I do the same thing. It helps me find the beat and is easier for me. Bar rapers on the other hand get on my nerves... Especially if they brag that they can do The Legend of Max... Only because they're holding the bar...
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dj 8-ball
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48. PostPosted: Sun Sep 19, 2004 12:41 pm    Post subject: Reply with quote

Let's stay away from the Bar Raping subject (as temping as it is). E1.gif
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TehWhack
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49. PostPosted: Sun Sep 19, 2004 12:52 pm    Post subject: Reply with quote

Ofcoarse playing on X1 is better than speeding up.

With x1 you're relying on mostly the beat.
With speed mods you're not only relying on the beat, but actually reading the arrows clearly.

Simple as that.
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Daniel
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50. PostPosted: Sun Sep 19, 2004 1:26 pm    Post subject: Reply with quote

Syncognition wrote:
1. I was talking about the song A, not "getting an A." and if you've ever seen someone play it, there is nothing "easy" about it. Or Colors, or Sync, or any other 7 in IIDX. they are just plain hard. Constant streams of 16th notes at upwards of 190 beats a minute. you won't see that in DDR.

2. I'm completely aware of what you mean by stepmania is user customizable, which is why I stated that it is the same EXCEPT for the fact that you can't have your own songs in there. I was merely using ITG as an example of why your opinion on speed mods is so seemingly non-sensical. You say it's okay to use them in pump it up, but not in DDR. Two games that are so similar there was a lawsuit over which company owned the right to the concept. I'm really sorry, but that makes absolutely no sense.

they're just arrows. and the way I see it, you shouldn't give a crap about what someone does on their game. They are paying for it, so it really shouldn't matter. "losing respect" for someone because they take advantage of an option available through no special code or hidden feature (unless you really consider the options menu hidden) is pretty foolish. sorry, but I just have to disagree with what you're saying. That's just the way it is.

have a nice day :0)


1. I don't see what you are trying to prove by pointing out how hard A is on IIDX. The point is that the base mechanics of IIDX are much easier than DDR. Of course IIDX will compensate for this through very difficult note patterns, but so does PPP. The patterns themselves do not change the difficulty of the mechanics of the game. Timing with your body is harder than just your fingers.

2. Well ITG is an continuation of DDR so of course they are going to have all the options and more that the last DDR offered. Good point though why it is OK to use speed mods on PIU but not DDR. The reason why this is so is because PIU's arrows do not change color to the beat of the music. It is not practical for PIU's arrows to do this, because they would be impossible to tell apart if they did since they are all diagonal except for the center step. Hence why speed mods were avaliable in PIU early on, and why speed mods didn't make it into DDR until the series began to wane.
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foyboy21
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51. PostPosted: Sun Sep 19, 2004 1:52 pm    Post subject: Reply with quote

Speed mods are fun! I used to play songs up to 125bpm on 8x heavy shuffle, and that sure did NOT make them easier.

I like some of the discussion going on here, there have been some good points.

Why would they put them in the game if they did not want players to use them?

Back during 1st mix playing on hidden shuffle was great, during later mixes when sudden was invented that became fun. So why all the hatin when more mods, such as speed came around? Is it the "it took me a long time to read 1x and now a new guy can learn so much faster because he uses speed mods?"

Ah well, go have fun and don't worry to much about OTHER people, just have fun yourslef (scary concept for some of you I know).
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diddrstrait
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52. PostPosted: Sun Sep 19, 2004 2:00 pm    Post subject: Reply with quote

The reason I brought it up is that you were somehow linking speed mods with the death of DDR, while it is obviously these more challenging (and entertaining) games that caused DDR to decline in Japan. Go to an arcade in japan and I'll bet you see way more people playing Pop'n or one of the beatmania permutations (with speed mods nonetheless).

as far as coloration of arrows goes, that doesn't matter to me. Solo does nothing for me. you know why? I'm color deficient. I lack the ability to discern some colors from other (red/green, blue/purple, etc.), so everything I see is flat in DDR for the most part. speed mods are a neccessity to me with the over-animated arrows in DDR max-extreme, while in the early mixes, I do just as well without them, because SSR mode is flat anyway and the color shifting in maniac mode on 4th mix is negligable.

perhaps you've misunderstood what I was arguing about, but I was not saying that you can't have your own views on speed mods. I was saying that it is pretty farfetched to use speed mods as a scapegoat for the death of DDR. I'll bet if other bemani make their way over to the US with sucessful home versions, you'll find DDR begin to die here, too. DDR didn't destroy itself, the public just got tired of it once it got too physically difficult for all but the hardcore. they decided to play games that were harder, had better music, and didn't make them physically sore or disgusting after playing.

now, there is also this matter of respect. Do you really not respect all the people that can AAA songs just because they use speed mods? how about the bar, that's one that gets made fun of a lot, too (I don't bar rape btw, but I don't see anything wrong with using what's attached to the machine). my point is, you don't have to agree with something to respect what they are doing. you blatently stated that you do not respect players who use speed mods. That means you don't respect the very best players in the world. Isn't there something wrong with that picture?
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53. PostPosted: Sun Sep 19, 2004 2:28 pm    Post subject: Reply with quote

When I first started, I was told it was easier to play on 1.5x. That's all I've ever played, and it's what I'm used to. Occasionally I'll forget and play on 1x, and at that point I trip over myself because I'm trying to hit things way too fast, at some of the stuff with 16th notes are hard to read, except I usually quit before I hit any part with 16th notes.

