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gs68 Trick Member
Joined: 06 Apr 2002 Location: on a plane |
20. Posted: Tue Sep 17, 2002 6:39 am Post subject: Re: IIDX Mini-FAQ: If you have newbie IIDX questions READ TH |
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rampage wrote: | Why is IIDX so haaard?
Because you suck. Just kidding. IIDX isn't a game like DDR which you can just pick up. It takes a high level of commitment and a lot of practice to get good at it. None of the people who are really good at it got that way overnight. It took months of dedication and practice to get really good at it. IIDX is generally regarded as being the most diffcult of the Bemani series. |
Well, IIDX only has 7 keys and 1 turntable per player (14 keys and 2 turntables on Double). Doesn't KBM have 24 keys, a knob, and iswa harder than IIDX? |
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[symphony] Trick Member
Joined: 24 Jan 2002 Location: University of Colorado |
21. Posted: Tue Sep 17, 2002 4:45 pm Post subject: |
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great FAQ, lots of helpful stuff there.
The first time i've ever played was on a 4th style machine(lucky me lol)
I found myself playing Light 7 and 5.1.1(I think) just about every time. Yea It wasn't as fun as it could've been, but I found my self feeling more comfortable. I've never touched a BM, BMIII, BMIIDX machine, let alone seen one before that day. I was just so emmensed(sp?) in the coolness, i'm saving up to buy a home version. What I found enjoyable was to play the occasional 5Key game. I'd go from 2-3 star songs for L7, to 4-5 Star songs on 5 key, and improving my movement of the keys. I've heard you shouldn't do that, but oh well. It's frustrating, but some of the best things take a lot of time to reach. Ultra High Heels is one of the coolest songs I got to play. Like I was saying, I could pass it on 5 Key, and then come close to passing on L7...yea |
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rampage Administrator
Joined: 24 Jan 2002 Location: Redmond, WA |
22. Posted: Wed Sep 18, 2002 1:21 pm Post subject: Re: IIDX Mini-FAQ: If you have newbie IIDX questions READ TH |
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gs68 [8x Shuffle] wrote: | rampage wrote: | Why is IIDX so haaard?
Because you suck. Just kidding. IIDX isn't a game like DDR which you can just pick up. It takes a high level of commitment and a lot of practice to get good at it. None of the people who are really good at it got that way overnight. It took months of dedication and practice to get really good at it. IIDX is generally regarded as being the most diffcult of the Bemani series. |
Well, IIDX only has 7 keys and 1 turntable per player (14 keys and 2 turntables on Double). Doesn't KBM have 24 keys, a knob, and iswa harder than IIDX? |
Just becuase KBM has more keys, and an effector wheel that doesn't make it harder than IIDX. Here is a good comparison for you. Some of the hardest KBM songs have maybe 500 notes in them. Some of the hardest songs in IIDX has almost 2000 notes in them
KBM has VERY loose timing, a whole slew of earier songs, and in general doesn't have any particularly hard patterns. You can breeze through most of the hardest songs on the easy mode (Light+) in no time.
Now, while the hardest songs in KBM are pretty difficult, KBM is much easier than IIDX overall. |
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A Minute Trick Member
Joined: 06 Jul 2002 Location: When it comes to slutting, im the best. |
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rampage Administrator
Joined: 24 Jan 2002 Location: Redmond, WA |
24. Posted: Thu Sep 19, 2002 8:56 am Post subject: |
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A Minute wrote: | on the "regular" IIDX controller, i heard the buttons are too stiff and the turntable isnt that good.
ive heard the buttons thing way more about the turntable
are people comparing to the arcade or just saying the buttons are down right bad?
or are all these myths??? |
Well the buttons attract dirt easily, so you'll need to clean out the controller every once in a while. It's very easy to do though, just open the button portion of the case (held together with 6 screws) and q-tip the edges of the buttons. There are also many simple ways you can mod the controller to make it more responsive -- but I'll leave that for another FAQ.
The buttons aren't stiff in the Konami IIDX controller, in fact they are a little loose. The turntable on the IIDX controller is great, it's much better than the turntable in any other knock-off controller. The main gripe about the turntable isn't that it's unresponsive but that it's much smaller than the arcade. |
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OVER_DOSER Trick Member
Joined: 14 Feb 2002
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25. Posted: Fri Sep 20, 2002 4:05 pm Post subject: ... |
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[quote="CStarFlare"]Your point?
IIDX requires practice. Lots. I play for 2 or so hours a day. 2 months later, I can beat B4U Another.
[/quote]
You're saying that you played IIDX for 2 months. At which time you then beat b4u(a)? |
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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26. Posted: Fri Sep 20, 2002 4:54 pm Post subject: |
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Yes, I beat it once. I havn't tried after I beat it, though.
I play alot. |
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OVER_DOSER Trick Member
Joined: 14 Feb 2002
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27. Posted: Fri Sep 20, 2002 6:28 pm Post subject: ... |
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That's quite an achievement, congratulations indeed. |
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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28. Posted: Sat Sep 21, 2002 9:44 am Post subject: |
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Thanks.
I played it again- 30%. Heh.
Though, when I beat it, I'd been playing B4U 7-Key for about an hour strait. |
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DKW Trick Member
Joined: 22 Mar 2002 Location: Pearl City, HI |
29. Posted: Sat Sep 21, 2002 12:52 pm Post subject: |
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rampage - Okay, you seem genuinely concerned (I commend you for that), so...one more time.
Issue #1: Difficulty scaling
Certain number of back-breaking songs in Bemani game: Not a problem.
Back-breaking songs kicking in at about the halfway point: Problem.
Back-breaking songs kicking in at about the halfway point of the beginner difficulty: HUGE problem.
I know that there will be songs that give me problems. When the majority of the songs on Light 7 (let alone regular 7-key) are like that, I'm sorry, that is just plain WRONG.
Yes, yes, I don't have to worry about failing (or losing my sanity) if all I ever play is 5.1.1., Remember You, Doigts de Fatima, Bad Boy, etc. on Light 7. I don't want to do that. It's no fun. And I guarantee you that I will never, repeat, never reach the point where Fantasy or Era or Summer Vacation would be passable. Look, the thing that I find the most annoying about watching others is that too many of them pick the same tiny handful of songs over and over (suprisingly, the Pump It Up players seem to be the worst offenders); the last thing I want is a game that FORCES me to do this. This has definitely happened with the arcade IIDX (4th and 6th Style, FYI), to the point where I can't play it at all anymore, because I know I'm going to end up playing Doigts de Fatima, and Silhouette of My Mind, and either Just Do It or Paranoia Max or Remember You or Love Will for the big finish. I've had sessions on Yebisu Mix (a 10-song bonus disk for the PSX BM) that were less predictable.
I wanna have a crack at least the great majority of them on at least the very easiest difficulty, and IIDX is the ONLY music game I've ever played where this is not possible. (The non-musical Fightingmania is even worse, but that's another thread.)
The fact that Konami decided that 5th Style needed a Beginner Mode when they ALREADY had Light 7 and 5-key is telling.
Issue #2: The need to just keep at it
Again, I have DDR, PnM, and BM at home. Every single installment in every single one of those games has plenty of playing time (even the most recent one, PnM6), and none of them have forced me to choose between playing one bonecrushing song after another or sticking to the same tiny handful of songs for all eternity. Why so much replay value? Because of the wide vareity of songs, the fact that I can PLAY and CLEAR nearly all these songs, and the fact that I enjoy doing this.
Im not tolerating a game that continually spits in my face. Ive made that horrible mistake before (Strider on MAME without any save states or cheat codes, and at the default difficulty...man, what the hell was I thinking??); its not happening again.