So, yea, that's my opinion.
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Thomas Hobbes
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54. PostPosted: Sun Sep 19, 2004 2:48 pm    Post subject: Reply with quote

There's no respect gained or lost if you play with speed mods at my local arcade because everyone plays with them on, unless you play on Oni mode. Heh.

The only people that play game mode with no speed mods at the arcade I go to are the tourists that don't even know how to play or the n00bs that don't know how to get to the Select Option screen.
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Daniel
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55. PostPosted: Mon Sep 20, 2004 9:24 pm    Post subject: Reply with quote

foyboy21 wrote:
Speed mods are fun! I used to play songs up to 125bpm on 8x heavy shuffle, and that sure did NOT make them easier.

I like some of the discussion going on here, there have been some good points.

Why would they put them in the game if they did not want players to use them?


Konami had to do something to keep the series going a little longer, and ROXOR games has to continue on where Konami left off.

foyboy21 wrote:
Back during 1st mix playing on hidden shuffle was great, during later mixes when sudden was invented that became fun. So why all the hatin when more mods, such as speed came around? Is it the "it took me a long time to read 1x and now a new guy can learn so much faster because he uses speed mods?"


Not exactly, it's because it's an entirely different game. It's like comparing High School Basketball to the NBA.

Syncognition: Well I don't exactly mean to say that speed mods are actually what killed DDR. That's not the big picture of what I am saying. I am saying that DDR requires such a high level of patience and discipline that less and less people will still continue to play in the long run. Speed mods and solo arrows where an attempt to lower the amount of patience and discipline required to play. It's an attempt that will inevitably only work for a short amount of time, because the real problem are people who just don't have it what it takes to continue to compete once it gets to the point of it being too hard. That is why players gravitate to IIDX and Pop 'n Music. In all other Bemani your skills advance much quicker, which is much more encouraging than DDR where you must be willing to really work for your skills.

Yeah I am sure some of the best players in the world use speed mods and solo arrows, but I severly doubt they are totally reliant on them. Surely there must be situations where they can't rely on speed mods and solo arrows.

BTW: Have you ever considered creating your own note skin for Stepmania where the DDR arrows scroll as colors that you can recognize?
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diddrstrait
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56. PostPosted: Mon Sep 20, 2004 9:57 pm    Post subject: Reply with quote

Daniel wrote:

BTW: Have you ever considered creating your own note skin for Stepmania where the DDR arrows scroll as colors that you can recognize?


yep, done it. whites and neon blues :0)
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KitsuDeXstrosity
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57. PostPosted: Mon Sep 20, 2004 10:24 pm    Post subject: Reply with quote

After a while, speed mods don't seem to be an issue. From my observations, they're primarily used to either a) show off or b) to see the arrows easier. Both aren't bad, I personally never used them except for one song (had to suck up my pride, I'm utterly determined to pass a certain song...). I like to view it as a handicap, but that's just my opinion.

Speed mods are used to show off when people begin to play at 8x and such, but around here, the majority of the DDR players play either at 1.5x or 2x.

Now what I want to see is a mod that physically speeds up the song, therefore speeding up the steps and actually making the timing different. (For those who never played it, TechnoMotion has a similar mod called "Bus").

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58. PostPosted: Mon Sep 20, 2004 11:12 pm    Post subject: Reply with quote

Am I the only person that uses speedmods primarily to make the song harder? I want to try and do it as fast as I can just for fun to see how fast I can read arrows.

(Btw, my record is 900BPM, I got a C on Max300 Standard with 3x speed...)
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59. PostPosted: Tue Sep 21, 2004 5:19 am    Post subject: Reply with quote

The Legend of STANK wrote:
Am I the only person that uses speedmods primarily to make the song harder? I want to try and do it as fast as I can just for fun to see how fast I can read arrows.

(Btw, my record is 900BPM, I got a C on Max300 Standard with 3x speed...)


umm...that makes no sense, because speed mods don't speed up the actual song, just how quickly the arrows move up the screen. sure, 8x speed max300 isn't going to lose u respect, but it's not godly faster or anything, you just gotta know the song really well
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