Lemme put this another way...I once had Mixwaver and over a hundred songs on my hard drive. All have been deleted. Reason? Way, way too many superhard, impossible-to-clear songs, and too few easy or even moderately challenging songs. Id say that about half of them were completely out of my league. There are many things that can keep me going and inspire me to do better, but seeing an empty groove meter again and again isnt it. I was so disgusted that I eventually bought nearly the entire PSX BM collection (not to mention the necessary $50 modchip to play them and an extra memory card for Gotta Mix) just to get back on familiar ground. Many tireless hours spent at it; no signs of getting tired of it. Again, Im getting far more value from a BM collection that I spent hundreds of dollars for than a computer version which cost me NOTHING. All because I couldnt stand to keep at it another second. Now, if Im going to pay at $70 for a modchip and another $70 for one game, Im going to be DAMN sure Im getting my moneys worth.
Issue #3: What version Im playing
As mentioned before, both 4th and 6th Style in the arcade. Im not sure that makes a lot of difference. I know that arcades often set the difficulty re. the groove meter higher than what I put it at at home (always 1 for BM; usually 2 for PnM unless I actually want to fail for some reason). Regardless, I dont think even this makes much of a difference when the songs themselves are so crushing.
All this, of course, only underscores the question of why Konami made this game so hard, especially when none of the other Bemani games is anywhere near this hard.
That said...I might be willing to make a small concession. If the beginner mode in 5th Style is really as simple as it seems, I might...emphasis, might...be inclined to pick it up someday. (Im definitely getting DDRMax and BM 6th Mix first, and if anything new for PnM arrives, it gets top billing.)
My new question, then, is how easy are these songs compared to either BM or PnM songs? And are all the songs available on Beginner? I might be able to forgive the difficulty of Light 7 if I can work my way up it after clearing all the songs on Beginner.
Also, any and all Gameshark codes for any style would be greatly appreciated. (What? These kind of games are exactly the reason I need a Gameshark!)
Again, thanks for your kindness, but understand that there are very good reasons for my continued trepidation. |
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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30. Posted: Sat Sep 21, 2002 1:26 pm Post subject: |
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On 5th Style, all songs but the unlockables are avaliable on Beginner mode.
On 6th, they all are, but you must unlock the unlockables to play them, obviously (I don't know if you can do this in Beginner).
As for the difficulty of beginner, I could clear all 1 stars within 10 minutes of my starting. I could clear about 5 or so by the end of day one. By the end of day 2, I was clearing a few threes, and most 2s. By day 3, I'd beat everything but Absolute, which I toppled a few days after not playing it for a while.
And, to be honest, the only reason I wasn't throwing things around on IIDX was because I had Beginner to work with. If I went straight to Light 7, I might have ended up selling it in EBay. |
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A Minute Trick Member
Joined: 06 Jul 2002 Location: When it comes to slutting, im the best. |
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DKW Trick Member
Joined: 22 Mar 2002 Location: Pearl City, HI |
32. Posted: Thu Sep 26, 2002 12:46 am Post subject: |
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CStarFlare - Your words, not mine: "And, to be honest, the only reason I wasn't throwing things around on IIDX was because I had Beginner to work with. If I went straight to Light 7, I might have ended up selling it in EBay."
That says it all right there. Furthermore, I will not ignore the fact that the unlockables aren't available (and probably Hell Scraper-caliber on Light 7).
I've had it up to my eyeballs with challenge-crammed monstrosities. I've fought Dio in World Heroes 2 on the original system (i.e. no codes or save states), I spent $50 on that ultra-cheap piece of dreck Gradius 2...got half of it back on trade in, biggest ripoff of my life...and I've burnt more rubber than a car's tires should have in Gran Turismo 3, and I'M SO SICK AND TIRED OF IT. (I already mentioned my hassles with the arcade IIDX, right?) And this time, I'm not the only one...check out the periodic "Wow, IIDX really is that hard" threads on GamdFAQs.
At this point, it's PS2 Gameshark codes or nothing. I'm not budging an inch on this. I'm not being shafted again (even if previous unfortunate gamers already have been).
Someplace should have them...right? |
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MILK Trick Member
Joined: 24 Jan 2002 Location: IIDX TATSUJIN PLAY |
33. Posted: Thu Sep 26, 2002 4:19 pm Post subject: |
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yes. IIDX is hard.
yes. it is very tough to be a beginner at IIDX.
but most of the people that become experts are really dedicated, and practice furiously. It is my understanding that noone really just "gets" IIDX. It comes with ruthless practice, and extreme frustration. Gameshark codes are useless. I mean, the whole point of the game is playing the songs and listening to the music. Its not to get the STAGE CLEAR screen (although it is nice sometimes) If you really arent budging and inch, then i advise that you DO sell your IIDX (to me). I mean what gameshark codes are you looking for? Bar doesnt drain? No, cause theres no autofail, so you can play through the entire thing even if the bar doesnt go anywhere. Unlock all the songs? No, cause if you play a bunch of easy songs, you will end up unlocking all of the secret songs (which according to you would be impossible for you to beat anyway.)
I mean no offense to you, cause i know that its really hard, and some things JUST ARENT people's bag (for instance, we have a pool table, and ive practiced for years and i STILL suck. horribly. i gave up pool. Its just not my thing. I w a n t to be good at pool, and lord knows ive practiced tons and tons, but i just suck at pool.) But if you have to resort to using a Gameshark for the sole purpose of making the STAGE CLEAR screen appear even if youve got 1000 BADs, and you are fed up with the STAGE FAILED screen, then I guess its time to sell your IIDX (to me.)
Seriously. you got IIDX 6th style? be happy to take it off your hands. PM me if you are dead serious.
and im sorry IIDX did not work out for you. _________________
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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34. Posted: Thu Sep 26, 2002 6:06 pm Post subject: |
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DKW wrote: | CStarFlare - Your words, not mine: "And, to be honest, the only reason I wasn't throwing things around on IIDX was because I had Beginner to work with. If I went straight to Light 7, I might have ended up selling it in EBay."
That says it all right there. Furthermore, I will not ignore the fact that the unlockables aren't available (and probably Hell Scraper-caliber on Light 7).
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And this time, I'm not the only one...check out the periodic "Wow, IIDX really is that hard" threads on GamdFAQs.
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You can play the unlockables on Beginner on 6th Style, and if you can't unlock them on Beginner, there's an all unlock code.
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The topic seems to be gone, but I seem to remember the poster reporting back that he was going on to Light 7 just fine after less than a week on Beginner.
Milkcarton: I belive he's playing 4th or 6th Style in the arcade, so I doubt you'd be able to buy his IIDX from him. If you could, though... well, I'd probably camp in your back yard and wait for you to leave the house. |
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DKW Trick Member
Joined: 22 Mar 2002 Location: Pearl City, HI |
35. Posted: Wed Oct 02, 2002 1:34 am Post subject: |
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(Can't believe I'm responding to this thread again, but here goes nuthin'.)
Milkcarton - Im going to respond to your post item by item. I dont usually do this, but your post intrigued me, and I think it deserves a detailed response.
Quote: |
yes. IIDX is hard.
yes. it is very tough to be a beginner at IIDX.
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The first part, I wouldnt have a problem with if IIDX confined it to the levels theyve done for nearly everything else in the Bemani line...i.e., the hardest songs on the hardest difficulties. That scaling thing, remember? Im sorry, but theres something wrong with a level 6 song on Light 7 being next to impossible (you can check out some responses yourself on the iidxstyle.net boards).
The second part is unforgivable. One of the very best things about the Bemani series is that it was created for players of ALL skill levels. Yes, a few songs on DDR are incredibly easy; thats because there are players who are just starting out, not particularly athletic, or just not very good at videogaming. Yes, you dont hit the really hard stuff until the 8-footers...AS IT SHOULD BE. I do not believe that a video game company has any business deciding who is and isnt worthy of their games, especially for something as egalitarian as the Bemani franchise.
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but most of the people that become experts are really dedicated, and practice furiously. It is my understanding that no one really just "gets" IIDX. It comes with ruthless practice, and extreme frustration.
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Call me crazy, but I pray that things like extreme frustration never become standard (if they havent already...and every time I look at the PS2s lineup, I have to wonder). I know that those of us who think that games should always be fun are a minority, but Im not giving that belief up for anything.
Speaking of experts, Ive witnessed a grand total of three players who werent already aces at IIDX try it. Of them, two quickly gave up, while the third was content to stay on the Doigts de Fatima/Remember You/5.1.1./Tangerine Stream treadmill for all eternity. I dont think its a good sign that the only players who stick with it are those willing to cope with frustration (which, again, Ive not seen for any other Bemani game).
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Gameshark codes are useless. I mean, the whole point of the game is playing the songs and listening to the music. Its not to get the STAGE CLEAR screen (although it is nice sometimes) If you really arent budging and inch, then I advise that you DO sell your IIDX (to me).
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To clarify, I dont own any of the games yet; I need codes (or something else thatll help as much, but I doubt theres anything) before Ill consider buying one (as well as the necessary modchip to play it...Im not too concerned about controllers at this point).
You can read my full views on cheat devices on my website (that www thing on the bottom); its my last essay under Other stuff. Suffice it to say that, for me, these codes are anything from useless; in many cases, theyre the sole reason I got any enjoyment out of the game.
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I mean what Gameshark codes are you looking for? Bar doesnt drain? No, cause theres no autofail, so you can play through the entire thing even if the bar doesnt go anywhere.
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This would be perfect! I know theres no autofail; the thing is, sometimes I dont want to fail at all. Lets not forget the insanely difficult courses (the one reason Id really like a no-drain code for BM 5th Mix)), but in IIDXs case, the regular modes more than warrant this. This, more than anything, is what would convince me to buy the game and actually make some effort to learn the really difficult songs...and if I never got good enough to clear them fairly, at least I have the comfort of not having to look at a Stage Failed screen over and over. Yes, this matters to me.
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I mean no offense to you, cause I know that its really hard, and some things JUST ARENT people's bag
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I hope you understand how huge a problem I have with this.
I know that there are niche markets out there. I do not believe that any video game company has any business releasing games for the express purpose of appealing only to a portion of its fans...especially the Bemani series.
I still dont understand why theyd do this. They really should no better. Id like to think theres a reason were not seeing any more Gradius games.
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and im sorry IIDX did not work out for you.
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Thanks for the sentiment, but Id really rather not wallow in self-pity. Its a game; its not worth going crazy over (although that has happened with me with more games than Id like to admit). Id much rather play a game than argue about it, and Id much rather find a way to make IIDX work out for me than grumble about how hard too many of the songs are.
I need, at minimum, a full bar code or the equivalent. I still refuse to budge on this. No fun, no go. (And its a shame, because, as Ive mentioned before, I love the music, and I had tremendous hopes for this line, and its distressing that it has to be so out of reach.)
Footnote: Does any other IIDX rookies have anything to say? Even if youre in complete disagreement, Id love to hear a new opinion. Anything to help understand this game. |
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Elektro Tal Trick Member
Joined: 20 Feb 2002 Location: Davis CA/ Sac Scandia |
36. Posted: Wed Oct 02, 2002 9:18 am Post subject: |
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For starters, IIDX is NOT A BEGINNER LEVEL GAME. The whole point of this sequel to beatmania was to provide a challenge for experts of the original series. DDR is made for people to jump in whenever they want. original Beatmania is the same. Popn was SPECIFICALLY made for children, so of course the difficulty is scaled down.
But Beatmania Two Delux was not. Two extra keys were added, and one of the turntables was flipped, and a whole new range of difficulty was introduced. Hell, even the lane separation for the notes, so that black keys have their own lane instead of going down the line between white keys adds to this.
Bottom line- if you want to play IIDX, then you have to be good. Five key on IIDX is really unsatisfying and more difficult than it has any right to be. In fact, light 7 is much easier to deal with than five key, imo.
Personally, i suck at the game. I can't keep track of all the stuff falling so quickly, and thusly i can only pass 4 stars light 7.
Really though, it seems to me that you are basically unwilling to put in the effort to get over this steep learning curve. Your insistance on having no bar drain codes leads me to believe that you expect Konami to provide for your failings. If you don't like it, stick to games you can play, on lowest difficulty at that.
Has it ever occured to you that if you practice Beatmania 5 key on a higher level than 1, you might get better at it? I know that playing 6th+core at level 4 has made me a much more competant BM player, and it might work for you too.
But if you just want to whine about how hard the game is, stick to popn 5 key, since i cant imagine that you would deign to even try 9 button popn. |
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rampage Administrator
Joined: 24 Jan 2002 Location: Redmond, WA |
37. Posted: Wed Oct 02, 2002 12:27 pm Post subject: |
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Plus, there's always beginner mode. I know I certainly would have never become any better at IIDX if I played in the arcade. Lots of practice at home starting out on beginner mode helped me to get to the level I am at today. I've been playing IIDX for about 3 months now and can pass lots of 5* songs on 7-key mode.
While my progress may be slower than some, I only get to play a couple times a week.
You mentioned that you hate playing the same easy songs over and over again, but with beginner mode you have nearly every song available to you. If you want to get good at IIDX, practice at home *then* play in the arcade. |
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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38. Posted: Wed Oct 02, 2002 1:21 pm Post subject: |
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Quote: | Call me crazy, but I pray that things like extreme frustration never become standard (if they havent already...and every time I look at the PS2s lineup, I have to wonder). |
You're kidding.
Games get easier by the second.
Also, about GS codes... I doubt you're going to find any. If you know how, you'll have to make your own. Or get someone to do it for you.
But you realize that if you cheat at home, you're still going to suck. |
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DKW Trick Member
Joined: 22 Mar 2002 Location: Pearl City, HI |
39. Posted: Thu Oct 03, 2002 12:49 am Post subject: |
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All right, last time, promise.
Elektro Tal - If that was their intention all along, I still say it's a major misstep. It's possible to cater to the Internet Ranking gang (that's my shorthand for the elitest of the elite) and still avoid alienating the many, many players who haven't quite arrived. They've done this with nearly everything else in the Bemani line. I can think of no good reason not to do this with IIDX as well.
And please don't try to make me feel bad about not being good at a game. While I never want to give up gaming completely, dropping a game is no sweat. I've actually thrown away a number of console games, including Capcom vs. SNK, and that one wasn't even all that hard (just wildly unpredictable AI and got boring too fast).
And don't you ever diss Pop 'n Music, greenhorn. It amazes me to this day how so many players can judge a game completely on the type of graphics it uses. For the record, I play 9-key a little more than 5-key (mainly because not all the songs are on 5-key...there's that want-to-play-everything thing again), so you were completely off on that, too.
And I said, quite clearly, that I'd rather make the game the way I like it than grumble about how much I don't like it. Know what the real purpose of a Gameshark is? It's to turn games I wouldn't give the time of day into games I enjoy a lot. My irritation stems from not being able to get into IIDX at all without constant frustration. Eliminate the frustration, eliminate the irritation. Makes sense?
One more thing...you can clear everything up to 4 in Light 7? Congratulations...you're every bit as good as I am. Lay off the flames, if you please.
CStarFlare - No codes? That's too bad...that means I'll probably have to work out some kind of rental deal with Toys 'n Joys before I'll even consider picking this up. I've given them good business, so they might be willing to work out a deal on this. Or else I can just take their usual return-in-30-days-for-cost-minus-$10 warranty.
And please don't tell me how much I suck...because, frankly, I don't care. As I mentioned before, it's about fun, and enjoyment, and getting into the game. And a good game should inspire me to work at it and get better (at the risk of sounding like an mp3 file on auto-repeat, every other Bemani game I've ever played has done this), not force me to do so as a prerequisite.
As for easy PS2 games...go rent Bloody Roar 3, Gauntlet: Dark Legacy, or Super Bust-a-Move, and see if you still agree with this. Then again, these are relatively old games, so things may have changed since then, I dunno.
Seriously, any other noobs care to respond, please do so! |
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